static struct vesa_general_info vginfo;
static struct vesa_mode_info vminfo;
-__videocard video_vesa;
+static __videocard video_vesa;
#ifndef _WAKEUP
static void vesa_store_mode_params_graphics(void);
(vminfo.memory_layout == 4 ||
vminfo.memory_layout == 6) &&
vminfo.memory_planes == 1) {
-#ifdef CONFIG_FB
+#ifdef CONFIG_FB_BOOT_VESA_SUPPORT
/* Graphics mode, color, linear frame buffer
supported. Only register the mode if
if framebuffer is configured, however,
- otherwise the user will be left without a screen.
- We don't require CONFIG_FB_VESA, however, since
- some of the other framebuffer drivers can use
- this mode-setting, too. */
+ otherwise the user will be left without a screen. */
mi = GET_HEAP(struct mode_info, 1);
mi->mode = mode + VIDEO_FIRST_VESA;
mi->depth = vminfo.bpp;
if ((vminfo.mode_attr & 0x15) == 0x05) {
/* It's a supported text mode */
is_graphic = 0;
+#ifdef CONFIG_FB_BOOT_VESA_SUPPORT
} else if ((vminfo.mode_attr & 0x99) == 0x99) {
/* It's a graphics mode with linear frame buffer */
is_graphic = 1;
vesa_mode |= 0x4000; /* Request linear frame buffer */
+#endif
} else {
return -1; /* Invalid mode */
}
static void vesa_store_mode_params_graphics(void)
{
/* Tell the kernel we're in VESA graphics mode */
- boot_params.screen_info.orig_video_isVGA = 0x23;
+ boot_params.screen_info.orig_video_isVGA = VIDEO_TYPE_VLFB;
/* Mode parameters */
boot_params.screen_info.vesa_attributes = vminfo.mode_attr;
#endif /* not _WAKEUP */
-__videocard video_vesa =
+static __videocard video_vesa =
{
.card_name = "VESA",
.probe = vesa_probe,