return PTR_ERR(link);
 }
 
+struct path {
+       struct vfsmount *mnt;
+       struct dentry *dentry;
+};
+
 static inline int __do_follow_link(struct dentry *dentry, struct nameidata *nd)
 {
        int error;
  * Without that kind of total limit, nasty chains of consecutive
  * symlinks can cause almost arbitrarily long lookups. 
  */
-static inline int do_follow_link(struct dentry *dentry, struct nameidata *nd)
+static inline int do_follow_link(struct path *path, struct nameidata *nd)
 {
        int err = -ELOOP;
        if (current->link_count >= MAX_NESTED_LINKS)
                goto loop;
        BUG_ON(nd->depth >= MAX_NESTED_LINKS);
        cond_resched();
-       err = security_inode_follow_link(dentry, nd);
+       err = security_inode_follow_link(path->dentry, nd);
        if (err)
                goto loop;
        current->link_count++;
        current->total_link_count++;
        nd->depth++;
-       err = __do_follow_link(dentry, nd);
+       err = __do_follow_link(path->dentry, nd);
        current->link_count--;
        nd->depth--;
        return err;
        follow_mount(mnt, dentry);
 }
 
-struct path {
-       struct vfsmount *mnt;
-       struct dentry *dentry;
-};
-
 /*
  *  It's more convoluted than I'd like it to be, but... it's still fairly
  *  small and for now I'd prefer to have fast path as straight as possible.
 
                if (inode->i_op->follow_link) {
                        mntget(next.mnt);
-                       err = do_follow_link(next.dentry, nd);
+                       err = do_follow_link(&next, nd);
                        dput(next.dentry);
                        mntput(next.mnt);
                        if (err)
                if ((lookup_flags & LOOKUP_FOLLOW)
                    && inode && inode->i_op && inode->i_op->follow_link) {
                        mntget(next.mnt);
-                       err = do_follow_link(next.dentry, nd);
+                       err = do_follow_link(&next, nd);
                        dput(next.dentry);
                        mntput(next.mnt);
                        if (err)