yres = ps3fb_res[i].yres;
if (frame > ps3fb.num_frames - 1) {
- dev_warn(info->device, "%s: invalid frame number (%u)\n",
- __func__, frame);
+ dev_dbg(info->device, "%s: invalid frame number (%u)\n",
+ __func__, frame);
return -EINVAL;
}
offset = xres * yres * BPP * frame;