u_char * fixed_screen_cpu;
        dma_addr_t fixed_screen_dma;
 
+       int (*init)(struct platform_device*);
+       int (*exit)(struct platform_device*);
+
        void (*lcd_power)(int);
        void (*backlight_power)(int);
 };
 
                info->fix.smem_start = fbi->screen_dma;
        }
 
+       if (pdata->init) {
+               ret = pdata->init(fbi->pdev);
+               if (ret)
+                       goto failed_platform_init;
+       }
+
        /*
         * This makes sure that our colour bitfield
         * descriptors are correctly initialised.
 failed_register:
        fb_dealloc_cmap(&info->cmap);
 failed_cmap:
+       if (pdata->exit)
+               pdata->exit(fbi->pdev);
+failed_platform_init:
        if (!pdata->fixed_screen_cpu)
                dma_free_writecombine(&pdev->dev,fbi->map_size,fbi->map_cpu,
                        fbi->map_dma);
 
 static int __devexit imxfb_remove(struct platform_device *pdev)
 {
+       struct imx_fb_platform_data *pdata;
        struct fb_info *info = platform_get_drvdata(pdev);
        struct imxfb_info *fbi = info->par;
        struct resource *res;
 
        unregister_framebuffer(info);
 
+       pdata = pdev->dev.platform_data;
+       if (pdata->exit)
+               pdata->exit(fbi->pdev);
+
        fb_dealloc_cmap(&info->cmap);
        kfree(info->pseudo_palette);
        framebuffer_release(info);