for (i = 1; i < nr_pages; i++) {
struct page *p = page + i;
- if (unlikely(!PageTail(p) | (p->first_page != page))) {
+ if (unlikely(!PageTail(p) || (p->first_page != page))) {
bad_page(page);
bad++;
}
reclaim_state.reclaimed_slab = 0;
p->reclaim_state = &reclaim_state;
- did_some_progress = try_to_free_pages(zonelist, order, gfp_mask);
+ did_some_progress = try_to_free_pages(zonelist, order,
+ gfp_mask, nodemask);
p->reclaim_state = NULL;
lockdep_clear_current_reclaim_state();
int n, val;
int min_val = INT_MAX;
int best_node = -1;
- node_to_cpumask_ptr(tmp, 0);
+ const struct cpumask *tmp = cpumask_of_node(0);
/* Use the local node if we haven't already */
if (!node_isset(node, *used_node_mask)) {
val += (n < node);
/* Give preference to headless and unused nodes */
- node_to_cpumask_ptr_next(tmp, n);
- if (!cpus_empty(*tmp))
+ tmp = cpumask_of_node(n);
+ if (!cpumask_empty(tmp))
val += PENALTY_FOR_NODE_WITH_CPUS;
/* Slight preference for less loaded node */