]> www.pilppa.org Git - linux-2.6-omap-h63xx.git/blobdiff - kernel/slow-work.c
Merge branch 'linus' into core/softlockup
[linux-2.6-omap-h63xx.git] / kernel / slow-work.c
diff --git a/kernel/slow-work.c b/kernel/slow-work.c
new file mode 100644 (file)
index 0000000..cf2bc01
--- /dev/null
@@ -0,0 +1,640 @@
+/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
+ *
+ * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
+ * Written by David Howells (dhowells@redhat.com)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public Licence
+ * as published by the Free Software Foundation; either version
+ * 2 of the Licence, or (at your option) any later version.
+ *
+ * See Documentation/slow-work.txt
+ */
+
+#include <linux/module.h>
+#include <linux/slow-work.h>
+#include <linux/kthread.h>
+#include <linux/freezer.h>
+#include <linux/wait.h>
+
+#define SLOW_WORK_CULL_TIMEOUT (5 * HZ)        /* cull threads 5s after running out of
+                                        * things to do */
+#define SLOW_WORK_OOM_TIMEOUT (5 * HZ) /* can't start new threads for 5s after
+                                        * OOM */
+
+static void slow_work_cull_timeout(unsigned long);
+static void slow_work_oom_timeout(unsigned long);
+
+#ifdef CONFIG_SYSCTL
+static int slow_work_min_threads_sysctl(struct ctl_table *, int, struct file *,
+                                       void __user *, size_t *, loff_t *);
+
+static int slow_work_max_threads_sysctl(struct ctl_table *, int , struct file *,
+                                       void __user *, size_t *, loff_t *);
+#endif
+
+/*
+ * The pool of threads has at least min threads in it as long as someone is
+ * using the facility, and may have as many as max.
+ *
+ * A portion of the pool may be processing very slow operations.
+ */
+static unsigned slow_work_min_threads = 2;
+static unsigned slow_work_max_threads = 4;
+static unsigned vslow_work_proportion = 50; /* % of threads that may process
+                                            * very slow work */
+
+#ifdef CONFIG_SYSCTL
+static const int slow_work_min_min_threads = 2;
+static int slow_work_max_max_threads = 255;
+static const int slow_work_min_vslow = 1;
+static const int slow_work_max_vslow = 99;
+
+ctl_table slow_work_sysctls[] = {
+       {
+               .ctl_name       = CTL_UNNUMBERED,
+               .procname       = "min-threads",
+               .data           = &slow_work_min_threads,
+               .maxlen         = sizeof(unsigned),
+               .mode           = 0644,
+               .proc_handler   = slow_work_min_threads_sysctl,
+               .extra1         = (void *) &slow_work_min_min_threads,
+               .extra2         = &slow_work_max_threads,
+       },
+       {
+               .ctl_name       = CTL_UNNUMBERED,
+               .procname       = "max-threads",
+               .data           = &slow_work_max_threads,
+               .maxlen         = sizeof(unsigned),
+               .mode           = 0644,
+               .proc_handler   = slow_work_max_threads_sysctl,
+               .extra1         = &slow_work_min_threads,
+               .extra2         = (void *) &slow_work_max_max_threads,
+       },
+       {
+               .ctl_name       = CTL_UNNUMBERED,
+               .procname       = "vslow-percentage",
+               .data           = &vslow_work_proportion,
+               .maxlen         = sizeof(unsigned),
+               .mode           = 0644,
+               .proc_handler   = &proc_dointvec_minmax,
+               .extra1         = (void *) &slow_work_min_vslow,
+               .extra2         = (void *) &slow_work_max_vslow,
+       },
+       { .ctl_name = 0 }
+};
+#endif
+
+/*
+ * The active state of the thread pool
+ */
+static atomic_t slow_work_thread_count;
+static atomic_t vslow_work_executing_count;
+
+static bool slow_work_may_not_start_new_thread;
+static bool slow_work_cull; /* cull a thread due to lack of activity */
+static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0);
+static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0);
+static struct slow_work slow_work_new_thread; /* new thread starter */
+
+/*
+ * The queues of work items and the lock governing access to them.  These are
+ * shared between all the CPUs.  It doesn't make sense to have per-CPU queues
+ * as the number of threads bears no relation to the number of CPUs.
+ *
+ * There are two queues of work items: one for slow work items, and one for
+ * very slow work items.
+ */
+static LIST_HEAD(slow_work_queue);
+static LIST_HEAD(vslow_work_queue);
+static DEFINE_SPINLOCK(slow_work_queue_lock);
+
+/*
+ * The thread controls.  A variable used to signal to the threads that they
+ * should exit when the queue is empty, a waitqueue used by the threads to wait
+ * for signals, and a completion set by the last thread to exit.
+ */
+static bool slow_work_threads_should_exit;
+static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq);
+static DECLARE_COMPLETION(slow_work_last_thread_exited);
+
+/*
+ * The number of users of the thread pool and its lock.  Whilst this is zero we
+ * have no threads hanging around, and when this reaches zero, we wait for all
+ * active or queued work items to complete and kill all the threads we do have.
+ */
+static int slow_work_user_count;
+static DEFINE_MUTEX(slow_work_user_lock);
+
+/*
+ * Calculate the maximum number of active threads in the pool that are
+ * permitted to process very slow work items.
+ *
+ * The answer is rounded up to at least 1, but may not equal or exceed the
+ * maximum number of the threads in the pool.  This means we always have at
+ * least one thread that can process slow work items, and we always have at
+ * least one thread that won't get tied up doing so.
+ */
+static unsigned slow_work_calc_vsmax(void)
+{
+       unsigned vsmax;
+
+       vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion;
+       vsmax /= 100;
+       vsmax = max(vsmax, 1U);
+       return min(vsmax, slow_work_max_threads - 1);
+}
+
+/*
+ * Attempt to execute stuff queued on a slow thread.  Return true if we managed
+ * it, false if there was nothing to do.
+ */
+static bool slow_work_execute(void)
+{
+       struct slow_work *work = NULL;
+       unsigned vsmax;
+       bool very_slow;
+
+       vsmax = slow_work_calc_vsmax();
+
+       /* see if we can schedule a new thread to be started if we're not
+        * keeping up with the work */
+       if (!waitqueue_active(&slow_work_thread_wq) &&
+           (!list_empty(&slow_work_queue) || !list_empty(&vslow_work_queue)) &&
+           atomic_read(&slow_work_thread_count) < slow_work_max_threads &&
+           !slow_work_may_not_start_new_thread)
+               slow_work_enqueue(&slow_work_new_thread);
+
+       /* find something to execute */
+       spin_lock_irq(&slow_work_queue_lock);
+       if (!list_empty(&vslow_work_queue) &&
+           atomic_read(&vslow_work_executing_count) < vsmax) {
+               work = list_entry(vslow_work_queue.next,
+                                 struct slow_work, link);
+               if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
+                       BUG();
+               list_del_init(&work->link);
+               atomic_inc(&vslow_work_executing_count);
+               very_slow = true;
+       } else if (!list_empty(&slow_work_queue)) {
+               work = list_entry(slow_work_queue.next,
+                                 struct slow_work, link);
+               if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
+                       BUG();
+               list_del_init(&work->link);
+               very_slow = false;
+       } else {
+               very_slow = false; /* avoid the compiler warning */
+       }
+       spin_unlock_irq(&slow_work_queue_lock);
+
+       if (!work)
+               return false;
+
+       if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
+               BUG();
+
+       work->ops->execute(work);
+
+       if (very_slow)
+               atomic_dec(&vslow_work_executing_count);
+       clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);
+
+       /* if someone tried to enqueue the item whilst we were executing it,
+        * then it'll be left unenqueued to avoid multiple threads trying to
+        * execute it simultaneously
+        *
+        * there is, however, a race between us testing the pending flag and
+        * getting the spinlock, and between the enqueuer setting the pending
+        * flag and getting the spinlock, so we use a deferral bit to tell us
+        * if the enqueuer got there first
+        */
+       if (test_bit(SLOW_WORK_PENDING, &work->flags)) {
+               spin_lock_irq(&slow_work_queue_lock);
+
+               if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) &&
+                   test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags))
+                       goto auto_requeue;
+
+               spin_unlock_irq(&slow_work_queue_lock);
+       }
+
+       work->ops->put_ref(work);
+       return true;
+
+auto_requeue:
+       /* we must complete the enqueue operation
+        * - we transfer our ref on the item back to the appropriate queue
+        * - don't wake another thread up as we're awake already
+        */
+       if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
+               list_add_tail(&work->link, &vslow_work_queue);
+       else
+               list_add_tail(&work->link, &slow_work_queue);
+       spin_unlock_irq(&slow_work_queue_lock);
+       return true;
+}
+
+/**
+ * slow_work_enqueue - Schedule a slow work item for processing
+ * @work: The work item to queue
+ *
+ * Schedule a slow work item for processing.  If the item is already undergoing
+ * execution, this guarantees not to re-enter the execution routine until the
+ * first execution finishes.
+ *
+ * The item is pinned by this function as it retains a reference to it, managed
+ * through the item operations.  The item is unpinned once it has been
+ * executed.
+ *
+ * An item may hog the thread that is running it for a relatively large amount
+ * of time, sufficient, for example, to perform several lookup, mkdir, create
+ * and setxattr operations.  It may sleep on I/O and may sleep to obtain locks.
+ *
+ * Conversely, if a number of items are awaiting processing, it may take some
+ * time before any given item is given attention.  The number of threads in the
+ * pool may be increased to deal with demand, but only up to a limit.
+ *
+ * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in
+ * the very slow queue, from which only a portion of the threads will be
+ * allowed to pick items to execute.  This ensures that very slow items won't
+ * overly block ones that are just ordinarily slow.
+ *
+ * Returns 0 if successful, -EAGAIN if not.
+ */
+int slow_work_enqueue(struct slow_work *work)
+{
+       unsigned long flags;
+
+       BUG_ON(slow_work_user_count <= 0);
+       BUG_ON(!work);
+       BUG_ON(!work->ops);
+       BUG_ON(!work->ops->get_ref);
+
+       /* when honouring an enqueue request, we only promise that we will run
+        * the work function in the future; we do not promise to run it once
+        * per enqueue request
+        *
+        * we use the PENDING bit to merge together repeat requests without
+        * having to disable IRQs and take the spinlock, whilst still
+        * maintaining our promise
+        */
+       if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
+               spin_lock_irqsave(&slow_work_queue_lock, flags);
+
+               /* we promise that we will not attempt to execute the work
+                * function in more than one thread simultaneously
+                *
+                * this, however, leaves us with a problem if we're asked to
+                * enqueue the work whilst someone is executing the work
+                * function as simply queueing the work immediately means that
+                * another thread may try executing it whilst it is already
+                * under execution
+                *
+                * to deal with this, we set the ENQ_DEFERRED bit instead of
+                * enqueueing, and the thread currently executing the work
+                * function will enqueue the work item when the work function
+                * returns and it has cleared the EXECUTING bit
+                */
+               if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
+                       set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
+               } else {
+                       if (work->ops->get_ref(work) < 0)
+                               goto cant_get_ref;
+                       if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
+                               list_add_tail(&work->link, &vslow_work_queue);
+                       else
+                               list_add_tail(&work->link, &slow_work_queue);
+                       wake_up(&slow_work_thread_wq);
+               }
+
+               spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+       }
+       return 0;
+
+cant_get_ref:
+       spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+       return -EAGAIN;
+}
+EXPORT_SYMBOL(slow_work_enqueue);
+
+/*
+ * Worker thread culling algorithm
+ */
+static bool slow_work_cull_thread(void)
+{
+       unsigned long flags;
+       bool do_cull = false;
+
+       spin_lock_irqsave(&slow_work_queue_lock, flags);
+
+       if (slow_work_cull) {
+               slow_work_cull = false;
+
+               if (list_empty(&slow_work_queue) &&
+                   list_empty(&vslow_work_queue) &&
+                   atomic_read(&slow_work_thread_count) >
+                   slow_work_min_threads) {
+                       mod_timer(&slow_work_cull_timer,
+                                 jiffies + SLOW_WORK_CULL_TIMEOUT);
+                       do_cull = true;
+               }
+       }
+
+       spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+       return do_cull;
+}
+
+/*
+ * Determine if there is slow work available for dispatch
+ */
+static inline bool slow_work_available(int vsmax)
+{
+       return !list_empty(&slow_work_queue) ||
+               (!list_empty(&vslow_work_queue) &&
+                atomic_read(&vslow_work_executing_count) < vsmax);
+}
+
+/*
+ * Worker thread dispatcher
+ */
+static int slow_work_thread(void *_data)
+{
+       int vsmax;
+
+       DEFINE_WAIT(wait);
+
+       set_freezable();
+       set_user_nice(current, -5);
+
+       for (;;) {
+               vsmax = vslow_work_proportion;
+               vsmax *= atomic_read(&slow_work_thread_count);
+               vsmax /= 100;
+
+               prepare_to_wait(&slow_work_thread_wq, &wait,
+                               TASK_INTERRUPTIBLE);
+               if (!freezing(current) &&
+                   !slow_work_threads_should_exit &&
+                   !slow_work_available(vsmax) &&
+                   !slow_work_cull)
+                       schedule();
+               finish_wait(&slow_work_thread_wq, &wait);
+
+               try_to_freeze();
+
+               vsmax = vslow_work_proportion;
+               vsmax *= atomic_read(&slow_work_thread_count);
+               vsmax /= 100;
+
+               if (slow_work_available(vsmax) && slow_work_execute()) {
+                       cond_resched();
+                       if (list_empty(&slow_work_queue) &&
+                           list_empty(&vslow_work_queue) &&
+                           atomic_read(&slow_work_thread_count) >
+                           slow_work_min_threads)
+                               mod_timer(&slow_work_cull_timer,
+                                         jiffies + SLOW_WORK_CULL_TIMEOUT);
+                       continue;
+               }
+
+               if (slow_work_threads_should_exit)
+                       break;
+
+               if (slow_work_cull && slow_work_cull_thread())
+                       break;
+       }
+
+       if (atomic_dec_and_test(&slow_work_thread_count))
+               complete_and_exit(&slow_work_last_thread_exited, 0);
+       return 0;
+}
+
+/*
+ * Handle thread cull timer expiration
+ */
+static void slow_work_cull_timeout(unsigned long data)
+{
+       slow_work_cull = true;
+       wake_up(&slow_work_thread_wq);
+}
+
+/*
+ * Get a reference on slow work thread starter
+ */
+static int slow_work_new_thread_get_ref(struct slow_work *work)
+{
+       return 0;
+}
+
+/*
+ * Drop a reference on slow work thread starter
+ */
+static void slow_work_new_thread_put_ref(struct slow_work *work)
+{
+}
+
+/*
+ * Start a new slow work thread
+ */
+static void slow_work_new_thread_execute(struct slow_work *work)
+{
+       struct task_struct *p;
+
+       if (slow_work_threads_should_exit)
+               return;
+
+       if (atomic_read(&slow_work_thread_count) >= slow_work_max_threads)
+               return;
+
+       if (!mutex_trylock(&slow_work_user_lock))
+               return;
+
+       slow_work_may_not_start_new_thread = true;
+       atomic_inc(&slow_work_thread_count);
+       p = kthread_run(slow_work_thread, NULL, "kslowd");
+       if (IS_ERR(p)) {
+               printk(KERN_DEBUG "Slow work thread pool: OOM\n");
+               if (atomic_dec_and_test(&slow_work_thread_count))
+                       BUG(); /* we're running on a slow work thread... */
+               mod_timer(&slow_work_oom_timer,
+                         jiffies + SLOW_WORK_OOM_TIMEOUT);
+       } else {
+               /* ratelimit the starting of new threads */
+               mod_timer(&slow_work_oom_timer, jiffies + 1);
+       }
+
+       mutex_unlock(&slow_work_user_lock);
+}
+
+static const struct slow_work_ops slow_work_new_thread_ops = {
+       .get_ref        = slow_work_new_thread_get_ref,
+       .put_ref        = slow_work_new_thread_put_ref,
+       .execute        = slow_work_new_thread_execute,
+};
+
+/*
+ * post-OOM new thread start suppression expiration
+ */
+static void slow_work_oom_timeout(unsigned long data)
+{
+       slow_work_may_not_start_new_thread = false;
+}
+
+#ifdef CONFIG_SYSCTL
+/*
+ * Handle adjustment of the minimum number of threads
+ */
+static int slow_work_min_threads_sysctl(struct ctl_table *table, int write,
+                                       struct file *filp, void __user *buffer,
+                                       size_t *lenp, loff_t *ppos)
+{
+       int ret = proc_dointvec_minmax(table, write, filp, buffer, lenp, ppos);
+       int n;
+
+       if (ret == 0) {
+               mutex_lock(&slow_work_user_lock);
+               if (slow_work_user_count > 0) {
+                       /* see if we need to start or stop threads */
+                       n = atomic_read(&slow_work_thread_count) -
+                               slow_work_min_threads;
+
+                       if (n < 0 && !slow_work_may_not_start_new_thread)
+                               slow_work_enqueue(&slow_work_new_thread);
+                       else if (n > 0)
+                               mod_timer(&slow_work_cull_timer,
+                                         jiffies + SLOW_WORK_CULL_TIMEOUT);
+               }
+               mutex_unlock(&slow_work_user_lock);
+       }
+
+       return ret;
+}
+
+/*
+ * Handle adjustment of the maximum number of threads
+ */
+static int slow_work_max_threads_sysctl(struct ctl_table *table, int write,
+                                       struct file *filp, void __user *buffer,
+                                       size_t *lenp, loff_t *ppos)
+{
+       int ret = proc_dointvec_minmax(table, write, filp, buffer, lenp, ppos);
+       int n;
+
+       if (ret == 0) {
+               mutex_lock(&slow_work_user_lock);
+               if (slow_work_user_count > 0) {
+                       /* see if we need to stop threads */
+                       n = slow_work_max_threads -
+                               atomic_read(&slow_work_thread_count);
+
+                       if (n < 0)
+                               mod_timer(&slow_work_cull_timer,
+                                         jiffies + SLOW_WORK_CULL_TIMEOUT);
+               }
+               mutex_unlock(&slow_work_user_lock);
+       }
+
+       return ret;
+}
+#endif /* CONFIG_SYSCTL */
+
+/**
+ * slow_work_register_user - Register a user of the facility
+ *
+ * Register a user of the facility, starting up the initial threads if there
+ * aren't any other users at this point.  This will return 0 if successful, or
+ * an error if not.
+ */
+int slow_work_register_user(void)
+{
+       struct task_struct *p;
+       int loop;
+
+       mutex_lock(&slow_work_user_lock);
+
+       if (slow_work_user_count == 0) {
+               printk(KERN_NOTICE "Slow work thread pool: Starting up\n");
+               init_completion(&slow_work_last_thread_exited);
+
+               slow_work_threads_should_exit = false;
+               slow_work_init(&slow_work_new_thread,
+                              &slow_work_new_thread_ops);
+               slow_work_may_not_start_new_thread = false;
+               slow_work_cull = false;
+
+               /* start the minimum number of threads */
+               for (loop = 0; loop < slow_work_min_threads; loop++) {
+                       atomic_inc(&slow_work_thread_count);
+                       p = kthread_run(slow_work_thread, NULL, "kslowd");
+                       if (IS_ERR(p))
+                               goto error;
+               }
+               printk(KERN_NOTICE "Slow work thread pool: Ready\n");
+       }
+
+       slow_work_user_count++;
+       mutex_unlock(&slow_work_user_lock);
+       return 0;
+
+error:
+       if (atomic_dec_and_test(&slow_work_thread_count))
+               complete(&slow_work_last_thread_exited);
+       if (loop > 0) {
+               printk(KERN_ERR "Slow work thread pool:"
+                      " Aborting startup on ENOMEM\n");
+               slow_work_threads_should_exit = true;
+               wake_up_all(&slow_work_thread_wq);
+               wait_for_completion(&slow_work_last_thread_exited);
+               printk(KERN_ERR "Slow work thread pool: Aborted\n");
+       }
+       mutex_unlock(&slow_work_user_lock);
+       return PTR_ERR(p);
+}
+EXPORT_SYMBOL(slow_work_register_user);
+
+/**
+ * slow_work_unregister_user - Unregister a user of the facility
+ *
+ * Unregister a user of the facility, killing all the threads if this was the
+ * last one.
+ */
+void slow_work_unregister_user(void)
+{
+       mutex_lock(&slow_work_user_lock);
+
+       BUG_ON(slow_work_user_count <= 0);
+
+       slow_work_user_count--;
+       if (slow_work_user_count == 0) {
+               printk(KERN_NOTICE "Slow work thread pool: Shutting down\n");
+               slow_work_threads_should_exit = true;
+               wake_up_all(&slow_work_thread_wq);
+               wait_for_completion(&slow_work_last_thread_exited);
+               printk(KERN_NOTICE "Slow work thread pool:"
+                      " Shut down complete\n");
+       }
+
+       del_timer_sync(&slow_work_cull_timer);
+
+       mutex_unlock(&slow_work_user_lock);
+}
+EXPORT_SYMBOL(slow_work_unregister_user);
+
+/*
+ * Initialise the slow work facility
+ */
+static int __init init_slow_work(void)
+{
+       unsigned nr_cpus = num_possible_cpus();
+
+       if (slow_work_max_threads < nr_cpus)
+               slow_work_max_threads = nr_cpus;
+#ifdef CONFIG_SYSCTL
+       if (slow_work_max_max_threads < nr_cpus * 2)
+               slow_work_max_max_threads = nr_cpus * 2;
+#endif
+       return 0;
+}
+
+subsys_initcall(init_slow_work);