return PSMOUSE_FULL_PACKET;
 }
 
+void psmouse_queue_work(struct psmouse *psmouse, struct delayed_work *work,
+               unsigned long delay)
+{
+       queue_delayed_work(kpsmoused_wq, work, delay);
+}
+
 /*
  * __psmouse_set_state() sets new psmouse state and resets all flags.
  */
                       psmouse->name, psmouse->phys, psmouse->pktcnt);
                psmouse->badbyte = psmouse->packet[0];
                __psmouse_set_state(psmouse, PSMOUSE_RESYNCING);
-               queue_work(kpsmoused_wq, &psmouse->resync_work);
+               psmouse_queue_work(psmouse, &psmouse->resync_work, 0);
                goto out;
        }
 
            time_after(jiffies, psmouse->last + psmouse->resync_time * HZ)) {
                psmouse->badbyte = psmouse->packet[0];
                __psmouse_set_state(psmouse, PSMOUSE_RESYNCING);
-               queue_work(kpsmoused_wq, &psmouse->resync_work);
+               psmouse_queue_work(psmouse, &psmouse->resync_work, 0);
                goto out;
        }
 
 static void psmouse_resync(struct work_struct *work)
 {
        struct psmouse *parent = NULL, *psmouse =
-               container_of(work, struct psmouse, resync_work);
+               container_of(work, struct psmouse, resync_work.work);
        struct serio *serio = psmouse->ps2dev.serio;
        psmouse_ret_t rc = PSMOUSE_GOOD_DATA;
        int failed = 0, enabled = 0;
                goto err_free;
 
        ps2_init(&psmouse->ps2dev, serio);
-       INIT_WORK(&psmouse->resync_work, psmouse_resync);
+       INIT_DELAYED_WORK(&psmouse->resync_work, psmouse_resync);
        psmouse->dev = input_dev;
        snprintf(psmouse->phys, sizeof(psmouse->phys), "%s/input0", serio->phys);
 
 
        void *private;
        struct input_dev *dev;
        struct ps2dev ps2dev;
-       struct work_struct resync_work;
+       struct delayed_work resync_work;
        char *vendor;
        char *name;
        unsigned char packet[8];
        PSMOUSE_AUTO            /* This one should always be last */
 };
 
+void psmouse_queue_work(struct psmouse *psmouse, struct delayed_work *work,
+               unsigned long delay);
 int psmouse_sliced_command(struct psmouse *psmouse, unsigned char command);
 int psmouse_reset(struct psmouse *psmouse);
 void psmouse_set_state(struct psmouse *psmouse, enum psmouse_state new_state);