static void scsi_kill_request(struct request *req, request_queue_t *q)
 {
        struct scsi_cmnd *cmd = req->special;
+       struct scsi_device *sdev = cmd->device;
+       struct Scsi_Host *shost = sdev->host;
 
        blkdev_dequeue_request(req);
 
        scsi_init_cmd_errh(cmd);
        cmd->result = DID_NO_CONNECT << 16;
        atomic_inc(&cmd->device->iorequest_cnt);
+
+       /*
+        * SCSI request completion path will do scsi_device_unbusy(),
+        * bump busy counts.  To bump the counters, we need to dance
+        * with the locks as normal issue path does.
+        */
+       sdev->device_busy++;
+       spin_unlock(sdev->request_queue->queue_lock);
+       spin_lock(shost->host_lock);
+       shost->host_busy++;
+       spin_unlock(shost->host_lock);
+       spin_lock(sdev->request_queue->queue_lock);
+
        __scsi_done(cmd);
 }