ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
 
        /* wake up ps3avd to do the actual video mode setting */
-       up(&ps3av.ping);
+       queue_work(ps3av.wq, &ps3av.work);
 
        return 0;
 }
        ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
 }
 
-static int ps3avd(void *p)
+static void ps3avd(struct work_struct *work)
 {
-       struct ps3av *info = p;
-
-       daemonize("ps3avd");
-       while (1) {
-               down(&info->ping);
-               ps3av_set_videomode_cont(info->ps3av_mode,
-                                        info->ps3av_mode_old);
-               up(&info->pong);
-       }
-       return 0;
+       ps3av_set_videomode_cont(ps3av.ps3av_mode, ps3av.ps3av_mode_old);
+       complete(&ps3av.done);
 }
 
 static int ps3av_vid2table_id(int vid)
        }
 
        /* set videomode */
-       down(&ps3av.pong);
+       wait_for_completion(&ps3av.done);
        ps3av.ps3av_mode_old = ps3av.ps3av_mode;
        ps3av.ps3av_mode = id;
        if (ps3av_set_videomode())
        memset(&ps3av, 0, sizeof(ps3av));
 
        init_MUTEX(&ps3av.sem);
-       init_MUTEX_LOCKED(&ps3av.ping);
-       init_MUTEX(&ps3av.pong);
        mutex_init(&ps3av.mutex);
        ps3av.ps3av_mode = 0;
        ps3av.dev = dev;
-       kernel_thread(ps3avd, &ps3av, CLONE_KERNEL);
+
+       INIT_WORK(&ps3av.work, ps3avd);
+       init_completion(&ps3av.done);
+       complete(&ps3av.done);
+       ps3av.wq = create_singlethread_workqueue("ps3avd");
+       if (!ps3av.wq)
+               return -ENOMEM;
 
        ps3av.available = 1;
        switch (ps3_os_area_get_av_multi_out()) {
 {
        if (ps3av.available) {
                ps3av_cmd_fin();
+               if (ps3av.wq)
+                       destroy_workqueue(ps3av.wq);
                ps3av.available = 0;
        }