]> www.pilppa.org Git - linux-2.6-omap-h63xx.git/blobdiff - lib/debugobjects.c
infrastructure to debug (dynamic) objects
[linux-2.6-omap-h63xx.git] / lib / debugobjects.c
diff --git a/lib/debugobjects.c b/lib/debugobjects.c
new file mode 100644 (file)
index 0000000..a76a5e1
--- /dev/null
@@ -0,0 +1,890 @@
+/*
+ * Generic infrastructure for lifetime debugging of objects.
+ *
+ * Started by Thomas Gleixner
+ *
+ * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
+ *
+ * For licencing details see kernel-base/COPYING
+ */
+#include <linux/debugobjects.h>
+#include <linux/interrupt.h>
+#include <linux/seq_file.h>
+#include <linux/debugfs.h>
+#include <linux/hash.h>
+
+#define ODEBUG_HASH_BITS       14
+#define ODEBUG_HASH_SIZE       (1 << ODEBUG_HASH_BITS)
+
+#define ODEBUG_POOL_SIZE       512
+#define ODEBUG_POOL_MIN_LEVEL  256
+
+#define ODEBUG_CHUNK_SHIFT     PAGE_SHIFT
+#define ODEBUG_CHUNK_SIZE      (1 << ODEBUG_CHUNK_SHIFT)
+#define ODEBUG_CHUNK_MASK      (~(ODEBUG_CHUNK_SIZE - 1))
+
+struct debug_bucket {
+       struct hlist_head       list;
+       spinlock_t              lock;
+};
+
+static struct debug_bucket     obj_hash[ODEBUG_HASH_SIZE];
+
+static struct debug_obj                obj_static_pool[ODEBUG_POOL_SIZE];
+
+static DEFINE_SPINLOCK(pool_lock);
+
+static HLIST_HEAD(obj_pool);
+
+static int                     obj_pool_min_free = ODEBUG_POOL_SIZE;
+static int                     obj_pool_free = ODEBUG_POOL_SIZE;
+static int                     obj_pool_used;
+static int                     obj_pool_max_used;
+static struct kmem_cache       *obj_cache;
+
+static int                     debug_objects_maxchain __read_mostly;
+static int                     debug_objects_fixups __read_mostly;
+static int                     debug_objects_warnings __read_mostly;
+static int                     debug_objects_enabled __read_mostly;
+static struct debug_obj_descr  *descr_test  __read_mostly;
+
+static int __init enable_object_debug(char *str)
+{
+       debug_objects_enabled = 1;
+       return 0;
+}
+early_param("debug_objects", enable_object_debug);
+
+static const char *obj_states[ODEBUG_STATE_MAX] = {
+       [ODEBUG_STATE_NONE]             = "none",
+       [ODEBUG_STATE_INIT]             = "initialized",
+       [ODEBUG_STATE_INACTIVE]         = "inactive",
+       [ODEBUG_STATE_ACTIVE]           = "active",
+       [ODEBUG_STATE_DESTROYED]        = "destroyed",
+       [ODEBUG_STATE_NOTAVAILABLE]     = "not available",
+};
+
+static int fill_pool(void)
+{
+       gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
+       struct debug_obj *new;
+
+       if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
+               return obj_pool_free;
+
+       if (unlikely(!obj_cache))
+               return obj_pool_free;
+
+       while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) {
+
+               new = kmem_cache_zalloc(obj_cache, gfp);
+               if (!new)
+                       return obj_pool_free;
+
+               spin_lock(&pool_lock);
+               hlist_add_head(&new->node, &obj_pool);
+               obj_pool_free++;
+               spin_unlock(&pool_lock);
+       }
+       return obj_pool_free;
+}
+
+/*
+ * Lookup an object in the hash bucket.
+ */
+static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
+{
+       struct hlist_node *node;
+       struct debug_obj *obj;
+       int cnt = 0;
+
+       hlist_for_each_entry(obj, node, &b->list, node) {
+               cnt++;
+               if (obj->object == addr)
+                       return obj;
+       }
+       if (cnt > debug_objects_maxchain)
+               debug_objects_maxchain = cnt;
+
+       return NULL;
+}
+
+/*
+ * Allocate a new object. If the pool is empty and no refill possible,
+ * switch off the debugger.
+ */
+static struct debug_obj *
+alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
+{
+       struct debug_obj *obj = NULL;
+       int retry = 0;
+
+repeat:
+       spin_lock(&pool_lock);
+       if (obj_pool.first) {
+               obj         = hlist_entry(obj_pool.first, typeof(*obj), node);
+
+               obj->object = addr;
+               obj->descr  = descr;
+               obj->state  = ODEBUG_STATE_NONE;
+               hlist_del(&obj->node);
+
+               hlist_add_head(&obj->node, &b->list);
+
+               obj_pool_used++;
+               if (obj_pool_used > obj_pool_max_used)
+                       obj_pool_max_used = obj_pool_used;
+
+               obj_pool_free--;
+               if (obj_pool_free < obj_pool_min_free)
+                       obj_pool_min_free = obj_pool_free;
+       }
+       spin_unlock(&pool_lock);
+
+       if (fill_pool() && !obj && !retry++)
+               goto repeat;
+
+       return obj;
+}
+
+/*
+ * Put the object back into the pool or give it back to kmem_cache:
+ */
+static void free_object(struct debug_obj *obj)
+{
+       unsigned long idx = (unsigned long)(obj - obj_static_pool);
+
+       if (obj_pool_free < ODEBUG_POOL_SIZE || idx < ODEBUG_POOL_SIZE) {
+               spin_lock(&pool_lock);
+               hlist_add_head(&obj->node, &obj_pool);
+               obj_pool_free++;
+               obj_pool_used--;
+               spin_unlock(&pool_lock);
+       } else {
+               spin_lock(&pool_lock);
+               obj_pool_used--;
+               spin_unlock(&pool_lock);
+               kmem_cache_free(obj_cache, obj);
+       }
+}
+
+/*
+ * We run out of memory. That means we probably have tons of objects
+ * allocated.
+ */
+static void debug_objects_oom(void)
+{
+       struct debug_bucket *db = obj_hash;
+       struct hlist_node *node, *tmp;
+       struct debug_obj *obj;
+       unsigned long flags;
+       int i;
+
+       printk(KERN_WARNING "ODEBUG: Out of memory. ODEBUG disabled\n");
+
+       for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
+               spin_lock_irqsave(&db->lock, flags);
+               hlist_for_each_entry_safe(obj, node, tmp, &db->list, node) {
+                       hlist_del(&obj->node);
+                       free_object(obj);
+               }
+               spin_unlock_irqrestore(&db->lock, flags);
+       }
+}
+
+/*
+ * We use the pfn of the address for the hash. That way we can check
+ * for freed objects simply by checking the affected bucket.
+ */
+static struct debug_bucket *get_bucket(unsigned long addr)
+{
+       unsigned long hash;
+
+       hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
+       return &obj_hash[hash];
+}
+
+static void debug_print_object(struct debug_obj *obj, char *msg)
+{
+       static int limit;
+
+       if (limit < 5 && obj->descr != descr_test) {
+               limit++;
+               printk(KERN_ERR "ODEBUG: %s %s object type: %s\n", msg,
+                      obj_states[obj->state], obj->descr->name);
+               WARN_ON(1);
+       }
+       debug_objects_warnings++;
+}
+
+/*
+ * Try to repair the damage, so we have a better chance to get useful
+ * debug output.
+ */
+static void
+debug_object_fixup(int (*fixup)(void *addr, enum debug_obj_state state),
+                  void * addr, enum debug_obj_state state)
+{
+       if (fixup)
+               debug_objects_fixups += fixup(addr, state);
+}
+
+static void debug_object_is_on_stack(void *addr, int onstack)
+{
+       void *stack = current->stack;
+       int is_on_stack;
+       static int limit;
+
+       if (limit > 4)
+               return;
+
+       is_on_stack = (addr >= stack && addr < (stack + THREAD_SIZE));
+
+       if (is_on_stack == onstack)
+               return;
+
+       limit++;
+       if (is_on_stack)
+               printk(KERN_WARNING
+                      "ODEBUG: object is on stack, but not annotated\n");
+       else
+               printk(KERN_WARNING
+                      "ODEBUG: object is not on stack, but annotated\n");
+       WARN_ON(1);
+}
+
+static void
+__debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
+{
+       enum debug_obj_state state;
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (!obj) {
+               obj = alloc_object(addr, db, descr);
+               if (!obj) {
+                       debug_objects_enabled = 0;
+                       spin_unlock_irqrestore(&db->lock, flags);
+                       debug_objects_oom();
+                       return;
+               }
+               debug_object_is_on_stack(addr, onstack);
+       }
+
+       switch (obj->state) {
+       case ODEBUG_STATE_NONE:
+       case ODEBUG_STATE_INIT:
+       case ODEBUG_STATE_INACTIVE:
+               obj->state = ODEBUG_STATE_INIT;
+               break;
+
+       case ODEBUG_STATE_ACTIVE:
+               debug_print_object(obj, "init");
+               state = obj->state;
+               spin_unlock_irqrestore(&db->lock, flags);
+               debug_object_fixup(descr->fixup_init, addr, state);
+               return;
+
+       case ODEBUG_STATE_DESTROYED:
+               debug_print_object(obj, "init");
+               break;
+       default:
+               break;
+       }
+
+       spin_unlock_irqrestore(&db->lock, flags);
+}
+
+/**
+ * debug_object_init - debug checks when an object is initialized
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_init(void *addr, struct debug_obj_descr *descr)
+{
+       if (!debug_objects_enabled)
+               return;
+
+       __debug_object_init(addr, descr, 0);
+}
+
+/**
+ * debug_object_init_on_stack - debug checks when an object on stack is
+ *                             initialized
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr)
+{
+       if (!debug_objects_enabled)
+               return;
+
+       __debug_object_init(addr, descr, 1);
+}
+
+/**
+ * debug_object_activate - debug checks when an object is activated
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_activate(void *addr, struct debug_obj_descr *descr)
+{
+       enum debug_obj_state state;
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+
+       if (!debug_objects_enabled)
+               return;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (obj) {
+               switch (obj->state) {
+               case ODEBUG_STATE_INIT:
+               case ODEBUG_STATE_INACTIVE:
+                       obj->state = ODEBUG_STATE_ACTIVE;
+                       break;
+
+               case ODEBUG_STATE_ACTIVE:
+                       debug_print_object(obj, "activate");
+                       state = obj->state;
+                       spin_unlock_irqrestore(&db->lock, flags);
+                       debug_object_fixup(descr->fixup_activate, addr, state);
+                       return;
+
+               case ODEBUG_STATE_DESTROYED:
+                       debug_print_object(obj, "activate");
+                       break;
+               default:
+                       break;
+               }
+               spin_unlock_irqrestore(&db->lock, flags);
+               return;
+       }
+
+       spin_unlock_irqrestore(&db->lock, flags);
+       /*
+        * This happens when a static object is activated. We
+        * let the type specific code decide whether this is
+        * true or not.
+        */
+       debug_object_fixup(descr->fixup_activate, addr,
+                          ODEBUG_STATE_NOTAVAILABLE);
+}
+
+/**
+ * debug_object_deactivate - debug checks when an object is deactivated
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
+{
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+
+       if (!debug_objects_enabled)
+               return;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (obj) {
+               switch (obj->state) {
+               case ODEBUG_STATE_INIT:
+               case ODEBUG_STATE_INACTIVE:
+               case ODEBUG_STATE_ACTIVE:
+                       obj->state = ODEBUG_STATE_INACTIVE;
+                       break;
+
+               case ODEBUG_STATE_DESTROYED:
+                       debug_print_object(obj, "deactivate");
+                       break;
+               default:
+                       break;
+               }
+       } else {
+               struct debug_obj o = { .object = addr,
+                                      .state = ODEBUG_STATE_NOTAVAILABLE,
+                                      .descr = descr };
+
+               debug_print_object(&o, "deactivate");
+       }
+
+       spin_unlock_irqrestore(&db->lock, flags);
+}
+
+/**
+ * debug_object_destroy - debug checks when an object is destroyed
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
+{
+       enum debug_obj_state state;
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+
+       if (!debug_objects_enabled)
+               return;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (!obj)
+               goto out_unlock;
+
+       switch (obj->state) {
+       case ODEBUG_STATE_NONE:
+       case ODEBUG_STATE_INIT:
+       case ODEBUG_STATE_INACTIVE:
+               obj->state = ODEBUG_STATE_DESTROYED;
+               break;
+       case ODEBUG_STATE_ACTIVE:
+               debug_print_object(obj, "destroy");
+               state = obj->state;
+               spin_unlock_irqrestore(&db->lock, flags);
+               debug_object_fixup(descr->fixup_destroy, addr, state);
+               return;
+
+       case ODEBUG_STATE_DESTROYED:
+               debug_print_object(obj, "destroy");
+               break;
+       default:
+               break;
+       }
+out_unlock:
+       spin_unlock_irqrestore(&db->lock, flags);
+}
+
+/**
+ * debug_object_free - debug checks when an object is freed
+ * @addr:      address of the object
+ * @descr:     pointer to an object specific debug description structure
+ */
+void debug_object_free(void *addr, struct debug_obj_descr *descr)
+{
+       enum debug_obj_state state;
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+
+       if (!debug_objects_enabled)
+               return;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (!obj)
+               goto out_unlock;
+
+       switch (obj->state) {
+       case ODEBUG_STATE_ACTIVE:
+               debug_print_object(obj, "free");
+               state = obj->state;
+               spin_unlock_irqrestore(&db->lock, flags);
+               debug_object_fixup(descr->fixup_free, addr, state);
+               return;
+       default:
+               hlist_del(&obj->node);
+               free_object(obj);
+               break;
+       }
+out_unlock:
+       spin_unlock_irqrestore(&db->lock, flags);
+}
+
+#ifdef CONFIG_DEBUG_OBJECTS_FREE
+static void __debug_check_no_obj_freed(const void *address, unsigned long size)
+{
+       unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
+       struct hlist_node *node, *tmp;
+       struct debug_obj_descr *descr;
+       enum debug_obj_state state;
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       int cnt;
+
+       saddr = (unsigned long) address;
+       eaddr = saddr + size;
+       paddr = saddr & ODEBUG_CHUNK_MASK;
+       chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
+       chunks >>= ODEBUG_CHUNK_SHIFT;
+
+       for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
+               db = get_bucket(paddr);
+
+repeat:
+               cnt = 0;
+               spin_lock_irqsave(&db->lock, flags);
+               hlist_for_each_entry_safe(obj, node, tmp, &db->list, node) {
+                       cnt++;
+                       oaddr = (unsigned long) obj->object;
+                       if (oaddr < saddr || oaddr >= eaddr)
+                               continue;
+
+                       switch (obj->state) {
+                       case ODEBUG_STATE_ACTIVE:
+                               debug_print_object(obj, "free");
+                               descr = obj->descr;
+                               state = obj->state;
+                               spin_unlock_irqrestore(&db->lock, flags);
+                               debug_object_fixup(descr->fixup_free,
+                                                  (void *) oaddr, state);
+                               goto repeat;
+                       default:
+                               hlist_del(&obj->node);
+                               free_object(obj);
+                               break;
+                       }
+               }
+               spin_unlock_irqrestore(&db->lock, flags);
+               if (cnt > debug_objects_maxchain)
+                       debug_objects_maxchain = cnt;
+       }
+}
+
+void debug_check_no_obj_freed(const void *address, unsigned long size)
+{
+       if (debug_objects_enabled)
+               __debug_check_no_obj_freed(address, size);
+}
+#endif
+
+#ifdef CONFIG_DEBUG_FS
+
+static int debug_stats_show(struct seq_file *m, void *v)
+{
+       seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
+       seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
+       seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
+       seq_printf(m, "pool_free     :%d\n", obj_pool_free);
+       seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
+       seq_printf(m, "pool_used     :%d\n", obj_pool_used);
+       seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
+       return 0;
+}
+
+static int debug_stats_open(struct inode *inode, struct file *filp)
+{
+       return single_open(filp, debug_stats_show, NULL);
+}
+
+static const struct file_operations debug_stats_fops = {
+       .open           = debug_stats_open,
+       .read           = seq_read,
+       .llseek         = seq_lseek,
+       .release        = single_release,
+};
+
+static int __init debug_objects_init_debugfs(void)
+{
+       struct dentry *dbgdir, *dbgstats;
+
+       if (!debug_objects_enabled)
+               return 0;
+
+       dbgdir = debugfs_create_dir("debug_objects", NULL);
+       if (!dbgdir)
+               return -ENOMEM;
+
+       dbgstats = debugfs_create_file("stats", 0444, dbgdir, NULL,
+                                      &debug_stats_fops);
+       if (!dbgstats)
+               goto err;
+
+       return 0;
+
+err:
+       debugfs_remove(dbgdir);
+
+       return -ENOMEM;
+}
+__initcall(debug_objects_init_debugfs);
+
+#else
+static inline void debug_objects_init_debugfs(void) { }
+#endif
+
+#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
+
+/* Random data structure for the self test */
+struct self_test {
+       unsigned long   dummy1[6];
+       int             static_init;
+       unsigned long   dummy2[3];
+};
+
+static __initdata struct debug_obj_descr descr_type_test;
+
+/*
+ * fixup_init is called when:
+ * - an active object is initialized
+ */
+static int __init fixup_init(void *addr, enum debug_obj_state state)
+{
+       struct self_test *obj = addr;
+
+       switch (state) {
+       case ODEBUG_STATE_ACTIVE:
+               debug_object_deactivate(obj, &descr_type_test);
+               debug_object_init(obj, &descr_type_test);
+               return 1;
+       default:
+               return 0;
+       }
+}
+
+/*
+ * fixup_activate is called when:
+ * - an active object is activated
+ * - an unknown object is activated (might be a statically initialized object)
+ */
+static int __init fixup_activate(void *addr, enum debug_obj_state state)
+{
+       struct self_test *obj = addr;
+
+       switch (state) {
+       case ODEBUG_STATE_NOTAVAILABLE:
+               if (obj->static_init == 1) {
+                       debug_object_init(obj, &descr_type_test);
+                       debug_object_activate(obj, &descr_type_test);
+                       /*
+                        * Real code should return 0 here ! This is
+                        * not a fixup of some bad behaviour. We
+                        * merily call the debug_init function to keep
+                        * track of the object.
+                        */
+                       return 1;
+               } else {
+                       /* Real code needs to emit a warning here */
+               }
+               return 0;
+
+       case ODEBUG_STATE_ACTIVE:
+               debug_object_deactivate(obj, &descr_type_test);
+               debug_object_activate(obj, &descr_type_test);
+               return 1;
+
+       default:
+               return 0;
+       }
+}
+
+/*
+ * fixup_destroy is called when:
+ * - an active object is destroyed
+ */
+static int __init fixup_destroy(void *addr, enum debug_obj_state state)
+{
+       struct self_test *obj = addr;
+
+       switch (state) {
+       case ODEBUG_STATE_ACTIVE:
+               debug_object_deactivate(obj, &descr_type_test);
+               debug_object_destroy(obj, &descr_type_test);
+               return 1;
+       default:
+               return 0;
+       }
+}
+
+/*
+ * fixup_free is called when:
+ * - an active object is freed
+ */
+static int __init fixup_free(void *addr, enum debug_obj_state state)
+{
+       struct self_test *obj = addr;
+
+       switch (state) {
+       case ODEBUG_STATE_ACTIVE:
+               debug_object_deactivate(obj, &descr_type_test);
+               debug_object_free(obj, &descr_type_test);
+               return 1;
+       default:
+               return 0;
+       }
+}
+
+static int
+check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
+{
+       struct debug_bucket *db;
+       struct debug_obj *obj;
+       unsigned long flags;
+       int res = -EINVAL;
+
+       db = get_bucket((unsigned long) addr);
+
+       spin_lock_irqsave(&db->lock, flags);
+
+       obj = lookup_object(addr, db);
+       if (!obj && state != ODEBUG_STATE_NONE) {
+               printk(KERN_ERR "ODEBUG: selftest object not found\n");
+               WARN_ON(1);
+               goto out;
+       }
+       if (obj && obj->state != state) {
+               printk(KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
+                      obj->state, state);
+               WARN_ON(1);
+               goto out;
+       }
+       if (fixups != debug_objects_fixups) {
+               printk(KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
+                      fixups, debug_objects_fixups);
+               WARN_ON(1);
+               goto out;
+       }
+       if (warnings != debug_objects_warnings) {
+               printk(KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
+                      warnings, debug_objects_warnings);
+               WARN_ON(1);
+               goto out;
+       }
+       res = 0;
+out:
+       spin_unlock_irqrestore(&db->lock, flags);
+       if (res)
+               debug_objects_enabled = 0;
+       return res;
+}
+
+static __initdata struct debug_obj_descr descr_type_test = {
+       .name                   = "selftest",
+       .fixup_init             = fixup_init,
+       .fixup_activate         = fixup_activate,
+       .fixup_destroy          = fixup_destroy,
+       .fixup_free             = fixup_free,
+};
+
+static __initdata struct self_test obj = { .static_init = 0 };
+
+static void __init debug_objects_selftest(void)
+{
+       int fixups, oldfixups, warnings, oldwarnings;
+       unsigned long flags;
+
+       local_irq_save(flags);
+
+       fixups = oldfixups = debug_objects_fixups;
+       warnings = oldwarnings = debug_objects_warnings;
+       descr_test = &descr_type_test;
+
+       debug_object_init(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
+               goto out;
+       debug_object_activate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
+               goto out;
+       debug_object_activate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
+               goto out;
+       debug_object_deactivate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
+               goto out;
+       debug_object_destroy(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
+               goto out;
+       debug_object_init(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
+               goto out;
+       debug_object_activate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
+               goto out;
+       debug_object_deactivate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
+               goto out;
+       debug_object_free(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
+               goto out;
+
+       obj.static_init = 1;
+       debug_object_activate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, warnings))
+               goto out;
+       debug_object_init(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
+               goto out;
+       debug_object_free(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
+               goto out;
+
+#ifdef CONFIG_DEBUG_OBJECTS_FREE
+       debug_object_init(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
+               goto out;
+       debug_object_activate(&obj, &descr_type_test);
+       if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
+               goto out;
+       __debug_check_no_obj_freed(&obj, sizeof(obj));
+       if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
+               goto out;
+#endif
+       printk(KERN_INFO "ODEBUG: selftest passed\n");
+
+out:
+       debug_objects_fixups = oldfixups;
+       debug_objects_warnings = oldwarnings;
+       descr_test = NULL;
+
+       local_irq_restore(flags);
+}
+#else
+static inline void debug_objects_selftest(void) { }
+#endif
+
+/*
+ * Called during early boot to initialize the hash buckets and link
+ * the static object pool objects into the poll list. After this call
+ * the object tracker is fully operational.
+ */
+void __init debug_objects_early_init(void)
+{
+       int i;
+
+       for (i = 0; i < ODEBUG_HASH_SIZE; i++)
+               spin_lock_init(&obj_hash[i].lock);
+
+       for (i = 0; i < ODEBUG_POOL_SIZE; i++)
+               hlist_add_head(&obj_static_pool[i].node, &obj_pool);
+}
+
+/*
+ * Called after the kmem_caches are functional to setup a dedicated
+ * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
+ * prevents that the debug code is called on kmem_cache_free() for the
+ * debug tracker objects to avoid recursive calls.
+ */
+void __init debug_objects_mem_init(void)
+{
+       if (!debug_objects_enabled)
+               return;
+
+       obj_cache = kmem_cache_create("debug_objects_cache",
+                                     sizeof (struct debug_obj), 0,
+                                     SLAB_DEBUG_OBJECTS, NULL);
+
+       if (!obj_cache)
+               debug_objects_enabled = 0;
+       else
+               debug_objects_selftest();
+}