/*
* Nvidia AGPGART routines.
* Based upon a 2.4 agpgart diff by the folks from NVIDIA, and hacked up
- * to work in 2.5 by Dave Jones <davej@codemonkey.org.uk>
+ * to work in 2.5 by Dave Jones <davej@redhat.com>
*/
#include <linux/module.h>
static int nvidia_insert_memory(struct agp_memory *mem, off_t pg_start, int type)
{
int i, j;
+ int mask_type;
- if ((type != 0) || (mem->type != 0))
+ mask_type = agp_generic_type_to_mask_type(mem->bridge, type);
+ if (mask_type != 0 || type != mem->type)
return -EINVAL;
+ if (mem->page_count == 0)
+ return 0;
+
if ((pg_start + mem->page_count) >
(nvidia_private.num_active_entries - agp_memory_reserved/PAGE_SIZE))
return -EINVAL;
}
for (i = 0, j = pg_start; i < mem->page_count; i++, j++) {
writel(agp_bridge->driver->mask_memory(agp_bridge,
- mem->memory[i], mem->type),
+ mem->memory[i], mask_type),
agp_bridge->gatt_table+nvidia_private.pg_offset+j);
- readl(agp_bridge->gatt_table+nvidia_private.pg_offset+j); /* PCI Posting. */
}
+
+ /* PCI Posting. */
+ readl(agp_bridge->gatt_table+nvidia_private.pg_offset+j - 1);
+
agp_bridge->driver->tlb_flush(mem);
return 0;
}
{
int i;
- if ((type != 0) || (mem->type != 0))
+ int mask_type;
+
+ mask_type = agp_generic_type_to_mask_type(mem->bridge, type);
+ if (mask_type != 0 || type != mem->type)
return -EINVAL;
+ if (mem->page_count == 0)
+ return 0;
+
for (i = pg_start; i < (mem->page_count + pg_start); i++)
writel(agp_bridge->scratch_page, agp_bridge->gatt_table+nvidia_private.pg_offset+i);
.alloc_by_type = agp_generic_alloc_by_type,
.free_by_type = agp_generic_free_by_type,
.agp_alloc_page = agp_generic_alloc_page,
+ .agp_alloc_pages = agp_generic_alloc_pages,
.agp_destroy_page = agp_generic_destroy_page,
+ .agp_destroy_pages = agp_generic_destroy_pages,
.agp_type_to_mask_type = agp_generic_type_to_mask_type,
};