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1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *      Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *      Copyright (C) 2002 James Simmons
12  *
13  *      Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
38 #include <asm/ps3.h>
39
40
41 #define DEVICE_NAME             "ps3fb"
42
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
48
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
50
51 #define L1GPU_DISPLAY_SYNC_HSYNC                1
52 #define L1GPU_DISPLAY_SYNC_VSYNC                2
53
54 #define GPU_CMD_BUF_SIZE                        (2 * 1024 * 1024)
55 #define GPU_FB_START                            (64 * 1024)
56 #define GPU_IOIF                                (0x0d000000UL)
57 #define GPU_ALIGN_UP(x)                         _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH                     (65536 - 64)
59
60 #define GPU_INTR_STATUS_VSYNC_0                 0       /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
66
67 #define GPU_DRIVER_INFO_VERSION                 0x211
68
69 /* gpu internals */
70 struct display_head {
71         u64 be_time_stamp;
72         u32 status;
73         u32 offset;
74         u32 res1;
75         u32 res2;
76         u32 field;
77         u32 reserved1;
78
79         u64 res3;
80         u32 raster;
81
82         u64 vblank_count;
83         u32 field_vsync;
84         u32 reserved2;
85 };
86
87 struct gpu_irq {
88         u32 irq_outlet;
89         u32 status;
90         u32 mask;
91         u32 video_cause;
92         u32 graph_cause;
93         u32 user_cause;
94
95         u32 res1;
96         u64 res2;
97
98         u32 reserved[4];
99 };
100
101 struct gpu_driver_info {
102         u32 version_driver;
103         u32 version_gpu;
104         u32 memory_size;
105         u32 hardware_channel;
106
107         u32 nvcore_frequency;
108         u32 memory_frequency;
109
110         u32 reserved[1063];
111         struct display_head display_head[8];
112         struct gpu_irq irq;
113 };
114
115 struct ps3fb_priv {
116         unsigned int irq_no;
117
118         u64 context_handle, memory_handle;
119         void *xdr_ea;
120         size_t xdr_size;
121         struct gpu_driver_info *dinfo;
122
123         u64 vblank_count;       /* frame count */
124         wait_queue_head_t wait_vsync;
125
126         atomic_t ext_flip;      /* on/off flip with vsync */
127         atomic_t f_count;       /* fb_open count */
128         int is_blanked;
129         int is_kicked;
130         struct task_struct *task;
131 };
132 static struct ps3fb_priv ps3fb;
133
134 struct ps3fb_par {
135         u32 pseudo_palette[16];
136         int mode_id, new_mode_id;
137         unsigned int num_frames;        /* num of frame buffers */
138         unsigned int width;
139         unsigned int height;
140         unsigned int ddr_line_length;
141         unsigned int ddr_frame_size;
142         unsigned int xdr_frame_size;
143         unsigned int full_offset;       /* start of fullscreen DDR fb */
144         unsigned int fb_offset;         /* start of actual DDR fb */
145         unsigned int pan_offset;
146 };
147
148
149 static const struct fb_videomode ps3fb_modedb[] = {
150     /* 60 Hz broadcast modes (modes "1" to "5") */
151     {
152         /* 480i */
153         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
154         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
155     },    {
156         /* 480p */
157         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
158         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
159     },    {
160         /* 720p */
161         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
162         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
163     },    {
164         /* 1080i */
165         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
166         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
167     },    {
168         /* 1080p */
169         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
170         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
171     },
172
173     /* 50 Hz broadcast modes (modes "6" to "10") */
174     {
175         /* 576i */
176         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
177         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
178     },    {
179         /* 576p */
180         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
181         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
182     },    {
183         /* 720p */
184         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
185         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186     },    {
187         /* 1080 */
188         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
189         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
190     },    {
191         /* 1080p */
192         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
193         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
194     },
195
196     /* VESA modes (modes "11" to "13") */
197     {
198         /* WXGA */
199         "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
200         0, FB_VMODE_NONINTERLACED,
201         FB_MODE_IS_VESA
202     }, {
203         /* SXGA */
204         "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
205         FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
206         FB_MODE_IS_VESA
207     }, {
208         /* WUXGA */
209         "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
210         FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
211         FB_MODE_IS_VESA
212     },
213
214     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
215     {
216         /* 480if */
217         "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
218         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
219     }, {
220         /* 480pf */
221         "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
222         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
223     }, {
224         /* 720pf */
225         "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
226         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
227     }, {
228         /* 1080if */
229         "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
230         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
231     }, {
232         /* 1080pf */
233         "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
234         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
235     },
236
237     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
238     {
239         /* 576if */
240         "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
241         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
242     }, {
243         /* 576pf */
244         "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
245         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
246     }, {
247         /* 720pf */
248         "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
249         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
250     }, {
251         /* 1080if */
252         "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
253         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
254     }, {
255         /* 1080pf */
256         "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
257         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
258     }
259 };
260
261
262 #define HEAD_A
263 #define HEAD_B
264
265 #define BPP             4                       /* number of bytes per pixel */
266
267
268 static int ps3fb_mode;
269 module_param(ps3fb_mode, int, 0);
270
271 static char *mode_option __devinitdata;
272
273 static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
274                           const struct fb_var_screeninfo *var)
275 {
276         /* resolution + black border must match a native resolution */
277         if (vmode->left_margin + vmode->xres + vmode->right_margin !=
278             var->left_margin + var->xres + var->right_margin ||
279             vmode->upper_margin + vmode->yres + vmode->lower_margin !=
280             var->upper_margin + var->yres + var->lower_margin)
281                 return -1;
282
283         /* minimum limits for margins */
284         if (vmode->left_margin > var->left_margin ||
285             vmode->right_margin > var->right_margin ||
286             vmode->upper_margin > var->upper_margin ||
287             vmode->lower_margin > var->lower_margin)
288                 return -1;
289
290         /* these fields must match exactly */
291         if (vmode->pixclock != var->pixclock ||
292             vmode->hsync_len != var->hsync_len ||
293             vmode->vsync_len != var->vsync_len ||
294             vmode->sync != var->sync ||
295             vmode->vmode != (var->vmode & FB_VMODE_MASK))
296                 return -1;
297
298         return 0;
299 }
300
301 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
302                                     u32 *ddr_line_length, u32 *xdr_line_length)
303 {
304         unsigned int i, mode;
305
306         for (i = PS3AV_MODE_1080P50; i < ARRAY_SIZE(ps3fb_modedb); i++)
307                 if (!ps3fb_cmp_mode(&ps3fb_modedb[i], var))
308                         goto found;
309
310         pr_debug("ps3fb_find_mode: mode not found\n");
311         return 0;
312
313 found:
314         *ddr_line_length = ps3fb_modedb[i].xres * BPP;
315
316         if (!var->xres) {
317                 var->xres = 1;
318                 var->right_margin--;
319         }
320         if (!var->yres) {
321                 var->yres = 1;
322                 var->lower_margin--;
323         }
324
325         if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
326                 *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
327                                                     var->xres_virtual) * BPP);
328                 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
329                         *xdr_line_length = GPU_MAX_LINE_LENGTH;
330         } else
331                 *xdr_line_length = *ddr_line_length;
332
333         mode = i+1;
334         if (mode > PS3AV_MODE_WUXGA) {
335                 mode -= PS3AV_MODE_WUXGA;
336                 /* Full broadcast modes have the full mode bit set */
337                 if (ps3fb_modedb[i].xres == var->xres &&
338                     ps3fb_modedb[i].yres == var->yres)
339                         mode |= PS3AV_MODE_FULL;
340         }
341
342         pr_debug("ps3fb_find_mode: mode %u\n", mode);
343
344         return mode;
345 }
346
347 static const struct fb_videomode *ps3fb_default_mode(int id)
348 {
349         u32 mode = id & PS3AV_MODE_MASK;
350         u32 flags;
351
352         if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
353                 return NULL;
354
355         flags = id & ~PS3AV_MODE_MASK;
356
357         if (mode <= PS3AV_MODE_1080P50 && flags & PS3AV_MODE_FULL) {
358                 /* Full broadcast mode */
359                 return &ps3fb_modedb[mode + PS3AV_MODE_WUXGA - 1];
360         }
361
362         return &ps3fb_modedb[mode - 1];
363 }
364
365 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
366                              u64 dst_offset, u64 src_offset, u32 width,
367                              u32 height, u32 dst_line_length,
368                              u32 src_line_length)
369 {
370         int status;
371         u64 line_length;
372
373         line_length = dst_line_length;
374         if (src_line_length != dst_line_length)
375                 line_length |= (u64)src_line_length << 32;
376
377         src_offset += GPU_FB_START;
378         status = lv1_gpu_context_attribute(ps3fb.context_handle,
379                                            L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
380                                            dst_offset, GPU_IOIF + src_offset,
381                                            L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
382                                            (width << 16) | height,
383                                            line_length);
384         if (status)
385                 dev_err(dev,
386                         "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
387                         __func__, status);
388 #ifdef HEAD_A
389         status = lv1_gpu_context_attribute(ps3fb.context_handle,
390                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
391                                            0, frame_offset, 0, 0);
392         if (status)
393                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
394                         __func__, status);
395 #endif
396 #ifdef HEAD_B
397         status = lv1_gpu_context_attribute(ps3fb.context_handle,
398                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
399                                            1, frame_offset, 0, 0);
400         if (status)
401                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
402                         __func__, status);
403 #endif
404 }
405
406 static int ps3fb_sync(struct fb_info *info, u32 frame)
407 {
408         struct ps3fb_par *par = info->par;
409         int error = 0;
410         u64 ddr_base, xdr_base;
411
412         if (frame > par->num_frames - 1) {
413                 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
414                         __func__, frame);
415                 error = -EINVAL;
416                 goto out;
417         }
418
419         xdr_base = frame * par->xdr_frame_size;
420         ddr_base = frame * par->ddr_frame_size;
421
422         ps3fb_sync_image(info->device, ddr_base + par->full_offset,
423                          ddr_base + par->fb_offset, xdr_base + par->pan_offset,
424                          par->width, par->height, par->ddr_line_length,
425                          info->fix.line_length);
426
427 out:
428         return error;
429 }
430
431 static int ps3fb_open(struct fb_info *info, int user)
432 {
433         atomic_inc(&ps3fb.f_count);
434         return 0;
435 }
436
437 static int ps3fb_release(struct fb_info *info, int user)
438 {
439         if (atomic_dec_and_test(&ps3fb.f_count)) {
440                 if (atomic_read(&ps3fb.ext_flip)) {
441                         atomic_set(&ps3fb.ext_flip, 0);
442                         if (!try_acquire_console_sem()) {
443                                 ps3fb_sync(info, 0);    /* single buffer */
444                                 release_console_sem();
445                         }
446                 }
447         }
448         return 0;
449 }
450
451     /*
452      *  Setting the video mode has been split into two parts.
453      *  First part, xxxfb_check_var, must not write anything
454      *  to hardware, it should only verify and adjust var.
455      *  This means it doesn't alter par but it does use hardware
456      *  data from it to check this var.
457      */
458
459 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
460 {
461         u32 xdr_line_length, ddr_line_length;
462         int mode;
463
464         dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
465                 info->var.xres);
466         dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
467                 info->var.yres);
468
469         /* FIXME For now we do exact matches only */
470         mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
471         if (!mode)
472                 return -EINVAL;
473
474         /* Virtual screen */
475         if (var->xres_virtual < var->xres)
476                 var->xres_virtual = var->xres;
477         if (var->yres_virtual < var->yres)
478                 var->yres_virtual = var->yres;
479
480         if (var->xres_virtual > xdr_line_length / BPP) {
481                 dev_dbg(info->device,
482                         "Horizontal virtual screen size too large\n");
483                 return -EINVAL;
484         }
485
486         if (var->xoffset + var->xres > var->xres_virtual ||
487             var->yoffset + var->yres > var->yres_virtual) {
488                 dev_dbg(info->device, "panning out-of-range\n");
489                 return -EINVAL;
490         }
491
492         /* We support ARGB8888 only */
493         if (var->bits_per_pixel > 32 || var->grayscale ||
494             var->red.offset > 16 || var->green.offset > 8 ||
495             var->blue.offset > 0 || var->transp.offset > 24 ||
496             var->red.length > 8 || var->green.length > 8 ||
497             var->blue.length > 8 || var->transp.length > 8 ||
498             var->red.msb_right || var->green.msb_right ||
499             var->blue.msb_right || var->transp.msb_right || var->nonstd) {
500                 dev_dbg(info->device, "We support ARGB8888 only\n");
501                 return -EINVAL;
502         }
503
504         var->bits_per_pixel = 32;
505         var->red.offset = 16;
506         var->green.offset = 8;
507         var->blue.offset = 0;
508         var->transp.offset = 24;
509         var->red.length = 8;
510         var->green.length = 8;
511         var->blue.length = 8;
512         var->transp.length = 8;
513         var->red.msb_right = 0;
514         var->green.msb_right = 0;
515         var->blue.msb_right = 0;
516         var->transp.msb_right = 0;
517
518         /* Rotation is not supported */
519         if (var->rotate) {
520                 dev_dbg(info->device, "Rotation is not supported\n");
521                 return -EINVAL;
522         }
523
524         /* Memory limit */
525         if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
526                 dev_dbg(info->device, "Not enough memory\n");
527                 return -ENOMEM;
528         }
529
530         var->height = -1;
531         var->width = -1;
532
533         return 0;
534 }
535
536     /*
537      * This routine actually sets the video mode.
538      */
539
540 static int ps3fb_set_par(struct fb_info *info)
541 {
542         struct ps3fb_par *par = info->par;
543         unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
544         unsigned int ddr_xoff, ddr_yoff, offset;
545         const struct fb_videomode *vmode;
546         u64 dst;
547
548         dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
549                 info->var.xres, info->var.xres_virtual,
550                 info->var.yres, info->var.yres_virtual, info->var.pixclock);
551
552         mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
553         if (!mode)
554                 return -EINVAL;
555
556         vmode = ps3fb_default_mode(mode | PS3AV_MODE_FULL);
557
558         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
559         info->fix.smem_len = ps3fb.xdr_size;
560         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
561         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
562         info->fix.line_length = xdr_line_length;
563
564         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
565
566         par->ddr_line_length = ddr_line_length;
567         par->ddr_frame_size = vmode->yres * ddr_line_length;
568         par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
569
570         par->num_frames = ps3fb.xdr_size /
571                           max(par->ddr_frame_size, par->xdr_frame_size);
572
573         /* Keep the special bits we cannot set using fb_var_screeninfo */
574         par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
575
576         par->width = info->var.xres;
577         par->height = info->var.yres;
578
579         /* Start of the virtual frame buffer (relative to fullscreen) */
580         ddr_xoff = info->var.left_margin - vmode->left_margin;
581         ddr_yoff = info->var.upper_margin - vmode->upper_margin;
582         offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
583
584         par->fb_offset = GPU_ALIGN_UP(offset);
585         par->full_offset = par->fb_offset - offset;
586         par->pan_offset = info->var.yoffset * xdr_line_length +
587                           info->var.xoffset * BPP;
588
589         if (par->new_mode_id != par->mode_id) {
590                 if (ps3av_set_video_mode(par->new_mode_id)) {
591                         par->new_mode_id = par->mode_id;
592                         return -EINVAL;
593                 }
594                 par->mode_id = par->new_mode_id;
595         }
596
597         /* Clear XDR frame buffer memory */
598         memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
599
600         /* Clear DDR frame buffer memory */
601         lines = vmode->yres * par->num_frames;
602         if (par->full_offset)
603                 lines++;
604         maxlines = ps3fb.xdr_size / ddr_line_length;
605         for (dst = 0; lines; dst += maxlines * ddr_line_length) {
606                 unsigned int l = min(lines, maxlines);
607                 ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
608                                  ddr_line_length, ddr_line_length);
609                 lines -= l;
610         }
611
612         return 0;
613 }
614
615     /*
616      *  Set a single color register. The values supplied are already
617      *  rounded down to the hardware's capabilities (according to the
618      *  entries in the var structure). Return != 0 for invalid regno.
619      */
620
621 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
622                            unsigned int green, unsigned int blue,
623                            unsigned int transp, struct fb_info *info)
624 {
625         if (regno >= 16)
626                 return 1;
627
628         red >>= 8;
629         green >>= 8;
630         blue >>= 8;
631         transp >>= 8;
632
633         ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
634                                                green << 8 | blue;
635         return 0;
636 }
637
638 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
639                              struct fb_info *info)
640 {
641         struct ps3fb_par *par = info->par;
642
643         par->pan_offset = var->yoffset * info->fix.line_length +
644                           var->xoffset * BPP;
645         return 0;
646 }
647
648     /*
649      *  As we have a virtual frame buffer, we need our own mmap function
650      */
651
652 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
653 {
654         unsigned long size, offset;
655
656         size = vma->vm_end - vma->vm_start;
657         offset = vma->vm_pgoff << PAGE_SHIFT;
658         if (offset + size > info->fix.smem_len)
659                 return -EINVAL;
660
661         offset += info->fix.smem_start;
662         if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
663                             size, vma->vm_page_prot))
664                 return -EAGAIN;
665
666         dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
667                 offset, vma->vm_start);
668         return 0;
669 }
670
671     /*
672      * Blank the display
673      */
674
675 static int ps3fb_blank(int blank, struct fb_info *info)
676 {
677         int retval;
678
679         dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
680         switch (blank) {
681         case FB_BLANK_POWERDOWN:
682         case FB_BLANK_HSYNC_SUSPEND:
683         case FB_BLANK_VSYNC_SUSPEND:
684         case FB_BLANK_NORMAL:
685                 retval = ps3av_video_mute(1);   /* mute on */
686                 if (!retval)
687                         ps3fb.is_blanked = 1;
688                 break;
689
690         default:                /* unblank */
691                 retval = ps3av_video_mute(0);   /* mute off */
692                 if (!retval)
693                         ps3fb.is_blanked = 0;
694                 break;
695         }
696         return retval;
697 }
698
699 static int ps3fb_get_vblank(struct fb_vblank *vblank)
700 {
701         memset(vblank, 0, sizeof(*vblank));
702         vblank->flags = FB_VBLANK_HAVE_VSYNC;
703         return 0;
704 }
705
706 static int ps3fb_wait_for_vsync(u32 crtc)
707 {
708         int ret;
709         u64 count;
710
711         count = ps3fb.vblank_count;
712         ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
713                                                count != ps3fb.vblank_count,
714                                                HZ / 10);
715         if (!ret)
716                 return -ETIMEDOUT;
717
718         return 0;
719 }
720
721 static void ps3fb_flip_ctl(int on, void *data)
722 {
723         struct ps3fb_priv *priv = data;
724         if (on)
725                 atomic_dec_if_positive(&priv->ext_flip);
726         else
727                 atomic_inc(&priv->ext_flip);
728 }
729
730
731     /*
732      * ioctl
733      */
734
735 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
736                        unsigned long arg)
737 {
738         void __user *argp = (void __user *)arg;
739         u32 val;
740         int retval = -EFAULT;
741
742         switch (cmd) {
743         case FBIOGET_VBLANK:
744                 {
745                         struct fb_vblank vblank;
746                         dev_dbg(info->device, "FBIOGET_VBLANK:\n");
747                         retval = ps3fb_get_vblank(&vblank);
748                         if (retval)
749                                 break;
750
751                         if (copy_to_user(argp, &vblank, sizeof(vblank)))
752                                 retval = -EFAULT;
753                         break;
754                 }
755
756         case FBIO_WAITFORVSYNC:
757                 {
758                         u32 crt;
759                         dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
760                         if (get_user(crt, (u32 __user *) arg))
761                                 break;
762
763                         retval = ps3fb_wait_for_vsync(crt);
764                         break;
765                 }
766
767         case PS3FB_IOCTL_SETMODE:
768                 {
769                         struct ps3fb_par *par = info->par;
770                         const struct fb_videomode *mode;
771                         struct fb_var_screeninfo var;
772
773                         if (copy_from_user(&val, argp, sizeof(val)))
774                                 break;
775
776                         if (!(val & PS3AV_MODE_MASK)) {
777                                 u32 id = ps3av_get_auto_mode();
778                                 if (id > 0)
779                                         val = (val & ~PS3AV_MODE_MASK) | id;
780                         }
781                         dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
782                         retval = -EINVAL;
783                         mode = ps3fb_default_mode(val);
784                         if (mode) {
785                                 var = info->var;
786                                 fb_videomode_to_var(&var, mode);
787                                 acquire_console_sem();
788                                 info->flags |= FBINFO_MISC_USEREVENT;
789                                 /* Force, in case only special bits changed */
790                                 var.activate |= FB_ACTIVATE_FORCE;
791                                 par->new_mode_id = val;
792                                 retval = fb_set_var(info, &var);
793                                 info->flags &= ~FBINFO_MISC_USEREVENT;
794                                 release_console_sem();
795                         }
796                         break;
797                 }
798
799         case PS3FB_IOCTL_GETMODE:
800                 val = ps3av_get_mode();
801                 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
802                 if (!copy_to_user(argp, &val, sizeof(val)))
803                         retval = 0;
804                 break;
805
806         case PS3FB_IOCTL_SCREENINFO:
807                 {
808                         struct ps3fb_par *par = info->par;
809                         struct ps3fb_ioctl_res res;
810                         dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
811                         res.xres = info->fix.line_length / BPP;
812                         res.yres = info->var.yres_virtual;
813                         res.xoff = (res.xres - info->var.xres) / 2;
814                         res.yoff = (res.yres - info->var.yres) / 2;
815                         res.num_frames = par->num_frames;
816                         if (!copy_to_user(argp, &res, sizeof(res)))
817                                 retval = 0;
818                         break;
819                 }
820
821         case PS3FB_IOCTL_ON:
822                 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
823                 atomic_inc(&ps3fb.ext_flip);
824                 retval = 0;
825                 break;
826
827         case PS3FB_IOCTL_OFF:
828                 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
829                 atomic_dec_if_positive(&ps3fb.ext_flip);
830                 retval = 0;
831                 break;
832
833         case PS3FB_IOCTL_FSEL:
834                 if (copy_from_user(&val, argp, sizeof(val)))
835                         break;
836
837                 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
838                 acquire_console_sem();
839                 retval = ps3fb_sync(info, val);
840                 release_console_sem();
841                 break;
842
843         default:
844                 retval = -ENOIOCTLCMD;
845                 break;
846         }
847         return retval;
848 }
849
850 static int ps3fbd(void *arg)
851 {
852         struct fb_info *info = arg;
853
854         set_freezable();
855         while (!kthread_should_stop()) {
856                 try_to_freeze();
857                 set_current_state(TASK_INTERRUPTIBLE);
858                 if (ps3fb.is_kicked) {
859                         ps3fb.is_kicked = 0;
860                         acquire_console_sem();
861                         ps3fb_sync(info, 0);    /* single buffer */
862                         release_console_sem();
863                 }
864                 schedule();
865         }
866         return 0;
867 }
868
869 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
870 {
871         struct device *dev = ptr;
872         u64 v1;
873         int status;
874         struct display_head *head = &ps3fb.dinfo->display_head[1];
875
876         status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
877         if (status) {
878                 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
879                         status);
880                 return IRQ_NONE;
881         }
882
883         if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
884                 /* VSYNC */
885                 ps3fb.vblank_count = head->vblank_count;
886                 if (ps3fb.task && !ps3fb.is_blanked &&
887                     !atomic_read(&ps3fb.ext_flip)) {
888                         ps3fb.is_kicked = 1;
889                         wake_up_process(ps3fb.task);
890                 }
891                 wake_up_interruptible(&ps3fb.wait_vsync);
892         }
893
894         return IRQ_HANDLED;
895 }
896
897
898 static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
899                                 struct device *dev)
900 {
901         int error;
902
903         dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
904         dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
905         dev_dbg(dev,
906                 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
907                 "mem_freq:%d\n",
908                 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
909                 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
910
911         if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
912                 dev_err(dev, "%s: version_driver err:%x\n", __func__,
913                         dinfo->version_driver);
914                 return -EINVAL;
915         }
916
917         error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
918                                    &ps3fb.irq_no);
919         if (error) {
920                 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
921                 return error;
922         }
923
924         error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
925                             DEVICE_NAME, dev);
926         if (error) {
927                 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
928                 ps3_irq_plug_destroy(ps3fb.irq_no);
929                 return error;
930         }
931
932         dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
933                           (1 << GPU_INTR_STATUS_FLIP_1);
934         return 0;
935 }
936
937 static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
938 {
939         int status;
940
941         status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
942                                        xdr_lpar, ps3fb_videomemory.size, 0);
943         if (status) {
944                 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
945                         __func__, status);
946                 return -ENXIO;
947         }
948         dev_dbg(dev,
949                 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
950                 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
951                 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
952
953         status = lv1_gpu_context_attribute(ps3fb.context_handle,
954                                            L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
955                                            xdr_lpar, GPU_CMD_BUF_SIZE,
956                                            GPU_IOIF, 0);
957         if (status) {
958                 dev_err(dev,
959                         "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
960                         __func__, status);
961                 return -ENXIO;
962         }
963         return 0;
964 }
965
966 static struct fb_ops ps3fb_ops = {
967         .fb_open        = ps3fb_open,
968         .fb_release     = ps3fb_release,
969         .fb_read        = fb_sys_read,
970         .fb_write       = fb_sys_write,
971         .fb_check_var   = ps3fb_check_var,
972         .fb_set_par     = ps3fb_set_par,
973         .fb_setcolreg   = ps3fb_setcolreg,
974         .fb_pan_display = ps3fb_pan_display,
975         .fb_fillrect    = sys_fillrect,
976         .fb_copyarea    = sys_copyarea,
977         .fb_imageblit   = sys_imageblit,
978         .fb_mmap        = ps3fb_mmap,
979         .fb_blank       = ps3fb_blank,
980         .fb_ioctl       = ps3fb_ioctl,
981         .fb_compat_ioctl = ps3fb_ioctl
982 };
983
984 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
985         .id =           DEVICE_NAME,
986         .type =         FB_TYPE_PACKED_PIXELS,
987         .visual =       FB_VISUAL_TRUECOLOR,
988         .accel =        FB_ACCEL_NONE,
989 };
990
991 static int ps3fb_set_sync(struct device *dev)
992 {
993         int status;
994
995 #ifdef HEAD_A
996         status = lv1_gpu_context_attribute(0x0,
997                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
998                                            0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
999         if (status) {
1000                 dev_err(dev,
1001                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1002                         "%d\n",
1003                         __func__, status);
1004                 return -1;
1005         }
1006 #endif
1007 #ifdef HEAD_B
1008         status = lv1_gpu_context_attribute(0x0,
1009                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1010                                            1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1011
1012         if (status) {
1013                 dev_err(dev,
1014                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1015                         "%d\n",
1016                         __func__, status);
1017                 return -1;
1018         }
1019 #endif
1020         return 0;
1021 }
1022
1023 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1024 {
1025         struct fb_info *info;
1026         struct ps3fb_par *par;
1027         int retval = -ENOMEM;
1028         u64 ddr_lpar = 0;
1029         u64 lpar_dma_control = 0;
1030         u64 lpar_driver_info = 0;
1031         u64 lpar_reports = 0;
1032         u64 lpar_reports_size = 0;
1033         u64 xdr_lpar;
1034         int status;
1035         struct task_struct *task;
1036         unsigned long max_ps3fb_size;
1037
1038         if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
1039                 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
1040                 return -ENOMEM;
1041         }
1042
1043         status = ps3_open_hv_device(dev);
1044         if (status) {
1045                 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1046                         __func__);
1047                 goto err;
1048         }
1049
1050         if (!ps3fb_mode)
1051                 ps3fb_mode = ps3av_get_mode();
1052         dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
1053
1054         atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1055         atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1056         init_waitqueue_head(&ps3fb.wait_vsync);
1057
1058         ps3fb_set_sync(&dev->core);
1059
1060         max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1061         if (ps3fb_videomemory.size > max_ps3fb_size) {
1062                 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1063                          max_ps3fb_size);
1064                 ps3fb_videomemory.size = max_ps3fb_size;
1065         }
1066
1067         /* get gpu context handle */
1068         status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1069                                          &ps3fb.memory_handle, &ddr_lpar);
1070         if (status) {
1071                 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1072                         __func__, status);
1073                 goto err;
1074         }
1075         dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1076
1077         status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1078                                           &ps3fb.context_handle,
1079                                           &lpar_dma_control, &lpar_driver_info,
1080                                           &lpar_reports, &lpar_reports_size);
1081         if (status) {
1082                 dev_err(&dev->core,
1083                         "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1084                         status);
1085                 goto err_gpu_memory_free;
1086         }
1087
1088         /* vsync interrupt */
1089         ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1090         if (!ps3fb.dinfo) {
1091                 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1092                 goto err_gpu_context_free;
1093         }
1094
1095         retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1096         if (retval)
1097                 goto err_iounmap_dinfo;
1098
1099         /* XDR frame buffer */
1100         ps3fb.xdr_ea = ps3fb_videomemory.address;
1101         xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1102
1103         /* Clear memory to prevent kernel info leakage into userspace */
1104         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1105
1106         /*
1107          * The GPU command buffer is at the start of video memory
1108          * As we don't use the full command buffer, we can put the actual
1109          * frame buffer at offset GPU_FB_START and save some precious XDR
1110          * memory
1111          */
1112         ps3fb.xdr_ea += GPU_FB_START;
1113         ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
1114
1115         retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1116         if (retval)
1117                 goto err_free_irq;
1118
1119         info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1120         if (!info)
1121                 goto err_free_irq;
1122
1123         par = info->par;
1124         par->mode_id = ~ps3fb_mode;     /* != ps3fb_mode, to trigger change */
1125         par->new_mode_id = ps3fb_mode;
1126         par->num_frames = 1;
1127
1128         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
1129         info->fbops = &ps3fb_ops;
1130
1131         info->fix = ps3fb_fix;
1132         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1133         info->fix.smem_len = ps3fb.xdr_size;
1134         info->pseudo_palette = par->pseudo_palette;
1135         info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1136                       FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1137
1138         retval = fb_alloc_cmap(&info->cmap, 256, 0);
1139         if (retval < 0)
1140                 goto err_framebuffer_release;
1141
1142         if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1143                           ARRAY_SIZE(ps3fb_modedb),
1144                           ps3fb_default_mode(par->new_mode_id), 32)) {
1145                 retval = -EINVAL;
1146                 goto err_fb_dealloc;
1147         }
1148
1149         fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1150                                  &info->modelist);
1151
1152         retval = register_framebuffer(info);
1153         if (retval < 0)
1154                 goto err_fb_dealloc;
1155
1156         dev->core.driver_data = info;
1157
1158         dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1159                  dev_driver_string(info->dev), info->dev->bus_id,
1160                  ps3fb.xdr_size >> 10);
1161
1162         task = kthread_run(ps3fbd, info, DEVICE_NAME);
1163         if (IS_ERR(task)) {
1164                 retval = PTR_ERR(task);
1165                 goto err_unregister_framebuffer;
1166         }
1167
1168         ps3fb.task = task;
1169         ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1170
1171         return 0;
1172
1173 err_unregister_framebuffer:
1174         unregister_framebuffer(info);
1175 err_fb_dealloc:
1176         fb_dealloc_cmap(&info->cmap);
1177 err_framebuffer_release:
1178         framebuffer_release(info);
1179 err_free_irq:
1180         free_irq(ps3fb.irq_no, &dev->core);
1181         ps3_irq_plug_destroy(ps3fb.irq_no);
1182 err_iounmap_dinfo:
1183         iounmap((u8 __iomem *)ps3fb.dinfo);
1184 err_gpu_context_free:
1185         lv1_gpu_context_free(ps3fb.context_handle);
1186 err_gpu_memory_free:
1187         lv1_gpu_memory_free(ps3fb.memory_handle);
1188 err:
1189         return retval;
1190 }
1191
1192 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1193 {
1194         int status;
1195         struct fb_info *info = dev->core.driver_data;
1196
1197         dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1198
1199         ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
1200         ps3fb.dinfo->irq.mask = 0;
1201
1202         ps3av_register_flip_ctl(NULL, NULL);
1203         if (ps3fb.task) {
1204                 struct task_struct *task = ps3fb.task;
1205                 ps3fb.task = NULL;
1206                 kthread_stop(task);
1207         }
1208         if (ps3fb.irq_no) {
1209                 free_irq(ps3fb.irq_no, &dev->core);
1210                 ps3_irq_plug_destroy(ps3fb.irq_no);
1211         }
1212         if (info) {
1213                 unregister_framebuffer(info);
1214                 fb_dealloc_cmap(&info->cmap);
1215                 framebuffer_release(info);
1216                 info = dev->core.driver_data = NULL;
1217         }
1218         iounmap((u8 __iomem *)ps3fb.dinfo);
1219
1220         status = lv1_gpu_context_free(ps3fb.context_handle);
1221         if (status)
1222                 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1223                         status);
1224
1225         status = lv1_gpu_memory_free(ps3fb.memory_handle);
1226         if (status)
1227                 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1228                         status);
1229
1230         ps3_close_hv_device(dev);
1231         dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1232
1233         return 0;
1234 }
1235
1236 static struct ps3_system_bus_driver ps3fb_driver = {
1237         .match_id       = PS3_MATCH_ID_GRAPHICS,
1238         .core.name      = DEVICE_NAME,
1239         .core.owner     = THIS_MODULE,
1240         .probe          = ps3fb_probe,
1241         .remove         = ps3fb_shutdown,
1242         .shutdown       = ps3fb_shutdown,
1243 };
1244
1245 static int __init ps3fb_setup(void)
1246 {
1247         char *options;
1248
1249 #ifdef MODULE
1250         return 0;
1251 #endif
1252
1253         if (fb_get_options(DEVICE_NAME, &options))
1254                 return -ENXIO;
1255
1256         if (!options || !*options)
1257                 return 0;
1258
1259         while (1) {
1260                 char *this_opt = strsep(&options, ",");
1261
1262                 if (!this_opt)
1263                         break;
1264                 if (!*this_opt)
1265                         continue;
1266                 if (!strncmp(this_opt, "mode:", 5))
1267                         ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1268                 else
1269                         mode_option = this_opt;
1270         }
1271         return 0;
1272 }
1273
1274 static int __init ps3fb_init(void)
1275 {
1276         if (!ps3fb_videomemory.address ||  ps3fb_setup())
1277                 return -ENXIO;
1278
1279         return ps3_system_bus_driver_register(&ps3fb_driver);
1280 }
1281
1282 static void __exit ps3fb_exit(void)
1283 {
1284         pr_debug(" -> %s:%d\n", __func__, __LINE__);
1285         ps3_system_bus_driver_unregister(&ps3fb_driver);
1286         pr_debug(" <- %s:%d\n", __func__, __LINE__);
1287 }
1288
1289 module_init(ps3fb_init);
1290 module_exit(ps3fb_exit);
1291
1292 MODULE_LICENSE("GPL");
1293 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1294 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1295 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);