Fix some PS3 build warnings reported by `make C=1'. You need to
install sparse:
git://git.kernel.org/pub/scm/devel/sparse/sparse.git
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
} static saved_params;
#define dump_header(_a) _dump_header(_a, __func__, __LINE__)
} static saved_params;
#define dump_header(_a) _dump_header(_a, __func__, __LINE__)
-static void _dump_header(const struct os_area_header __iomem *h, const char* func,
+static void _dump_header(const struct os_area_header *h, const char *func,
int line)
{
pr_debug("%s:%d: h.magic_num: '%s'\n", func, line,
int line)
{
pr_debug("%s:%d: h.magic_num: '%s'\n", func, line,
}
#define dump_params(_a) _dump_params(_a, __func__, __LINE__)
}
#define dump_params(_a) _dump_params(_a, __func__, __LINE__)
-static void _dump_params(const struct os_area_params __iomem *p, const char* func,
+static void _dump_params(const struct os_area_params *p, const char *func,
int line)
{
pr_debug("%s:%d: p.boot_flag: %u\n", func, line, p->boot_flag);
int line)
{
pr_debug("%s:%d: p.boot_flag: %u\n", func, line, p->boot_flag);