width = x2 - dx;
height = y2 - dy;
+ if (sx + dx < old_dx || sy + dy < old_dy)
+ return;
+
/* update sx1,sy1 */
sx += (dx - old_dx);
sy += (dy - old_dy);
/* the source must be completely inside the virtual screen */
- if (sx < 0 || sy < 0 || (sx + width) > vxres || (sy + height) > vyres)
+ if (sx + width > vxres || sy + height > vyres)
return;
switch (info->fix.type) {