if (!acpi_ut_valid_acpi_name(this_node->name.integer)) {
                        this_node->name.integer =
-                           acpi_ut_repair_name(this_node->name.integer);
+                           acpi_ut_repair_name(this_node->name.ascii);
 
                        ACPI_WARNING((AE_INFO, "Invalid ACPI Name %08X",
                                      this_node->name.integer));
 
         * even though there are a few bad names.
         */
        if (!acpi_ut_valid_acpi_name(target_name)) {
-               target_name = acpi_ut_repair_name(target_name);
+               target_name =
+                   acpi_ut_repair_name(ACPI_CAST_PTR(char, &target_name));
 
                /* Report warning only if in strict mode or debug mode */
 
 
        /* Name must be a valid ACPI name */
 
        if (!acpi_ut_valid_acpi_name(node->name.integer)) {
-               node->name.integer = acpi_ut_repair_name(node->name.integer);
+               node->name.integer = acpi_ut_repair_name(node->name.ascii);
        }
 
        /* Return the name */
 
  *
  ******************************************************************************/
 
-acpi_name acpi_ut_repair_name(acpi_name name)
+acpi_name acpi_ut_repair_name(char *name)
 {
-       char *name_ptr = ACPI_CAST_PTR(char, &name);
-       char new_name[ACPI_NAME_SIZE];
        acpi_native_uint i;
+       char new_name[ACPI_NAME_SIZE];
 
        for (i = 0; i < ACPI_NAME_SIZE; i++) {
-               new_name[i] = name_ptr[i];
+               new_name[i] = name[i];
 
                /*
                 * Replace a bad character with something printable, yet technically
                 * still invalid. This prevents any collisions with existing "good"
                 * names in the namespace.
                 */
-               if (!acpi_ut_valid_acpi_char(name_ptr[i], i)) {
+               if (!acpi_ut_valid_acpi_char(name[i], i)) {
                        new_name[i] = '*';
                }
        }
 
-       return (*ACPI_CAST_PTR(u32, new_name));
+       return (*(u32 *) new_name);
 }
 
 /*******************************************************************************
 
 
 u8 acpi_ut_valid_acpi_name(u32 name);
 
-acpi_name acpi_ut_repair_name(acpi_name name);
+acpi_name acpi_ut_repair_name(char *name);
 
 u8 acpi_ut_valid_acpi_char(char character, acpi_native_uint position);