/*
* Nvidia AGPGART routines.
* Based upon a 2.4 agpgart diff by the folks from NVIDIA, and hacked up
- * to work in 2.5 by Dave Jones <davej@codemonkey.org.uk>
+ * to work in 2.5 by Dave Jones <davej@redhat.com>
*/
#include <linux/module.h>
.alloc_by_type = agp_generic_alloc_by_type,
.free_by_type = agp_generic_free_by_type,
.agp_alloc_page = agp_generic_alloc_page,
+ .agp_alloc_pages = agp_generic_alloc_pages,
.agp_destroy_page = agp_generic_destroy_page,
+ .agp_destroy_pages = agp_generic_destroy_pages,
.agp_type_to_mask_type = agp_generic_type_to_mask_type,
};