*/
#include <linux/mutex.h>
-#include <sound/driver.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <sound/core.h>
{
struct list_head *p;
- snd_assert(hdr != NULL, return);
+ if (!hdr)
+ return;
/* release all blocks */
while ((p = hdr->block.next) != &hdr->block) {
list_del(p);
unsigned int units, prev_offset;
struct list_head *p;
- snd_assert(hdr != NULL, return NULL);
- snd_assert(size > 0, return NULL);
+ if (snd_BUG_ON(!hdr || size <= 0))
+ return NULL;
/* word alignment */
units = size;
if (blk == NULL)
return NULL;
- if (! prev || prev == &hdr->block)
+ if (prev == &hdr->block)
blk->offset = 0;
else {
struct snd_util_memblk *p = get_memblk(prev);
*/
int snd_util_mem_free(struct snd_util_memhdr *hdr, struct snd_util_memblk *blk)
{
- snd_assert(hdr && blk, return -EINVAL);
+ if (snd_BUG_ON(!hdr || !blk))
+ return -EINVAL;
mutex_lock(&hdr->block_mutex);
__snd_util_mem_free(hdr, blk);