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1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *      Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *      Copyright (C) 2002 James Simmons
12  *
13  *      Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
38 #include <asm/ps3.h>
39
40
41 #define DEVICE_NAME             "ps3fb"
42
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
48
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
50
51 #define L1GPU_DISPLAY_SYNC_HSYNC                1
52 #define L1GPU_DISPLAY_SYNC_VSYNC                2
53
54 #define DDR_SIZE                                (0)     /* used no ddr */
55 #define GPU_CMD_BUF_SIZE                        (64 * 1024)
56 #define GPU_IOIF                                (0x0d000000UL)
57
58 #define PS3FB_FULL_MODE_BIT                     0x80
59
60 #define GPU_INTR_STATUS_VSYNC_0                 0       /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
66
67 #define GPU_DRIVER_INFO_VERSION                 0x211
68
69 /* gpu internals */
70 struct display_head {
71         u64 be_time_stamp;
72         u32 status;
73         u32 offset;
74         u32 res1;
75         u32 res2;
76         u32 field;
77         u32 reserved1;
78
79         u64 res3;
80         u32 raster;
81
82         u64 vblank_count;
83         u32 field_vsync;
84         u32 reserved2;
85 };
86
87 struct gpu_irq {
88         u32 irq_outlet;
89         u32 status;
90         u32 mask;
91         u32 video_cause;
92         u32 graph_cause;
93         u32 user_cause;
94
95         u32 res1;
96         u64 res2;
97
98         u32 reserved[4];
99 };
100
101 struct gpu_driver_info {
102         u32 version_driver;
103         u32 version_gpu;
104         u32 memory_size;
105         u32 hardware_channel;
106
107         u32 nvcore_frequency;
108         u32 memory_frequency;
109
110         u32 reserved[1063];
111         struct display_head display_head[8];
112         struct gpu_irq irq;
113 };
114
115 struct ps3fb_priv {
116         unsigned int irq_no;
117
118         u64 context_handle, memory_handle;
119         void *xdr_ea;
120         size_t xdr_size;
121         struct gpu_driver_info *dinfo;
122         u32 res_index;
123
124         u64 vblank_count;       /* frame count */
125         wait_queue_head_t wait_vsync;
126
127         u32 num_frames;         /* num of frame buffers */
128         atomic_t ext_flip;      /* on/off flip with vsync */
129         atomic_t f_count;       /* fb_open count */
130         int is_blanked;
131         int is_kicked;
132         struct task_struct *task;
133 };
134 static struct ps3fb_priv ps3fb;
135
136 struct ps3fb_res_table {
137         u32 xres;
138         u32 yres;
139         u32 xoff;
140         u32 yoff;
141         u32 type;
142 };
143 #define PS3FB_RES_FULL 1
144 static const struct ps3fb_res_table ps3fb_res[] = {
145         /* res_x,y   margin_x,y  full */
146         {  720,  480,  72,  48 , 0},
147         {  720,  576,  72,  58 , 0},
148         { 1280,  720,  78,  38 , 0},
149         { 1920, 1080, 116,  58 , 0},
150         /* full mode */
151         {  720,  480,   0,   0 , PS3FB_RES_FULL},
152         {  720,  576,   0,   0 , PS3FB_RES_FULL},
153         { 1280,  720,   0,   0 , PS3FB_RES_FULL},
154         { 1920, 1080,   0,   0 , PS3FB_RES_FULL},
155         /* vesa: normally full mode */
156         { 1280,  768,   0,   0 , 0},
157         { 1280, 1024,   0,   0 , 0},
158         { 1920, 1200,   0,   0 , 0},
159         {    0,    0,   0,   0 , 0} };
160
161 /* default resolution */
162 #define GPU_RES_INDEX   0               /* 720 x 480 */
163
164 static const struct fb_videomode ps3fb_modedb[] = {
165     /* 60 Hz broadcast modes (modes "1" to "5") */
166     {
167         /* 480i */
168         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
169         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
170     },    {
171         /* 480p */
172         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
173         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
174     },    {
175         /* 720p */
176         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
177         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
178     },    {
179         /* 1080i */
180         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
181         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
182     },    {
183         /* 1080p */
184         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
185         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186     },
187
188     /* 50 Hz broadcast modes (modes "6" to "10") */
189     {
190         /* 576i */
191         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
192         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
193     },    {
194         /* 576p */
195         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
196         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
197     },    {
198         /* 720p */
199         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
200         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
201     },    {
202         /* 1080 */
203         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
204         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
205     },    {
206         /* 1080p */
207         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
208         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
209     },
210
211     /* VESA modes (modes "11" to "13") */
212     {
213         /* WXGA */
214         "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
215         0, FB_VMODE_NONINTERLACED,
216         FB_MODE_IS_VESA
217     }, {
218         /* SXGA */
219         "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
220         FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
221         FB_MODE_IS_VESA
222     }, {
223         /* WUXGA */
224         "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
225         FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
226         FB_MODE_IS_VESA
227     },
228
229     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
230     {
231         /* 480if */
232         "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
233         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
234     }, {
235         /* 480pf */
236         "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
237         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
238     }, {
239         /* 720pf */
240         "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
241         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
242     }, {
243         /* 1080if */
244         "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
245         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
246     }, {
247         /* 1080pf */
248         "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
249         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
250     },
251
252     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
253     {
254         /* 576if */
255         "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
256         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
257     }, {
258         /* 576pf */
259         "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
260         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
261     }, {
262         /* 720pf */
263         "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
264         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
265     }, {
266         /* 1080if */
267         "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
268         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
269     }, {
270         /* 1080pf */
271         "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
272         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
273     }
274 };
275
276
277 #define HEAD_A
278 #define HEAD_B
279
280 #define X_OFF(i)        (ps3fb_res[i].xoff)     /* left/right margin (pixel) */
281 #define Y_OFF(i)        (ps3fb_res[i].yoff)     /* top/bottom margin (pixel) */
282 #define WIDTH(i)        (ps3fb_res[i].xres)     /* width of FB */
283 #define HEIGHT(i)       (ps3fb_res[i].yres)     /* height of FB */
284 #define BPP             4                       /* number of bytes per pixel */
285
286 /* Start of the virtual frame buffer (relative to fullscreen ) */
287 #define VP_OFF(i)       ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
288
289 /*
290  * Start of the virtual frame buffer (relative to start of video memory)
291  * This is PAGE_SIZE aligned for easier mmap()
292  */
293 #define VFB_OFF(i)      PAGE_ALIGN(VP_OFF(i))
294
295 /* Start of the fullscreen frame buffer (relative to start of video memory) */
296 #define FB_OFF(i)       (-VP_OFF(i) & ~PAGE_MASK)
297
298
299 static int ps3fb_mode;
300 module_param(ps3fb_mode, int, 0);
301
302 static char *mode_option __devinitdata;
303
304 static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
305 {
306         int full_mode;
307         unsigned int i;
308         u32 x, y, f;
309
310         full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
311         for (i = 0;; i++) {
312                 x = ps3fb_res[i].xres;
313                 y = ps3fb_res[i].yres;
314                 f = ps3fb_res[i].type;
315
316                 if (!x) {
317                         pr_debug("ERROR: ps3fb_get_res_table()\n");
318                         return -1;
319                 }
320
321                 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
322                         continue;
323
324                 if (x == xres && (yres == 0 || y == yres))
325                         break;
326
327                 x = x - 2 * ps3fb_res[i].xoff;
328                 y = y - 2 * ps3fb_res[i].yoff;
329                 if (x == xres && (yres == 0 || y == yres))
330                         break;
331         }
332         return i;
333 }
334
335 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
336                                     u32 *line_length)
337 {
338         unsigned int i, mode;
339
340         for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
341                 if (var->xres == ps3fb_modedb[i].xres &&
342                     var->yres == ps3fb_modedb[i].yres &&
343                     var->pixclock == ps3fb_modedb[i].pixclock &&
344                     var->hsync_len == ps3fb_modedb[i].hsync_len &&
345                     var->vsync_len == ps3fb_modedb[i].vsync_len &&
346                     var->left_margin == ps3fb_modedb[i].left_margin &&
347                     var->right_margin == ps3fb_modedb[i].right_margin &&
348                     var->upper_margin == ps3fb_modedb[i].upper_margin &&
349                     var->lower_margin == ps3fb_modedb[i].lower_margin &&
350                     var->sync == ps3fb_modedb[i].sync &&
351                     (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
352                         /* Cropped broadcast modes use the full line_length */
353                         *line_length =
354                             ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
355                         /* Full broadcast modes have the full mode bit set */
356                         mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
357
358                         pr_debug("ps3fb_find_mode: mode %u\n", mode);
359                         return mode;
360                 }
361
362         pr_debug("ps3fb_find_mode: mode not found\n");
363         return 0;
364
365 }
366
367 static const struct fb_videomode *ps3fb_default_mode(void)
368 {
369         u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
370         u32 flags;
371
372         if (mode < 1 || mode > 13)
373                 return NULL;
374
375         flags = ps3fb_mode & ~PS3AV_MODE_MASK;
376
377         if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
378                 /* Full broadcast mode */
379                 return &ps3fb_modedb[mode + 12];
380         }
381
382         return &ps3fb_modedb[mode - 1];
383 }
384
385 static int ps3fb_sync(struct fb_info *info, u32 frame)
386 {
387         int i, status;
388         u32 xres, yres;
389         u64 fb_ioif, offset;
390
391         i = ps3fb.res_index;
392         xres = ps3fb_res[i].xres;
393         yres = ps3fb_res[i].yres;
394
395         if (frame > ps3fb.num_frames - 1) {
396                 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
397                         __func__, frame);
398                 return -EINVAL;
399         }
400         offset = xres * yres * BPP * frame;
401
402         fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
403         status = lv1_gpu_context_attribute(ps3fb.context_handle,
404                                            L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
405                                            offset, fb_ioif,
406                                            L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
407                                            (xres << 16) | yres,
408                                            xres * BPP); /* line_length */
409         if (status)
410                 dev_err(info->device,
411                         "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
412                         __func__, status);
413 #ifdef HEAD_A
414         status = lv1_gpu_context_attribute(ps3fb.context_handle,
415                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
416                                            0, offset, 0, 0);
417         if (status)
418                 dev_err(info->device,
419                         "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
420                         __func__, status);
421 #endif
422 #ifdef HEAD_B
423         status = lv1_gpu_context_attribute(ps3fb.context_handle,
424                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
425                                            1, offset, 0, 0);
426         if (status)
427                 dev_err(info->device,
428                         "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
429                         __func__, status);
430 #endif
431         return 0;
432 }
433
434
435 static int ps3fb_open(struct fb_info *info, int user)
436 {
437         atomic_inc(&ps3fb.f_count);
438         return 0;
439 }
440
441 static int ps3fb_release(struct fb_info *info, int user)
442 {
443         if (atomic_dec_and_test(&ps3fb.f_count)) {
444                 if (atomic_read(&ps3fb.ext_flip)) {
445                         atomic_set(&ps3fb.ext_flip, 0);
446                         ps3fb_sync(info, 0);    /* single buffer */
447                 }
448         }
449         return 0;
450 }
451
452     /*
453      *  Setting the video mode has been split into two parts.
454      *  First part, xxxfb_check_var, must not write anything
455      *  to hardware, it should only verify and adjust var.
456      *  This means it doesn't alter par but it does use hardware
457      *  data from it to check this var.
458      */
459
460 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
461 {
462         u32 line_length;
463         int mode;
464         int i;
465
466         dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
467                 info->var.xres);
468         dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
469                 info->var.yres);
470
471         /* FIXME For now we do exact matches only */
472         mode = ps3fb_find_mode(var, &line_length);
473         if (!mode)
474                 return -EINVAL;
475
476         /*
477          *  FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
478          *  as FB_VMODE_SMOOTH_XPAN is only used internally
479          */
480
481         if (var->vmode & FB_VMODE_CONUPDATE) {
482                 var->vmode |= FB_VMODE_YWRAP;
483                 var->xoffset = info->var.xoffset;
484                 var->yoffset = info->var.yoffset;
485         }
486
487         /* Virtual screen and panning are not supported */
488         if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
489             var->xoffset || var->yoffset) {
490                 dev_dbg(info->device,
491                         "Virtual screen and panning are not supported\n");
492                 return -EINVAL;
493         }
494
495         var->xres_virtual = var->xres;
496         var->yres_virtual = var->yres;
497
498         /* We support ARGB8888 only */
499         if (var->bits_per_pixel > 32 || var->grayscale ||
500             var->red.offset > 16 || var->green.offset > 8 ||
501             var->blue.offset > 0 || var->transp.offset > 24 ||
502             var->red.length > 8 || var->green.length > 8 ||
503             var->blue.length > 8 || var->transp.length > 8 ||
504             var->red.msb_right || var->green.msb_right ||
505             var->blue.msb_right || var->transp.msb_right || var->nonstd) {
506                 dev_dbg(info->device, "We support ARGB8888 only\n");
507                 return -EINVAL;
508         }
509
510         var->bits_per_pixel = 32;
511         var->red.offset = 16;
512         var->green.offset = 8;
513         var->blue.offset = 0;
514         var->transp.offset = 24;
515         var->red.length = 8;
516         var->green.length = 8;
517         var->blue.length = 8;
518         var->transp.length = 8;
519         var->red.msb_right = 0;
520         var->green.msb_right = 0;
521         var->blue.msb_right = 0;
522         var->transp.msb_right = 0;
523
524         /* Rotation is not supported */
525         if (var->rotate) {
526                 dev_dbg(info->device, "Rotation is not supported\n");
527                 return -EINVAL;
528         }
529
530         /* Memory limit */
531         i = ps3fb_get_res_table(var->xres, var->yres, mode);
532         if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP >
533             ps3fb.xdr_size - VFB_OFF(i)) {
534                 dev_dbg(info->device, "Not enough memory\n");
535                 return -ENOMEM;
536         }
537
538         var->height = -1;
539         var->width = -1;
540
541         return 0;
542 }
543
544     /*
545      * This routine actually sets the video mode.
546      */
547
548 static int ps3fb_set_par(struct fb_info *info)
549 {
550         unsigned int mode;
551         int i;
552         unsigned long offset;
553
554         dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
555                 info->var.xres, info->var.xres_virtual,
556                 info->var.yres, info->var.yres_virtual, info->var.pixclock);
557
558         mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
559         if (!mode)
560                 return -EINVAL;
561
562         i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
563         ps3fb.res_index = i;
564
565         offset = VFB_OFF(i);
566         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea) + offset;
567         info->fix.smem_len = ps3fb.xdr_size - offset;
568         info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
569         memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
570
571         ps3fb.num_frames = info->fix.smem_len/
572                            (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
573
574         /* Keep the special bits we cannot set using fb_var_screeninfo */
575         ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
576
577         if (ps3av_set_video_mode(ps3fb_mode))
578                 return -EINVAL;
579
580         return 0;
581 }
582
583     /*
584      *  Set a single color register. The values supplied are already
585      *  rounded down to the hardware's capabilities (according to the
586      *  entries in the var structure). Return != 0 for invalid regno.
587      */
588
589 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
590                            unsigned int green, unsigned int blue,
591                            unsigned int transp, struct fb_info *info)
592 {
593         if (regno >= 16)
594                 return 1;
595
596         red >>= 8;
597         green >>= 8;
598         blue >>= 8;
599         transp >>= 8;
600
601         ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
602                                                green << 8 | blue;
603         return 0;
604 }
605
606     /*
607      *  As we have a virtual frame buffer, we need our own mmap function
608      */
609
610 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
611 {
612         unsigned long size, offset;
613
614         size = vma->vm_end - vma->vm_start;
615         offset = vma->vm_pgoff << PAGE_SHIFT;
616         if (offset + size > info->fix.smem_len)
617                 return -EINVAL;
618
619         offset += info->fix.smem_start;
620         if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
621                             size, vma->vm_page_prot))
622                 return -EAGAIN;
623
624         dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
625                 offset, vma->vm_start);
626         return 0;
627 }
628
629     /*
630      * Blank the display
631      */
632
633 static int ps3fb_blank(int blank, struct fb_info *info)
634 {
635         int retval;
636
637         dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
638         switch (blank) {
639         case FB_BLANK_POWERDOWN:
640         case FB_BLANK_HSYNC_SUSPEND:
641         case FB_BLANK_VSYNC_SUSPEND:
642         case FB_BLANK_NORMAL:
643                 retval = ps3av_video_mute(1);   /* mute on */
644                 if (!retval)
645                         ps3fb.is_blanked = 1;
646                 break;
647
648         default:                /* unblank */
649                 retval = ps3av_video_mute(0);   /* mute off */
650                 if (!retval)
651                         ps3fb.is_blanked = 0;
652                 break;
653         }
654         return retval;
655 }
656
657 static int ps3fb_get_vblank(struct fb_vblank *vblank)
658 {
659         memset(vblank, 0, sizeof(&vblank));
660         vblank->flags = FB_VBLANK_HAVE_VSYNC;
661         return 0;
662 }
663
664 static int ps3fb_wait_for_vsync(u32 crtc)
665 {
666         int ret;
667         u64 count;
668
669         count = ps3fb.vblank_count;
670         ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
671                                                count != ps3fb.vblank_count,
672                                                HZ / 10);
673         if (!ret)
674                 return -ETIMEDOUT;
675
676         return 0;
677 }
678
679 static void ps3fb_flip_ctl(int on, void *data)
680 {
681         struct ps3fb_priv *priv = data;
682         if (on)
683                 atomic_dec_if_positive(&priv->ext_flip);
684         else
685                 atomic_inc(&priv->ext_flip);
686 }
687
688
689     /*
690      * ioctl
691      */
692
693 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
694                        unsigned long arg)
695 {
696         void __user *argp = (void __user *)arg;
697         u32 val, old_mode;
698         int retval = -EFAULT;
699
700         switch (cmd) {
701         case FBIOGET_VBLANK:
702                 {
703                         struct fb_vblank vblank;
704                         dev_dbg(info->device, "FBIOGET_VBLANK:\n");
705                         retval = ps3fb_get_vblank(&vblank);
706                         if (retval)
707                                 break;
708
709                         if (copy_to_user(argp, &vblank, sizeof(vblank)))
710                                 retval = -EFAULT;
711                         break;
712                 }
713
714         case FBIO_WAITFORVSYNC:
715                 {
716                         u32 crt;
717                         dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
718                         if (get_user(crt, (u32 __user *) arg))
719                                 break;
720
721                         retval = ps3fb_wait_for_vsync(crt);
722                         break;
723                 }
724
725         case PS3FB_IOCTL_SETMODE:
726                 {
727                         const struct fb_videomode *mode;
728                         struct fb_var_screeninfo var;
729
730                         if (copy_from_user(&val, argp, sizeof(val)))
731                                 break;
732
733                         if (!(val & PS3AV_MODE_MASK)) {
734                                 u32 id = ps3av_get_auto_mode();
735                                 if (id > 0)
736                                         val = (val & ~PS3AV_MODE_MASK) | id;
737                         }
738                         dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
739                         retval = -EINVAL;
740                         old_mode = ps3fb_mode;
741                         ps3fb_mode = val;
742                         mode = ps3fb_default_mode();
743                         if (mode) {
744                                 var = info->var;
745                                 fb_videomode_to_var(&var, mode);
746                                 acquire_console_sem();
747                                 info->flags |= FBINFO_MISC_USEREVENT;
748                                 /* Force, in case only special bits changed */
749                                 var.activate |= FB_ACTIVATE_FORCE;
750                                 retval = fb_set_var(info, &var);
751                                 info->flags &= ~FBINFO_MISC_USEREVENT;
752                                 release_console_sem();
753                         }
754                         if (retval)
755                                 ps3fb_mode = old_mode;
756                         break;
757                 }
758
759         case PS3FB_IOCTL_GETMODE:
760                 val = ps3av_get_mode();
761                 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
762                 if (!copy_to_user(argp, &val, sizeof(val)))
763                         retval = 0;
764                 break;
765
766         case PS3FB_IOCTL_SCREENINFO:
767                 {
768                         struct ps3fb_ioctl_res res;
769                         int i = ps3fb.res_index;
770                         dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
771                         res.xres = ps3fb_res[i].xres;
772                         res.yres = ps3fb_res[i].yres;
773                         res.xoff = ps3fb_res[i].xoff;
774                         res.yoff = ps3fb_res[i].yoff;
775                         res.num_frames = ps3fb.num_frames;
776                         if (!copy_to_user(argp, &res, sizeof(res)))
777                                 retval = 0;
778                         break;
779                 }
780
781         case PS3FB_IOCTL_ON:
782                 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
783                 atomic_inc(&ps3fb.ext_flip);
784                 retval = 0;
785                 break;
786
787         case PS3FB_IOCTL_OFF:
788                 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
789                 atomic_dec_if_positive(&ps3fb.ext_flip);
790                 retval = 0;
791                 break;
792
793         case PS3FB_IOCTL_FSEL:
794                 if (copy_from_user(&val, argp, sizeof(val)))
795                         break;
796
797                 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
798                 retval = ps3fb_sync(info, val);
799                 break;
800
801         default:
802                 retval = -ENOIOCTLCMD;
803                 break;
804         }
805         return retval;
806 }
807
808 static int ps3fbd(void *arg)
809 {
810         struct fb_info *info = arg;
811
812         set_freezable();
813         while (!kthread_should_stop()) {
814                 try_to_freeze();
815                 set_current_state(TASK_INTERRUPTIBLE);
816                 if (ps3fb.is_kicked) {
817                         ps3fb.is_kicked = 0;
818                         ps3fb_sync(info, 0);    /* single buffer */
819                 }
820                 schedule();
821         }
822         return 0;
823 }
824
825 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
826 {
827         struct device *dev = ptr;
828         u64 v1;
829         int status;
830         struct display_head *head = &ps3fb.dinfo->display_head[1];
831
832         status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
833         if (status) {
834                 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
835                         status);
836                 return IRQ_NONE;
837         }
838
839         if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
840                 /* VSYNC */
841                 ps3fb.vblank_count = head->vblank_count;
842                 if (ps3fb.task && !ps3fb.is_blanked &&
843                     !atomic_read(&ps3fb.ext_flip)) {
844                         ps3fb.is_kicked = 1;
845                         wake_up_process(ps3fb.task);
846                 }
847                 wake_up_interruptible(&ps3fb.wait_vsync);
848         }
849
850         return IRQ_HANDLED;
851 }
852
853
854 static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
855                                 struct device *dev)
856 {
857         int error;
858
859         dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
860         dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
861         dev_dbg(dev,
862                 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
863                 "mem_freq:%d\n",
864                 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
865                 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
866
867         if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
868                 dev_err(dev, "%s: version_driver err:%x\n", __func__,
869                         dinfo->version_driver);
870                 return -EINVAL;
871         }
872
873         error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
874                                    &ps3fb.irq_no);
875         if (error) {
876                 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
877                 return error;
878         }
879
880         error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
881                             DEVICE_NAME, dev);
882         if (error) {
883                 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
884                 ps3_irq_plug_destroy(ps3fb.irq_no);
885                 return error;
886         }
887
888         dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
889                           (1 << GPU_INTR_STATUS_FLIP_1);
890         return 0;
891 }
892
893 static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
894 {
895         int status;
896
897         status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
898                                        xdr_lpar, ps3fb_videomemory.size, 0);
899         if (status) {
900                 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
901                         __func__, status);
902                 return -ENXIO;
903         }
904         dev_dbg(dev,
905                 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
906                 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
907                 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
908
909         status = lv1_gpu_context_attribute(ps3fb.context_handle,
910                                            L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
911                                            xdr_lpar + ps3fb.xdr_size,
912                                            GPU_CMD_BUF_SIZE,
913                                            GPU_IOIF + ps3fb.xdr_size, 0);
914         if (status) {
915                 dev_err(dev,
916                         "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
917                         __func__, status);
918                 return -ENXIO;
919         }
920         return 0;
921 }
922
923 static struct fb_ops ps3fb_ops = {
924         .fb_open        = ps3fb_open,
925         .fb_release     = ps3fb_release,
926         .fb_read        = fb_sys_read,
927         .fb_write       = fb_sys_write,
928         .fb_check_var   = ps3fb_check_var,
929         .fb_set_par     = ps3fb_set_par,
930         .fb_setcolreg   = ps3fb_setcolreg,
931         .fb_fillrect    = sys_fillrect,
932         .fb_copyarea    = sys_copyarea,
933         .fb_imageblit   = sys_imageblit,
934         .fb_mmap        = ps3fb_mmap,
935         .fb_blank       = ps3fb_blank,
936         .fb_ioctl       = ps3fb_ioctl,
937         .fb_compat_ioctl = ps3fb_ioctl
938 };
939
940 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
941         .id =           DEVICE_NAME,
942         .type =         FB_TYPE_PACKED_PIXELS,
943         .visual =       FB_VISUAL_TRUECOLOR,
944         .accel =        FB_ACCEL_NONE,
945 };
946
947 static int ps3fb_set_sync(struct device *dev)
948 {
949         int status;
950
951 #ifdef HEAD_A
952         status = lv1_gpu_context_attribute(0x0,
953                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
954                                            0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
955         if (status) {
956                 dev_err(dev,
957                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
958                         "%d\n",
959                         __func__, status);
960                 return -1;
961         }
962 #endif
963 #ifdef HEAD_B
964         status = lv1_gpu_context_attribute(0x0,
965                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
966                                            1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
967
968         if (status) {
969                 dev_err(dev,
970                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
971                         "%d\n",
972                         __func__, status);
973                 return -1;
974         }
975 #endif
976         return 0;
977 }
978
979 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
980 {
981         struct fb_info *info;
982         int retval = -ENOMEM;
983         u32 xres, yres;
984         u64 ddr_lpar = 0;
985         u64 lpar_dma_control = 0;
986         u64 lpar_driver_info = 0;
987         u64 lpar_reports = 0;
988         u64 lpar_reports_size = 0;
989         u64 xdr_lpar;
990         int status;
991         unsigned long offset;
992         struct task_struct *task;
993
994         status = ps3_open_hv_device(dev);
995         if (status) {
996                 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
997                         __func__);
998                 goto err;
999         }
1000
1001         if (!ps3fb_mode)
1002                 ps3fb_mode = ps3av_get_mode();
1003         dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
1004
1005         if (ps3fb_mode > 0 &&
1006             !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
1007                 ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1008                 dev_dbg(&dev->core, "res_index:%d\n", ps3fb.res_index);
1009         } else
1010                 ps3fb.res_index = GPU_RES_INDEX;
1011
1012         atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1013         atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1014         init_waitqueue_head(&ps3fb.wait_vsync);
1015         ps3fb.num_frames = 1;
1016
1017         ps3fb_set_sync(&dev->core);
1018
1019         /* get gpu context handle */
1020         status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
1021                                          &ps3fb.memory_handle, &ddr_lpar);
1022         if (status) {
1023                 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1024                         __func__, status);
1025                 goto err;
1026         }
1027         dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1028
1029         status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1030                                           &ps3fb.context_handle,
1031                                           &lpar_dma_control, &lpar_driver_info,
1032                                           &lpar_reports, &lpar_reports_size);
1033         if (status) {
1034                 dev_err(&dev->core,
1035                         "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1036                         status);
1037                 goto err_gpu_memory_free;
1038         }
1039
1040         /* vsync interrupt */
1041         ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1042         if (!ps3fb.dinfo) {
1043                 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1044                 goto err_gpu_context_free;
1045         }
1046
1047         retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1048         if (retval)
1049                 goto err_iounmap_dinfo;
1050
1051         /* XDR frame buffer */
1052         ps3fb.xdr_ea = ps3fb_videomemory.address;
1053         xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1054
1055         /* Clear memory to prevent kernel info leakage into userspace */
1056         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1057
1058         /* The GPU command buffer is at the end of video memory */
1059         ps3fb.xdr_size = ps3fb_videomemory.size - GPU_CMD_BUF_SIZE;
1060
1061         retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1062         if (retval)
1063                 goto err_free_irq;
1064
1065         info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
1066         if (!info)
1067                 goto err_free_irq;
1068
1069         offset = VFB_OFF(ps3fb.res_index);
1070         info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
1071         info->fbops = &ps3fb_ops;
1072
1073         info->fix = ps3fb_fix;
1074         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea) + offset;
1075         info->fix.smem_len = ps3fb.xdr_size - offset;
1076         info->pseudo_palette = info->par;
1077         info->par = NULL;
1078         info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
1079
1080         retval = fb_alloc_cmap(&info->cmap, 256, 0);
1081         if (retval < 0)
1082                 goto err_framebuffer_release;
1083
1084         if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1085                           ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
1086                 retval = -EINVAL;
1087                 goto err_fb_dealloc;
1088         }
1089
1090         fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1091                                  &info->modelist);
1092
1093         retval = register_framebuffer(info);
1094         if (retval < 0)
1095                 goto err_fb_dealloc;
1096
1097         dev->core.driver_data = info;
1098
1099         dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1100                  dev_driver_string(info->dev), info->dev->bus_id,
1101                  ps3fb.xdr_size >> 10);
1102
1103         task = kthread_run(ps3fbd, info, DEVICE_NAME);
1104         if (IS_ERR(task)) {
1105                 retval = PTR_ERR(task);
1106                 goto err_unregister_framebuffer;
1107         }
1108
1109         ps3fb.task = task;
1110         ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1111
1112         return 0;
1113
1114 err_unregister_framebuffer:
1115         unregister_framebuffer(info);
1116 err_fb_dealloc:
1117         fb_dealloc_cmap(&info->cmap);
1118 err_framebuffer_release:
1119         framebuffer_release(info);
1120 err_free_irq:
1121         free_irq(ps3fb.irq_no, dev);
1122         ps3_irq_plug_destroy(ps3fb.irq_no);
1123 err_iounmap_dinfo:
1124         iounmap((u8 __iomem *)ps3fb.dinfo);
1125 err_gpu_context_free:
1126         lv1_gpu_context_free(ps3fb.context_handle);
1127 err_gpu_memory_free:
1128         lv1_gpu_memory_free(ps3fb.memory_handle);
1129 err:
1130         return retval;
1131 }
1132
1133 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1134 {
1135         int status;
1136         struct fb_info *info = dev->core.driver_data;
1137
1138         dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1139
1140         ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
1141         ps3fb.dinfo->irq.mask = 0;
1142
1143         if (info) {
1144                 unregister_framebuffer(info);
1145                 fb_dealloc_cmap(&info->cmap);
1146                 framebuffer_release(info);
1147         }
1148
1149         ps3av_register_flip_ctl(NULL, NULL);
1150         if (ps3fb.task) {
1151                 struct task_struct *task = ps3fb.task;
1152                 ps3fb.task = NULL;
1153                 kthread_stop(task);
1154         }
1155         if (ps3fb.irq_no) {
1156                 free_irq(ps3fb.irq_no, dev);
1157                 ps3_irq_plug_destroy(ps3fb.irq_no);
1158         }
1159         iounmap((u8 __iomem *)ps3fb.dinfo);
1160
1161         status = lv1_gpu_context_free(ps3fb.context_handle);
1162         if (status)
1163                 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1164                         status);
1165
1166         status = lv1_gpu_memory_free(ps3fb.memory_handle);
1167         if (status)
1168                 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1169                         status);
1170
1171         ps3_close_hv_device(dev);
1172         dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1173
1174         return 0;
1175 }
1176
1177 static struct ps3_system_bus_driver ps3fb_driver = {
1178         .match_id       = PS3_MATCH_ID_GRAPHICS,
1179         .core.name      = DEVICE_NAME,
1180         .core.owner     = THIS_MODULE,
1181         .probe          = ps3fb_probe,
1182         .remove         = ps3fb_shutdown,
1183         .shutdown       = ps3fb_shutdown,
1184 };
1185
1186 static int __init ps3fb_setup(void)
1187 {
1188         char *options;
1189
1190 #ifdef MODULE
1191         return 0;
1192 #endif
1193
1194         if (fb_get_options(DEVICE_NAME, &options))
1195                 return -ENXIO;
1196
1197         if (!options || !*options)
1198                 return 0;
1199
1200         while (1) {
1201                 char *this_opt = strsep(&options, ",");
1202
1203                 if (!this_opt)
1204                         break;
1205                 if (!*this_opt)
1206                         continue;
1207                 if (!strncmp(this_opt, "mode:", 5))
1208                         ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1209                 else
1210                         mode_option = this_opt;
1211         }
1212         return 0;
1213 }
1214
1215 static int __init ps3fb_init(void)
1216 {
1217         if (!ps3fb_videomemory.address ||  ps3fb_setup())
1218                 return -ENXIO;
1219
1220         return ps3_system_bus_driver_register(&ps3fb_driver);
1221 }
1222
1223 static void __exit ps3fb_exit(void)
1224 {
1225         pr_debug(" -> %s:%d\n", __func__, __LINE__);
1226         ps3_system_bus_driver_unregister(&ps3fb_driver);
1227         pr_debug(" <- %s:%d\n", __func__, __LINE__);
1228 }
1229
1230 module_init(ps3fb_init);
1231 module_exit(ps3fb_exit);
1232
1233 MODULE_LICENSE("GPL");
1234 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1235 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1236 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);