#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
-#include <linux/tty.h>
-#include <linux/slab.h>
-#include <linux/vmalloc.h>
-#include <linux/delay.h>
#include <linux/interrupt.h>
#include <linux/console.h>
#include <linux/ioctl.h>
-#include <linux/notifier.h>
-#include <linux/reboot.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
-
#include <linux/uaccess.h>
#include <linux/fb.h>
#include <linux/init.h>
-#include <asm/time.h>
#include <asm/abs_addr.h>
#include <asm/lv1call.h>
#define L1GPU_DISPLAY_SYNC_HSYNC 1
#define L1GPU_DISPLAY_SYNC_VSYNC 2
-#define DDR_SIZE (0) /* used no ddr */
-#define GPU_OFFSET (64 * 1024)
+#define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
+#define GPU_FB_START (64 * 1024)
#define GPU_IOIF (0x0d000000UL)
-
-#define PS3FB_FULL_MODE_BIT 0x80
+#define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
+#define GPU_MAX_LINE_LENGTH (65536 - 64)
#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
u64 context_handle, memory_handle;
void *xdr_ea;
+ size_t xdr_size;
struct gpu_driver_info *dinfo;
- u32 res_index;
u64 vblank_count; /* frame count */
wait_queue_head_t wait_vsync;
- u32 num_frames; /* num of frame buffers */
atomic_t ext_flip; /* on/off flip with vsync */
atomic_t f_count; /* fb_open count */
int is_blanked;
};
static struct ps3fb_priv ps3fb;
-struct ps3fb_res_table {
- u32 xres;
- u32 yres;
- u32 xoff;
- u32 yoff;
- u32 type;
+struct ps3fb_par {
+ u32 pseudo_palette[16];
+ int mode_id, new_mode_id;
+ unsigned int num_frames; /* num of frame buffers */
+ unsigned int width;
+ unsigned int height;
+ unsigned int ddr_line_length;
+ unsigned int ddr_frame_size;
+ unsigned int xdr_frame_size;
+ unsigned int full_offset; /* start of fullscreen DDR fb */
+ unsigned int fb_offset; /* start of actual DDR fb */
+ unsigned int pan_offset;
};
-#define PS3FB_RES_FULL 1
-static const struct ps3fb_res_table ps3fb_res[] = {
- /* res_x,y margin_x,y full */
- { 720, 480, 72, 48 , 0},
- { 720, 576, 72, 58 , 0},
- { 1280, 720, 78, 38 , 0},
- { 1920, 1080, 116, 58 , 0},
- /* full mode */
- { 720, 480, 0, 0 , PS3FB_RES_FULL},
- { 720, 576, 0, 0 , PS3FB_RES_FULL},
- { 1280, 720, 0, 0 , PS3FB_RES_FULL},
- { 1920, 1080, 0, 0 , PS3FB_RES_FULL},
- /* vesa: normally full mode */
- { 1280, 768, 0, 0 , 0},
- { 1280, 1024, 0, 0 , 0},
- { 1920, 1200, 0, 0 , 0},
- { 0, 0, 0, 0 , 0} };
-
-/* default resolution */
-#define GPU_RES_INDEX 0 /* 720 x 480 */
+
static const struct fb_videomode ps3fb_modedb[] = {
/* 60 Hz broadcast modes (modes "1" to "5") */
#define HEAD_A
#define HEAD_B
-#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
-#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
-#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
-#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
-#define BPP 4 /* number of bytes per pixel */
-#define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
-#define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
+#define BPP 4 /* number of bytes per pixel */
+
static int ps3fb_mode;
module_param(ps3fb_mode, int, 0);
static char *mode_option __devinitdata;
-static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
-{
- int full_mode;
- unsigned int i;
- u32 x, y, f;
-
- full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
- for (i = 0;; i++) {
- x = ps3fb_res[i].xres;
- y = ps3fb_res[i].yres;
- f = ps3fb_res[i].type;
-
- if (!x) {
- pr_debug("ERROR: ps3fb_get_res_table()\n");
- return -1;
- }
-
- if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
- continue;
-
- if (x == xres && (yres == 0 || y == yres))
- break;
-
- x = x - 2 * ps3fb_res[i].xoff;
- y = y - 2 * ps3fb_res[i].yoff;
- if (x == xres && (yres == 0 || y == yres))
- break;
- }
- return i;
-}
-
static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
- u32 *line_length)
+ u32 *ddr_line_length, u32 *xdr_line_length)
{
- unsigned int i, mode;
+ unsigned int i, fi, mode;
for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
if (var->xres == ps3fb_modedb[i].xres &&
var->upper_margin == ps3fb_modedb[i].upper_margin &&
var->lower_margin == ps3fb_modedb[i].lower_margin &&
var->sync == ps3fb_modedb[i].sync &&
- (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
- /* Cropped broadcast modes use the full line_length */
- *line_length =
- ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
- /* Full broadcast modes have the full mode bit set */
- mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
-
- pr_debug("ps3fb_find_mode: mode %u\n", mode);
- return mode;
- }
+ (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
+ goto found;
pr_debug("ps3fb_find_mode: mode not found\n");
return 0;
+found:
+ /* Cropped broadcast modes use the full line length */
+ fi = i < PS3AV_MODE_1080P50 ? i + PS3AV_MODE_WUXGA : i;
+ *ddr_line_length = ps3fb_modedb[fi].xres * BPP;
+
+ if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
+ *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
+ var->xres_virtual) * BPP);
+ if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
+ *xdr_line_length = GPU_MAX_LINE_LENGTH;
+ } else
+ *xdr_line_length = *ddr_line_length;
+
+ /* Full broadcast modes have the full mode bit set */
+ mode = i+1;
+ if (mode > PS3AV_MODE_WUXGA)
+ mode = (mode - PS3AV_MODE_WUXGA) | PS3AV_MODE_FULL;
+
+ pr_debug("ps3fb_find_mode: mode %u\n", mode);
+
+ return mode;
}
-static const struct fb_videomode *ps3fb_default_mode(void)
+static const struct fb_videomode *ps3fb_default_mode(int id)
{
- u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
+ u32 mode = id & PS3AV_MODE_MASK;
u32 flags;
- if (mode < 1 || mode > 13)
+ if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
return NULL;
- flags = ps3fb_mode & ~PS3AV_MODE_MASK;
+ flags = id & ~PS3AV_MODE_MASK;
- if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
+ if (mode <= PS3AV_MODE_1080P50 && flags & PS3AV_MODE_FULL) {
/* Full broadcast mode */
- return &ps3fb_modedb[mode + 12];
+ return &ps3fb_modedb[mode + PS3AV_MODE_WUXGA - 1];
}
return &ps3fb_modedb[mode - 1];
}
-static int ps3fb_sync(struct fb_info *info, u32 frame)
+static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
+ u64 dst_offset, u64 src_offset, u32 width,
+ u32 height, u32 dst_line_length,
+ u32 src_line_length)
{
- int i, status;
- u32 xres, yres;
- u64 fb_ioif, offset;
+ int status;
+ u64 line_length;
- i = ps3fb.res_index;
- xres = ps3fb_res[i].xres;
- yres = ps3fb_res[i].yres;
+ line_length = dst_line_length;
+ if (src_line_length != dst_line_length)
+ line_length |= (u64)src_line_length << 32;
- if (frame > ps3fb.num_frames - 1) {
- dev_dbg(info->device, "%s: invalid frame number (%u)\n",
- __func__, frame);
- return -EINVAL;
- }
- offset = xres * yres * BPP * frame;
-
- fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
+ src_offset += GPU_FB_START;
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
- offset, fb_ioif,
+ dst_offset, GPU_IOIF + src_offset,
L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
- (xres << 16) | yres,
- xres * BPP); /* line_length */
+ (width << 16) | height,
+ line_length);
if (status)
- dev_err(info->device,
+ dev_err(dev,
"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
__func__, status);
#ifdef HEAD_A
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
- 0, offset, 0, 0);
+ 0, frame_offset, 0, 0);
if (status)
- dev_err(info->device,
- "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+ dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
__func__, status);
#endif
#ifdef HEAD_B
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
- 1, offset, 0, 0);
+ 1, frame_offset, 0, 0);
if (status)
- dev_err(info->device,
- "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+ dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
__func__, status);
#endif
- return 0;
}
+static int ps3fb_sync(struct fb_info *info, u32 frame)
+{
+ struct ps3fb_par *par = info->par;
+ int error = 0;
+ u64 ddr_base, xdr_base;
+
+ if (frame > par->num_frames - 1) {
+ dev_dbg(info->device, "%s: invalid frame number (%u)\n",
+ __func__, frame);
+ error = -EINVAL;
+ goto out;
+ }
+
+ xdr_base = frame * par->xdr_frame_size;
+ ddr_base = frame * par->ddr_frame_size;
+
+ ps3fb_sync_image(info->device, ddr_base + par->full_offset,
+ ddr_base + par->fb_offset, xdr_base + par->pan_offset,
+ par->width, par->height, par->ddr_line_length,
+ info->fix.line_length);
+
+out:
+ return error;
+}
static int ps3fb_open(struct fb_info *info, int user)
{
if (atomic_dec_and_test(&ps3fb.f_count)) {
if (atomic_read(&ps3fb.ext_flip)) {
atomic_set(&ps3fb.ext_flip, 0);
- ps3fb_sync(info, 0); /* single buffer */
+ if (!try_acquire_console_sem()) {
+ ps3fb_sync(info, 0); /* single buffer */
+ release_console_sem();
+ }
}
}
return 0;
static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
{
- u32 line_length;
+ u32 xdr_line_length, ddr_line_length;
int mode;
- int i;
dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
info->var.xres);
info->var.yres);
/* FIXME For now we do exact matches only */
- mode = ps3fb_find_mode(var, &line_length);
+ mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
if (!mode)
return -EINVAL;
- /*
- * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
- * as FB_VMODE_SMOOTH_XPAN is only used internally
- */
-
- if (var->vmode & FB_VMODE_CONUPDATE) {
- var->vmode |= FB_VMODE_YWRAP;
- var->xoffset = info->var.xoffset;
- var->yoffset = info->var.yoffset;
- }
+ /* Virtual screen */
+ if (var->xres_virtual < var->xres)
+ var->xres_virtual = var->xres;
+ if (var->yres_virtual < var->yres)
+ var->yres_virtual = var->yres;
- /* Virtual screen and panning are not supported */
- if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
- var->xoffset || var->yoffset) {
+ if (var->xres_virtual > xdr_line_length / BPP) {
dev_dbg(info->device,
- "Virtual screen and panning are not supported\n");
+ "Horizontal virtual screen size too large\n");
return -EINVAL;
}
- var->xres_virtual = var->xres;
- var->yres_virtual = var->yres;
+ if (var->xoffset + var->xres > var->xres_virtual ||
+ var->yoffset + var->yres > var->yres_virtual) {
+ dev_dbg(info->device, "panning out-of-range\n");
+ return -EINVAL;
+ }
/* We support ARGB8888 only */
if (var->bits_per_pixel > 32 || var->grayscale ||
}
/* Memory limit */
- i = ps3fb_get_res_table(var->xres, var->yres, mode);
- if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
+ if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
dev_dbg(info->device, "Not enough memory\n");
return -ENOMEM;
}
static int ps3fb_set_par(struct fb_info *info)
{
- unsigned int mode;
- int i;
- unsigned long offset;
+ struct ps3fb_par *par = info->par;
+ unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
+ unsigned int ddr_xoff, ddr_yoff, offset;
+ const struct fb_videomode *vmode;
+ u64 dst;
dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
info->var.xres, info->var.xres_virtual,
info->var.yres, info->var.yres_virtual, info->var.pixclock);
- mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
+ mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
if (!mode)
return -EINVAL;
- i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
- ps3fb.res_index = i;
+ vmode = ps3fb_default_mode(mode | PS3AV_MODE_FULL);
- offset = FB_OFF(i) + VP_OFF(i);
- info->fix.smem_len = ps3fb_videomemory.size - offset;
- info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
- memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+ info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
+ info->fix.smem_len = ps3fb.xdr_size;
+ info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
+ info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
+ info->fix.line_length = xdr_line_length;
+
+ info->screen_base = (char __iomem *)ps3fb.xdr_ea;
+
+ par->ddr_line_length = ddr_line_length;
+ par->ddr_frame_size = vmode->yres * ddr_line_length;
+ par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
- ps3fb.num_frames = ps3fb_videomemory.size/
- (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
+ par->num_frames = ps3fb.xdr_size /
+ max(par->ddr_frame_size, par->xdr_frame_size);
/* Keep the special bits we cannot set using fb_var_screeninfo */
- ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
+ par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
- if (ps3av_set_video_mode(ps3fb_mode))
- return -EINVAL;
+ par->width = info->var.xres;
+ par->height = info->var.yres;
+
+ /* Start of the virtual frame buffer (relative to fullscreen) */
+ ddr_xoff = info->var.left_margin - vmode->left_margin;
+ ddr_yoff = info->var.upper_margin - vmode->upper_margin;
+ offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
+
+ par->fb_offset = GPU_ALIGN_UP(offset);
+ par->full_offset = par->fb_offset - offset;
+ par->pan_offset = info->var.yoffset * xdr_line_length +
+ info->var.xoffset * BPP;
+
+ if (par->new_mode_id != par->mode_id) {
+ if (ps3av_set_video_mode(par->new_mode_id)) {
+ par->new_mode_id = par->mode_id;
+ return -EINVAL;
+ }
+ par->mode_id = par->new_mode_id;
+ }
+
+ /* Clear XDR frame buffer memory */
+ memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
+
+ /* Clear DDR frame buffer memory */
+ lines = vmode->yres * par->num_frames;
+ if (par->full_offset)
+ lines++;
+ maxlines = ps3fb.xdr_size / ddr_line_length;
+ for (dst = 0; lines; dst += maxlines * ddr_line_length) {
+ unsigned int l = min(lines, maxlines);
+ ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
+ ddr_line_length, ddr_line_length);
+ lines -= l;
+ }
return 0;
}
return 0;
}
+static int ps3fb_pan_display(struct fb_var_screeninfo *var,
+ struct fb_info *info)
+{
+ struct ps3fb_par *par = info->par;
+
+ par->pan_offset = var->yoffset * info->fix.line_length +
+ var->xoffset * BPP;
+ return 0;
+}
+
/*
* As we have a virtual frame buffer, we need our own mmap function
*/
static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
{
unsigned long size, offset;
- int i;
-
- i = ps3fb_get_res_table(info->var.xres, info->var.yres, ps3fb_mode);
- if (i == -1)
- return -EINVAL;
size = vma->vm_end - vma->vm_start;
offset = vma->vm_pgoff << PAGE_SHIFT;
if (offset + size > info->fix.smem_len)
return -EINVAL;
- offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
+ offset += info->fix.smem_start;
if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
size, vma->vm_page_prot))
return -EAGAIN;
static int ps3fb_get_vblank(struct fb_vblank *vblank)
{
- memset(vblank, 0, sizeof(&vblank));
+ memset(vblank, 0, sizeof(*vblank));
vblank->flags = FB_VBLANK_HAVE_VSYNC;
return 0;
}
-int ps3fb_wait_for_vsync(u32 crtc)
+static int ps3fb_wait_for_vsync(u32 crtc)
{
int ret;
u64 count;
return 0;
}
-EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
-
-void ps3fb_flip_ctl(int on, void *data)
+static void ps3fb_flip_ctl(int on, void *data)
{
struct ps3fb_priv *priv = data;
if (on)
unsigned long arg)
{
void __user *argp = (void __user *)arg;
- u32 val, old_mode;
+ u32 val;
int retval = -EFAULT;
switch (cmd) {
case PS3FB_IOCTL_SETMODE:
{
+ struct ps3fb_par *par = info->par;
const struct fb_videomode *mode;
struct fb_var_screeninfo var;
}
dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
retval = -EINVAL;
- old_mode = ps3fb_mode;
- ps3fb_mode = val;
- mode = ps3fb_default_mode();
+ mode = ps3fb_default_mode(val);
if (mode) {
var = info->var;
fb_videomode_to_var(&var, mode);
info->flags |= FBINFO_MISC_USEREVENT;
/* Force, in case only special bits changed */
var.activate |= FB_ACTIVATE_FORCE;
+ par->new_mode_id = val;
retval = fb_set_var(info, &var);
info->flags &= ~FBINFO_MISC_USEREVENT;
release_console_sem();
}
- if (retval)
- ps3fb_mode = old_mode;
break;
}
case PS3FB_IOCTL_SCREENINFO:
{
+ struct ps3fb_par *par = info->par;
struct ps3fb_ioctl_res res;
- int i = ps3fb.res_index;
dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
- res.xres = ps3fb_res[i].xres;
- res.yres = ps3fb_res[i].yres;
- res.xoff = ps3fb_res[i].xoff;
- res.yoff = ps3fb_res[i].yoff;
- res.num_frames = ps3fb.num_frames;
+ res.xres = info->fix.line_length / BPP;
+ res.yres = info->var.yres_virtual;
+ res.xoff = (res.xres - info->var.xres) / 2;
+ res.yoff = (res.yres - info->var.yres) / 2;
+ res.num_frames = par->num_frames;
if (!copy_to_user(argp, &res, sizeof(res)))
retval = 0;
break;
break;
dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
+ acquire_console_sem();
retval = ps3fb_sync(info, val);
+ release_console_sem();
break;
default:
set_current_state(TASK_INTERRUPTIBLE);
if (ps3fb.is_kicked) {
ps3fb.is_kicked = 0;
+ acquire_console_sem();
ps3fb_sync(info, 0); /* single buffer */
+ release_console_sem();
}
schedule();
}
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
- xdr_lpar, ps3fb_videomemory.size,
+ xdr_lpar, GPU_CMD_BUF_SIZE,
GPU_IOIF, 0);
if (status) {
dev_err(dev,
.fb_check_var = ps3fb_check_var,
.fb_set_par = ps3fb_set_par,
.fb_setcolreg = ps3fb_setcolreg,
+ .fb_pan_display = ps3fb_pan_display,
.fb_fillrect = sys_fillrect,
.fb_copyarea = sys_copyarea,
.fb_imageblit = sys_imageblit,
static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
{
struct fb_info *info;
+ struct ps3fb_par *par;
int retval = -ENOMEM;
- u32 xres, yres;
u64 ddr_lpar = 0;
u64 lpar_dma_control = 0;
u64 lpar_driver_info = 0;
u64 lpar_reports_size = 0;
u64 xdr_lpar;
int status;
- unsigned long offset;
struct task_struct *task;
+ unsigned long max_ps3fb_size;
+
+ if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
+ dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
+ return -ENOMEM;
+ }
status = ps3_open_hv_device(dev);
if (status) {
if (!ps3fb_mode)
ps3fb_mode = ps3av_get_mode();
- dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
-
- if (ps3fb_mode > 0 &&
- !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
- ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
- dev_dbg(&dev->core, "res_index:%d\n", ps3fb.res_index);
- } else
- ps3fb.res_index = GPU_RES_INDEX;
+ dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
init_waitqueue_head(&ps3fb.wait_vsync);
- ps3fb.num_frames = 1;
ps3fb_set_sync(&dev->core);
+ max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
+ if (ps3fb_videomemory.size > max_ps3fb_size) {
+ dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
+ max_ps3fb_size);
+ ps3fb_videomemory.size = max_ps3fb_size;
+ }
+
/* get gpu context handle */
- status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
+ status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
&ps3fb.memory_handle, &ddr_lpar);
if (status) {
dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
if (retval)
goto err_iounmap_dinfo;
- /* xdr frame buffer */
+ /* XDR frame buffer */
ps3fb.xdr_ea = ps3fb_videomemory.address;
xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
+
+ /* Clear memory to prevent kernel info leakage into userspace */
+ memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+
+ /*
+ * The GPU command buffer is at the start of video memory
+ * As we don't use the full command buffer, we can put the actual
+ * frame buffer at offset GPU_FB_START and save some precious XDR
+ * memory
+ */
+ ps3fb.xdr_ea += GPU_FB_START;
+ ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
+
retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
if (retval)
goto err_free_irq;
- /*
- * ps3fb must clear memory to prevent kernel info
- * leakage into userspace
- */
- memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
- info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
+ info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
if (!info)
goto err_free_irq;
- offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
- info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
+ par = info->par;
+ par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
+ par->new_mode_id = ps3fb_mode;
+ par->num_frames = 1;
+
+ info->screen_base = (char __iomem *)ps3fb.xdr_ea;
info->fbops = &ps3fb_ops;
info->fix = ps3fb_fix;
info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
- info->fix.smem_len = ps3fb_videomemory.size - offset;
- info->pseudo_palette = info->par;
- info->par = NULL;
- info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
+ info->fix.smem_len = ps3fb.xdr_size;
+ info->pseudo_palette = par->pseudo_palette;
+ info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
+ FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
retval = fb_alloc_cmap(&info->cmap, 256, 0);
if (retval < 0)
goto err_framebuffer_release;
if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
- ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
+ ARRAY_SIZE(ps3fb_modedb),
+ ps3fb_default_mode(par->new_mode_id), 32)) {
retval = -EINVAL;
goto err_fb_dealloc;
}
dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
dev_driver_string(info->dev), info->dev->bus_id,
- ps3fb_videomemory.size >> 10);
+ ps3fb.xdr_size >> 10);
task = kthread_run(ps3fbd, info, DEVICE_NAME);
if (IS_ERR(task)) {
err_framebuffer_release:
framebuffer_release(info);
err_free_irq:
- free_irq(ps3fb.irq_no, dev);
+ free_irq(ps3fb.irq_no, &dev->core);
ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
iounmap((u8 __iomem *)ps3fb.dinfo);
ps3fb_flip_ctl(0, &ps3fb); /* flip off */
ps3fb.dinfo->irq.mask = 0;
- if (info) {
- unregister_framebuffer(info);
- fb_dealloc_cmap(&info->cmap);
- framebuffer_release(info);
- }
-
ps3av_register_flip_ctl(NULL, NULL);
if (ps3fb.task) {
struct task_struct *task = ps3fb.task;
kthread_stop(task);
}
if (ps3fb.irq_no) {
- free_irq(ps3fb.irq_no, dev);
+ free_irq(ps3fb.irq_no, &dev->core);
ps3_irq_plug_destroy(ps3fb.irq_no);
}
+ if (info) {
+ unregister_framebuffer(info);
+ fb_dealloc_cmap(&info->cmap);
+ framebuffer_release(info);
+ info = dev->core.driver_data = NULL;
+ }
iounmap((u8 __iomem *)ps3fb.dinfo);
status = lv1_gpu_context_free(ps3fb.context_handle);