#include <linux/errno.h>
#include <linux/slab.h>
+#include <linux/mm.h>
#include <linux/bitmap.h>
#include <linux/dma-mapping.h>
#include <linux/vmalloc.h>
obj = find_next_zero_bit(bitmap->table, bitmap->max, bitmap->last);
if (obj >= bitmap->max) {
- bitmap->top = (bitmap->top + bitmap->max) & bitmap->mask;
+ bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+ & bitmap->mask;
obj = find_first_zero_bit(bitmap->table, bitmap->max);
}
if (obj < bitmap->max) {
set_bit(obj, bitmap->table);
- bitmap->last = (obj + 1) & (bitmap->max - 1);
+ bitmap->last = (obj + 1);
+ if (bitmap->last == bitmap->max)
+ bitmap->last = 0;
obj |= bitmap->top;
} else
obj = -1;
obj = find_aligned_range(bitmap->table, bitmap->last,
bitmap->max, cnt, align);
if (obj >= bitmap->max) {
- bitmap->top = (bitmap->top + bitmap->max) & bitmap->mask;
- obj = find_aligned_range(bitmap->table, 0,
- bitmap->max,
+ bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+ & bitmap->mask;
+ obj = find_aligned_range(bitmap->table, 0, bitmap->max,
cnt, align);
}
{
u32 i;
- obj &= bitmap->max - 1;
+ obj &= bitmap->max + bitmap->reserved_top - 1;
spin_lock(&bitmap->lock);
for (i = 0; i < cnt; i++)
clear_bit(obj + i, bitmap->table);
bitmap->last = min(bitmap->last, obj);
- bitmap->top = (bitmap->top + bitmap->max) & bitmap->mask;
+ bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+ & bitmap->mask;
spin_unlock(&bitmap->lock);
}
-int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask, u32 reserved)
+int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
+ u32 reserved_bot, u32 reserved_top)
{
int i;
bitmap->last = 0;
bitmap->top = 0;
- bitmap->max = num;
+ bitmap->max = num - reserved_top;
bitmap->mask = mask;
+ bitmap->reserved_top = reserved_top;
spin_lock_init(&bitmap->lock);
- bitmap->table = kzalloc(BITS_TO_LONGS(num) * sizeof (long), GFP_KERNEL);
+ bitmap->table = kzalloc(BITS_TO_LONGS(bitmap->max) *
+ sizeof (long), GFP_KERNEL);
if (!bitmap->table)
return -ENOMEM;
- for (i = 0; i < reserved; ++i)
+ for (i = 0; i < reserved_bot; ++i)
set_bit(i, bitmap->table);
return 0;