if (spdif_flag) {
if (trident->device != TRIDENT_DEVICE_ID_SI7018) {
outl(trident->spdif_pcm_bits, TRID_REG(trident, NX_SPCSTATUS));
- outb(trident->spdif_pcm_ctrl, TRID_REG(trident, NX_SPCTRL_SPCSO + 3));
+ val = trident->spdif_pcm_ctrl;
+ if (!go)
+ val &= ~(0x28);
+ outb(val, TRID_REG(trident, NX_SPCTRL_SPCSO + 3));
} else {
outl(trident->spdif_pcm_bits, TRID_REG(trident, SI_SPDIF_CS));
val = inl(TRID_REG(trident, SI_SERIAL_INTF_CTRL)) | SPDIF_EN;
{
struct snd_trident_pcm_mixer *tmix;
- snd_assert(trident != NULL && voice != NULL && substream != NULL, return -EINVAL);
+ if (snd_BUG_ON(!trident || !voice || !substream))
+ return -EINVAL;
tmix = &trident->pcm_mixer[substream->number];
tmix->voice = voice;
tmix->vol = T4D_DEFAULT_PCM_VOL;
{
struct snd_trident_pcm_mixer *tmix;
- snd_assert(trident != NULL && substream != NULL, return -EINVAL);
+ if (snd_BUG_ON(!trident || !substream))
+ return -EINVAL;
tmix = &trident->pcm_mixer[substream->number];
tmix->voice = NULL;
snd_trident_notify_pcm_change(trident, tmix, substream->number, 0);
{
struct snd_trident *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
return inb(TRID_REG(chip, GAMEPORT_LEGACY));
}
{
struct snd_trident *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return);
+ if (snd_BUG_ON(!chip))
+ return;
outb(0xff, TRID_REG(chip, GAMEPORT_LEGACY));
}
struct snd_trident *chip = gameport_get_port_data(gameport);
int i;
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
*buttons = (~inb(TRID_REG(chip, GAMEPORT_LEGACY)) >> 4) & 0xf;
{
struct snd_trident *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
switch (mode) {
case GAMEPORT_MODE_COOKED:
{
unsigned int i, val, mask[2] = { 0, 0 };
- snd_assert(v_min <= 63, return);
- snd_assert(v_max <= 63, return);
+ if (snd_BUG_ON(v_min > 63 || v_max > 63))
+ return;
for (i = v_min; i <= v_max; i++)
mask[i >> 5] |= 1 << (i & 0x1f);
if (mask[0]) {