static struct idr_layer *alloc_layer(struct idr *idp)
 {
        struct idr_layer *p;
+       unsigned long flags;
 
-       spin_lock(&idp->lock);
+       spin_lock_irqsave(&idp->lock, flags);
        if ((p = idp->id_free)) {
                idp->id_free = p->ary[0];
                idp->id_free_cnt--;
                p->ary[0] = NULL;
        }
-       spin_unlock(&idp->lock);
+       spin_unlock_irqrestore(&idp->lock, flags);
        return(p);
 }
 
 
 static void free_layer(struct idr *idp, struct idr_layer *p)
 {
+       unsigned long flags;
+
        /*
         * Depends on the return element being zeroed.
         */
-       spin_lock(&idp->lock);
+       spin_lock_irqsave(&idp->lock, flags);
        __free_layer(idp, p);
-       spin_unlock(&idp->lock);
+       spin_unlock_irqrestore(&idp->lock, flags);
 }
 
 /**
 {
        struct idr_layer *p, *new;
        int layers, v, id;
+       unsigned long flags;
 
        id = starting_id;
 build_up:
                         * The allocation failed.  If we built part of
                         * the structure tear it down.
                         */
-                       spin_lock(&idp->lock);
+                       spin_lock_irqsave(&idp->lock, flags);
                        for (new = p; p && p != idp->top; new = p) {
                                p = p->ary[0];
                                new->ary[0] = NULL;
                                new->bitmap = new->count = 0;
                                __free_layer(idp, new);
                        }
-                       spin_unlock(&idp->lock);
+                       spin_unlock_irqrestore(&idp->lock, flags);
                        return -1;
                }
                new->ary[0] = p;