}
EXPORT_SYMBOL(wait_for_completion_killable);
+/**
+ * try_wait_for_completion - try to decrement a completion without blocking
+ * @x: completion structure
+ *
+ * Returns: 0 if a decrement cannot be done without blocking
+ * 1 if a decrement succeeded.
+ *
+ * If a completion is being used as a counting completion,
+ * attempt to decrement the counter without blocking. This
+ * enables us to avoid waiting if the resource the completion
+ * is protecting is not available.
+ */
+bool try_wait_for_completion(struct completion *x)
+{
+ int ret = 1;
+
+ spin_lock_irq(&x->wait.lock);
+ if (!x->done)
+ ret = 0;
+ else
+ x->done--;
+ spin_unlock_irq(&x->wait.lock);
+ return ret;
+}
+EXPORT_SYMBOL(try_wait_for_completion);
+
+/**
+ * completion_done - Test to see if a completion has any waiters
+ * @x: completion structure
+ *
+ * Returns: 0 if there are waiters (wait_for_completion() in progress)
+ * 1 if there are no waiters.
+ *
+ */
+bool completion_done(struct completion *x)
+{
+ int ret = 1;
+
+ spin_lock_irq(&x->wait.lock);
+ if (!x->done)
+ ret = 0;
+ spin_unlock_irq(&x->wait.lock);
+ return ret;
+}
+EXPORT_SYMBOL(completion_done);
+
static long __sched
sleep_on_common(wait_queue_head_t *q, int state, long timeout)
{