#define TCPCB_EVER_RETRANS 0x80 /* Ever retransmitted frame */
#define TCPCB_RETRANS (TCPCB_SACKED_RETRANS|TCPCB_EVER_RETRANS)
-#define TCPCB_URG 0x20 /* Urgent pointer advanced here */
-
-#define TCPCB_AT_TAIL (TCPCB_URG)
-
__u16 urg_ptr; /* Valid w/URG flags is set. */
__u32 ack_seq; /* Sequence number ACK'd */
};
"Close Wait","Last ACK","Listen","Closing"
};
#endif
-
-static inline void tcp_set_state(struct sock *sk, int state)
-{
- int oldstate = sk->sk_state;
-
- switch (state) {
- case TCP_ESTABLISHED:
- if (oldstate != TCP_ESTABLISHED)
- TCP_INC_STATS(TCP_MIB_CURRESTAB);
- break;
-
- case TCP_CLOSE:
- if (oldstate == TCP_CLOSE_WAIT || oldstate == TCP_ESTABLISHED)
- TCP_INC_STATS(TCP_MIB_ESTABRESETS);
-
- sk->sk_prot->unhash(sk);
- if (inet_csk(sk)->icsk_bind_hash &&
- !(sk->sk_userlocks & SOCK_BINDPORT_LOCK))
- inet_put_port(&tcp_hashinfo, sk);
- /* fall through */
- default:
- if (oldstate==TCP_ESTABLISHED)
- TCP_DEC_STATS(TCP_MIB_CURRESTAB);
- }
-
- /* Change state AFTER socket is unhashed to avoid closed
- * socket sitting in hash tables.
- */
- sk->sk_state = state;
-
-#ifdef STATE_TRACE
- SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
-#endif
-}
+extern void tcp_set_state(struct sock *sk, int state);
extern void tcp_done(struct sock *sk);