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ps3fb: do not print warnings on invalid frame numbers
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1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *      Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *      Copyright (C) 2002 James Simmons
12  *
13  *      Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/tty.h>
26 #include <linux/slab.h>
27 #include <linux/vmalloc.h>
28 #include <linux/delay.h>
29 #include <linux/interrupt.h>
30 #include <linux/console.h>
31 #include <linux/ioctl.h>
32 #include <linux/notifier.h>
33 #include <linux/reboot.h>
34 #include <linux/kthread.h>
35 #include <linux/freezer.h>
36
37 #include <linux/uaccess.h>
38 #include <linux/fb.h>
39 #include <linux/init.h>
40 #include <asm/time.h>
41
42 #include <asm/abs_addr.h>
43 #include <asm/lv1call.h>
44 #include <asm/ps3av.h>
45 #include <asm/ps3fb.h>
46 #include <asm/ps3.h>
47
48
49 #define DEVICE_NAME             "ps3fb"
50
51 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
52 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
53 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
54 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
55 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
56
57 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
58
59 #define L1GPU_DISPLAY_SYNC_HSYNC                1
60 #define L1GPU_DISPLAY_SYNC_VSYNC                2
61
62 #define DDR_SIZE                                (0)     /* used no ddr */
63 #define GPU_OFFSET                              (64 * 1024)
64 #define GPU_IOIF                                (0x0d000000UL)
65
66 #define PS3FB_FULL_MODE_BIT                     0x80
67
68 #define GPU_INTR_STATUS_VSYNC_0                 0       /* vsync on head A */
69 #define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
70 #define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
71 #define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
72 #define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
73 #define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
74
75 #define GPU_DRIVER_INFO_VERSION                 0x211
76
77 /* gpu internals */
78 struct display_head {
79         u64 be_time_stamp;
80         u32 status;
81         u32 offset;
82         u32 res1;
83         u32 res2;
84         u32 field;
85         u32 reserved1;
86
87         u64 res3;
88         u32 raster;
89
90         u64 vblank_count;
91         u32 field_vsync;
92         u32 reserved2;
93 };
94
95 struct gpu_irq {
96         u32 irq_outlet;
97         u32 status;
98         u32 mask;
99         u32 video_cause;
100         u32 graph_cause;
101         u32 user_cause;
102
103         u32 res1;
104         u64 res2;
105
106         u32 reserved[4];
107 };
108
109 struct gpu_driver_info {
110         u32 version_driver;
111         u32 version_gpu;
112         u32 memory_size;
113         u32 hardware_channel;
114
115         u32 nvcore_frequency;
116         u32 memory_frequency;
117
118         u32 reserved[1063];
119         struct display_head display_head[8];
120         struct gpu_irq irq;
121 };
122
123 struct ps3fb_priv {
124         unsigned int irq_no;
125
126         u64 context_handle, memory_handle;
127         void *xdr_ea;
128         struct gpu_driver_info *dinfo;
129         u32 res_index;
130
131         u64 vblank_count;       /* frame count */
132         wait_queue_head_t wait_vsync;
133
134         u32 num_frames;         /* num of frame buffers */
135         atomic_t ext_flip;      /* on/off flip with vsync */
136         atomic_t f_count;       /* fb_open count */
137         int is_blanked;
138         int is_kicked;
139         struct task_struct *task;
140 };
141 static struct ps3fb_priv ps3fb;
142
143 struct ps3fb_res_table {
144         u32 xres;
145         u32 yres;
146         u32 xoff;
147         u32 yoff;
148         u32 type;
149 };
150 #define PS3FB_RES_FULL 1
151 static const struct ps3fb_res_table ps3fb_res[] = {
152         /* res_x,y   margin_x,y  full */
153         {  720,  480,  72,  48 , 0},
154         {  720,  576,  72,  58 , 0},
155         { 1280,  720,  78,  38 , 0},
156         { 1920, 1080, 116,  58 , 0},
157         /* full mode */
158         {  720,  480,   0,   0 , PS3FB_RES_FULL},
159         {  720,  576,   0,   0 , PS3FB_RES_FULL},
160         { 1280,  720,   0,   0 , PS3FB_RES_FULL},
161         { 1920, 1080,   0,   0 , PS3FB_RES_FULL},
162         /* vesa: normally full mode */
163         { 1280,  768,   0,   0 , 0},
164         { 1280, 1024,   0,   0 , 0},
165         { 1920, 1200,   0,   0 , 0},
166         {    0,    0,   0,   0 , 0} };
167
168 /* default resolution */
169 #define GPU_RES_INDEX   0               /* 720 x 480 */
170
171 static const struct fb_videomode ps3fb_modedb[] = {
172     /* 60 Hz broadcast modes (modes "1" to "5") */
173     {
174         /* 480i */
175         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
176         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
177     },    {
178         /* 480p */
179         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
180         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
181     },    {
182         /* 720p */
183         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
184         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
185     },    {
186         /* 1080i */
187         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
188         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
189     },    {
190         /* 1080p */
191         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
192         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
193     },
194
195     /* 50 Hz broadcast modes (modes "6" to "10") */
196     {
197         /* 576i */
198         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
199         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
200     },    {
201         /* 576p */
202         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
203         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
204     },    {
205         /* 720p */
206         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
207         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
208     },    {
209         /* 1080 */
210         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
211         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
212     },    {
213         /* 1080p */
214         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
215         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
216     },
217
218     /* VESA modes (modes "11" to "13") */
219     {
220         /* WXGA */
221         "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
222         0, FB_VMODE_NONINTERLACED,
223         FB_MODE_IS_VESA
224     }, {
225         /* SXGA */
226         "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
227         FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
228         FB_MODE_IS_VESA
229     }, {
230         /* WUXGA */
231         "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
232         FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
233         FB_MODE_IS_VESA
234     },
235
236     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
237     {
238         /* 480if */
239         "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
240         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
241     }, {
242         /* 480pf */
243         "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
244         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
245     }, {
246         /* 720pf */
247         "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
248         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
249     }, {
250         /* 1080if */
251         "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
252         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
253     }, {
254         /* 1080pf */
255         "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
256         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
257     },
258
259     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
260     {
261         /* 576if */
262         "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
263         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
264     }, {
265         /* 576pf */
266         "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
267         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
268     }, {
269         /* 720pf */
270         "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
271         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
272     }, {
273         /* 1080if */
274         "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
275         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
276     }, {
277         /* 1080pf */
278         "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
279         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
280     }
281 };
282
283
284 #define HEAD_A
285 #define HEAD_B
286
287 #define X_OFF(i)        (ps3fb_res[i].xoff)     /* left/right margin (pixel) */
288 #define Y_OFF(i)        (ps3fb_res[i].yoff)     /* top/bottom margin (pixel) */
289 #define WIDTH(i)        (ps3fb_res[i].xres)     /* width of FB */
290 #define HEIGHT(i)       (ps3fb_res[i].yres)     /* height of FB */
291 #define BPP     4               /* number of bytes per pixel */
292 #define VP_OFF(i)       (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
293 #define FB_OFF(i)       (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
294
295 static int ps3fb_mode;
296 module_param(ps3fb_mode, int, 0);
297
298 static char *mode_option __devinitdata;
299
300 static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
301 {
302         int full_mode;
303         unsigned int i;
304         u32 x, y, f;
305
306         full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
307         for (i = 0;; i++) {
308                 x = ps3fb_res[i].xres;
309                 y = ps3fb_res[i].yres;
310                 f = ps3fb_res[i].type;
311
312                 if (!x) {
313                         pr_debug("ERROR: ps3fb_get_res_table()\n");
314                         return -1;
315                 }
316
317                 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
318                         continue;
319
320                 if (x == xres && (yres == 0 || y == yres))
321                         break;
322
323                 x = x - 2 * ps3fb_res[i].xoff;
324                 y = y - 2 * ps3fb_res[i].yoff;
325                 if (x == xres && (yres == 0 || y == yres))
326                         break;
327         }
328         return i;
329 }
330
331 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
332                                     u32 *line_length)
333 {
334         unsigned int i, mode;
335
336         for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
337                 if (var->xres == ps3fb_modedb[i].xres &&
338                     var->yres == ps3fb_modedb[i].yres &&
339                     var->pixclock == ps3fb_modedb[i].pixclock &&
340                     var->hsync_len == ps3fb_modedb[i].hsync_len &&
341                     var->vsync_len == ps3fb_modedb[i].vsync_len &&
342                     var->left_margin == ps3fb_modedb[i].left_margin &&
343                     var->right_margin == ps3fb_modedb[i].right_margin &&
344                     var->upper_margin == ps3fb_modedb[i].upper_margin &&
345                     var->lower_margin == ps3fb_modedb[i].lower_margin &&
346                     var->sync == ps3fb_modedb[i].sync &&
347                     (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
348                         /* Cropped broadcast modes use the full line_length */
349                         *line_length =
350                             ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
351                         /* Full broadcast modes have the full mode bit set */
352                         mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
353
354                         pr_debug("ps3fb_find_mode: mode %u\n", mode);
355                         return mode;
356                 }
357
358         pr_debug("ps3fb_find_mode: mode not found\n");
359         return 0;
360
361 }
362
363 static const struct fb_videomode *ps3fb_default_mode(void)
364 {
365         u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
366         u32 flags;
367
368         if (mode < 1 || mode > 13)
369                 return NULL;
370
371         flags = ps3fb_mode & ~PS3AV_MODE_MASK;
372
373         if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
374                 /* Full broadcast mode */
375                 return &ps3fb_modedb[mode + 12];
376         }
377
378         return &ps3fb_modedb[mode - 1];
379 }
380
381 static int ps3fb_sync(struct fb_info *info, u32 frame)
382 {
383         int i, status;
384         u32 xres, yres;
385         u64 fb_ioif, offset;
386
387         i = ps3fb.res_index;
388         xres = ps3fb_res[i].xres;
389         yres = ps3fb_res[i].yres;
390
391         if (frame > ps3fb.num_frames - 1) {
392                 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
393                         __func__, frame);
394                 return -EINVAL;
395         }
396         offset = xres * yres * BPP * frame;
397
398         fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
399         status = lv1_gpu_context_attribute(ps3fb.context_handle,
400                                            L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
401                                            offset, fb_ioif,
402                                            L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
403                                            (xres << 16) | yres,
404                                            xres * BPP); /* line_length */
405         if (status)
406                 dev_err(info->device,
407                         "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
408                         __func__, status);
409 #ifdef HEAD_A
410         status = lv1_gpu_context_attribute(ps3fb.context_handle,
411                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
412                                            0, offset, 0, 0);
413         if (status)
414                 dev_err(info->device,
415                         "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
416                         __func__, status);
417 #endif
418 #ifdef HEAD_B
419         status = lv1_gpu_context_attribute(ps3fb.context_handle,
420                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
421                                            1, offset, 0, 0);
422         if (status)
423                 dev_err(info->device,
424                         "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
425                         __func__, status);
426 #endif
427         return 0;
428 }
429
430
431 static int ps3fb_open(struct fb_info *info, int user)
432 {
433         atomic_inc(&ps3fb.f_count);
434         return 0;
435 }
436
437 static int ps3fb_release(struct fb_info *info, int user)
438 {
439         if (atomic_dec_and_test(&ps3fb.f_count)) {
440                 if (atomic_read(&ps3fb.ext_flip)) {
441                         atomic_set(&ps3fb.ext_flip, 0);
442                         ps3fb_sync(info, 0);    /* single buffer */
443                 }
444         }
445         return 0;
446 }
447
448     /*
449      *  Setting the video mode has been split into two parts.
450      *  First part, xxxfb_check_var, must not write anything
451      *  to hardware, it should only verify and adjust var.
452      *  This means it doesn't alter par but it does use hardware
453      *  data from it to check this var.
454      */
455
456 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
457 {
458         u32 line_length;
459         int mode;
460         int i;
461
462         dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
463                 info->var.xres);
464         dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
465                 info->var.yres);
466
467         /* FIXME For now we do exact matches only */
468         mode = ps3fb_find_mode(var, &line_length);
469         if (!mode)
470                 return -EINVAL;
471
472         /*
473          *  FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
474          *  as FB_VMODE_SMOOTH_XPAN is only used internally
475          */
476
477         if (var->vmode & FB_VMODE_CONUPDATE) {
478                 var->vmode |= FB_VMODE_YWRAP;
479                 var->xoffset = info->var.xoffset;
480                 var->yoffset = info->var.yoffset;
481         }
482
483         /* Virtual screen and panning are not supported */
484         if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
485             var->xoffset || var->yoffset) {
486                 dev_dbg(info->device,
487                         "Virtual screen and panning are not supported\n");
488                 return -EINVAL;
489         }
490
491         var->xres_virtual = var->xres;
492         var->yres_virtual = var->yres;
493
494         /* We support ARGB8888 only */
495         if (var->bits_per_pixel > 32 || var->grayscale ||
496             var->red.offset > 16 || var->green.offset > 8 ||
497             var->blue.offset > 0 || var->transp.offset > 24 ||
498             var->red.length > 8 || var->green.length > 8 ||
499             var->blue.length > 8 || var->transp.length > 8 ||
500             var->red.msb_right || var->green.msb_right ||
501             var->blue.msb_right || var->transp.msb_right || var->nonstd) {
502                 dev_dbg(info->device, "We support ARGB8888 only\n");
503                 return -EINVAL;
504         }
505
506         var->bits_per_pixel = 32;
507         var->red.offset = 16;
508         var->green.offset = 8;
509         var->blue.offset = 0;
510         var->transp.offset = 24;
511         var->red.length = 8;
512         var->green.length = 8;
513         var->blue.length = 8;
514         var->transp.length = 8;
515         var->red.msb_right = 0;
516         var->green.msb_right = 0;
517         var->blue.msb_right = 0;
518         var->transp.msb_right = 0;
519
520         /* Rotation is not supported */
521         if (var->rotate) {
522                 dev_dbg(info->device, "Rotation is not supported\n");
523                 return -EINVAL;
524         }
525
526         /* Memory limit */
527         i = ps3fb_get_res_table(var->xres, var->yres, mode);
528         if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
529                 dev_dbg(info->device, "Not enough memory\n");
530                 return -ENOMEM;
531         }
532
533         var->height = -1;
534         var->width = -1;
535
536         return 0;
537 }
538
539     /*
540      * This routine actually sets the video mode.
541      */
542
543 static int ps3fb_set_par(struct fb_info *info)
544 {
545         unsigned int mode;
546         int i;
547         unsigned long offset;
548
549         dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
550                 info->var.xres, info->var.xres_virtual,
551                 info->var.yres, info->var.yres_virtual, info->var.pixclock);
552
553         mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
554         if (!mode)
555                 return -EINVAL;
556
557         i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
558         ps3fb.res_index = i;
559
560         offset = FB_OFF(i) + VP_OFF(i);
561         info->fix.smem_len = ps3fb_videomemory.size - offset;
562         info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
563         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
564
565         ps3fb.num_frames = ps3fb_videomemory.size/
566                            (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
567
568         /* Keep the special bits we cannot set using fb_var_screeninfo */
569         ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
570
571         if (ps3av_set_video_mode(ps3fb_mode))
572                 return -EINVAL;
573
574         return 0;
575 }
576
577     /*
578      *  Set a single color register. The values supplied are already
579      *  rounded down to the hardware's capabilities (according to the
580      *  entries in the var structure). Return != 0 for invalid regno.
581      */
582
583 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
584                            unsigned int green, unsigned int blue,
585                            unsigned int transp, struct fb_info *info)
586 {
587         if (regno >= 16)
588                 return 1;
589
590         red >>= 8;
591         green >>= 8;
592         blue >>= 8;
593         transp >>= 8;
594
595         ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
596                                                green << 8 | blue;
597         return 0;
598 }
599
600     /*
601      *  As we have a virtual frame buffer, we need our own mmap function
602      */
603
604 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
605 {
606         unsigned long size, offset;
607         int i;
608
609         i = ps3fb_get_res_table(info->var.xres, info->var.yres, ps3fb_mode);
610         if (i == -1)
611                 return -EINVAL;
612
613         size = vma->vm_end - vma->vm_start;
614         offset = vma->vm_pgoff << PAGE_SHIFT;
615         if (offset + size > info->fix.smem_len)
616                 return -EINVAL;
617
618         offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
619         if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
620                             size, vma->vm_page_prot))
621                 return -EAGAIN;
622
623         dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
624                 offset, vma->vm_start);
625         return 0;
626 }
627
628     /*
629      * Blank the display
630      */
631
632 static int ps3fb_blank(int blank, struct fb_info *info)
633 {
634         int retval;
635
636         dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
637         switch (blank) {
638         case FB_BLANK_POWERDOWN:
639         case FB_BLANK_HSYNC_SUSPEND:
640         case FB_BLANK_VSYNC_SUSPEND:
641         case FB_BLANK_NORMAL:
642                 retval = ps3av_video_mute(1);   /* mute on */
643                 if (!retval)
644                         ps3fb.is_blanked = 1;
645                 break;
646
647         default:                /* unblank */
648                 retval = ps3av_video_mute(0);   /* mute off */
649                 if (!retval)
650                         ps3fb.is_blanked = 0;
651                 break;
652         }
653         return retval;
654 }
655
656 static int ps3fb_get_vblank(struct fb_vblank *vblank)
657 {
658         memset(vblank, 0, sizeof(&vblank));
659         vblank->flags = FB_VBLANK_HAVE_VSYNC;
660         return 0;
661 }
662
663 int ps3fb_wait_for_vsync(u32 crtc)
664 {
665         int ret;
666         u64 count;
667
668         count = ps3fb.vblank_count;
669         ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
670                                                count != ps3fb.vblank_count,
671                                                HZ / 10);
672         if (!ret)
673                 return -ETIMEDOUT;
674
675         return 0;
676 }
677
678 EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
679
680 void ps3fb_flip_ctl(int on, void *data)
681 {
682         struct ps3fb_priv *priv = data;
683         if (on)
684                 atomic_dec_if_positive(&priv->ext_flip);
685         else
686                 atomic_inc(&priv->ext_flip);
687 }
688
689
690     /*
691      * ioctl
692      */
693
694 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
695                        unsigned long arg)
696 {
697         void __user *argp = (void __user *)arg;
698         u32 val, old_mode;
699         int retval = -EFAULT;
700
701         switch (cmd) {
702         case FBIOGET_VBLANK:
703                 {
704                         struct fb_vblank vblank;
705                         dev_dbg(info->device, "FBIOGET_VBLANK:\n");
706                         retval = ps3fb_get_vblank(&vblank);
707                         if (retval)
708                                 break;
709
710                         if (copy_to_user(argp, &vblank, sizeof(vblank)))
711                                 retval = -EFAULT;
712                         break;
713                 }
714
715         case FBIO_WAITFORVSYNC:
716                 {
717                         u32 crt;
718                         dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
719                         if (get_user(crt, (u32 __user *) arg))
720                                 break;
721
722                         retval = ps3fb_wait_for_vsync(crt);
723                         break;
724                 }
725
726         case PS3FB_IOCTL_SETMODE:
727                 {
728                         const struct fb_videomode *mode;
729                         struct fb_var_screeninfo var;
730
731                         if (copy_from_user(&val, argp, sizeof(val)))
732                                 break;
733
734                         if (!(val & PS3AV_MODE_MASK)) {
735                                 u32 id = ps3av_get_auto_mode();
736                                 if (id > 0)
737                                         val = (val & ~PS3AV_MODE_MASK) | id;
738                         }
739                         dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
740                         retval = -EINVAL;
741                         old_mode = ps3fb_mode;
742                         ps3fb_mode = val;
743                         mode = ps3fb_default_mode();
744                         if (mode) {
745                                 var = info->var;
746                                 fb_videomode_to_var(&var, mode);
747                                 acquire_console_sem();
748                                 info->flags |= FBINFO_MISC_USEREVENT;
749                                 /* Force, in case only special bits changed */
750                                 var.activate |= FB_ACTIVATE_FORCE;
751                                 retval = fb_set_var(info, &var);
752                                 info->flags &= ~FBINFO_MISC_USEREVENT;
753                                 release_console_sem();
754                         }
755                         if (retval)
756                                 ps3fb_mode = old_mode;
757                         break;
758                 }
759
760         case PS3FB_IOCTL_GETMODE:
761                 val = ps3av_get_mode();
762                 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
763                 if (!copy_to_user(argp, &val, sizeof(val)))
764                         retval = 0;
765                 break;
766
767         case PS3FB_IOCTL_SCREENINFO:
768                 {
769                         struct ps3fb_ioctl_res res;
770                         int i = ps3fb.res_index;
771                         dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
772                         res.xres = ps3fb_res[i].xres;
773                         res.yres = ps3fb_res[i].yres;
774                         res.xoff = ps3fb_res[i].xoff;
775                         res.yoff = ps3fb_res[i].yoff;
776                         res.num_frames = ps3fb.num_frames;
777                         if (!copy_to_user(argp, &res, sizeof(res)))
778                                 retval = 0;
779                         break;
780                 }
781
782         case PS3FB_IOCTL_ON:
783                 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
784                 atomic_inc(&ps3fb.ext_flip);
785                 retval = 0;
786                 break;
787
788         case PS3FB_IOCTL_OFF:
789                 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
790                 atomic_dec_if_positive(&ps3fb.ext_flip);
791                 retval = 0;
792                 break;
793
794         case PS3FB_IOCTL_FSEL:
795                 if (copy_from_user(&val, argp, sizeof(val)))
796                         break;
797
798                 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
799                 retval = ps3fb_sync(info, val);
800                 break;
801
802         default:
803                 retval = -ENOIOCTLCMD;
804                 break;
805         }
806         return retval;
807 }
808
809 static int ps3fbd(void *arg)
810 {
811         struct fb_info *info = arg;
812
813         set_freezable();
814         while (!kthread_should_stop()) {
815                 try_to_freeze();
816                 set_current_state(TASK_INTERRUPTIBLE);
817                 if (ps3fb.is_kicked) {
818                         ps3fb.is_kicked = 0;
819                         ps3fb_sync(info, 0);    /* single buffer */
820                 }
821                 schedule();
822         }
823         return 0;
824 }
825
826 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
827 {
828         struct device *dev = ptr;
829         u64 v1;
830         int status;
831         struct display_head *head = &ps3fb.dinfo->display_head[1];
832
833         status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
834         if (status) {
835                 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
836                         status);
837                 return IRQ_NONE;
838         }
839
840         if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
841                 /* VSYNC */
842                 ps3fb.vblank_count = head->vblank_count;
843                 if (ps3fb.task && !ps3fb.is_blanked &&
844                     !atomic_read(&ps3fb.ext_flip)) {
845                         ps3fb.is_kicked = 1;
846                         wake_up_process(ps3fb.task);
847                 }
848                 wake_up_interruptible(&ps3fb.wait_vsync);
849         }
850
851         return IRQ_HANDLED;
852 }
853
854
855 static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
856                                 struct device *dev)
857 {
858         int error;
859
860         dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
861         dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
862         dev_dbg(dev,
863                 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
864                 "mem_freq:%d\n",
865                 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
866                 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
867
868         if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
869                 dev_err(dev, "%s: version_driver err:%x\n", __func__,
870                         dinfo->version_driver);
871                 return -EINVAL;
872         }
873
874         error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
875                                    &ps3fb.irq_no);
876         if (error) {
877                 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
878                 return error;
879         }
880
881         error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
882                             DEVICE_NAME, dev);
883         if (error) {
884                 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
885                 ps3_irq_plug_destroy(ps3fb.irq_no);
886                 return error;
887         }
888
889         dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
890                           (1 << GPU_INTR_STATUS_FLIP_1);
891         return 0;
892 }
893
894 static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
895 {
896         int status;
897
898         status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
899                                        xdr_lpar, ps3fb_videomemory.size, 0);
900         if (status) {
901                 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
902                         __func__, status);
903                 return -ENXIO;
904         }
905         dev_dbg(dev,
906                 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
907                 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
908                 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
909
910         status = lv1_gpu_context_attribute(ps3fb.context_handle,
911                                            L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
912                                            xdr_lpar, ps3fb_videomemory.size,
913                                            GPU_IOIF, 0);
914         if (status) {
915                 dev_err(dev,
916                         "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
917                         __func__, status);
918                 return -ENXIO;
919         }
920         return 0;
921 }
922
923 static struct fb_ops ps3fb_ops = {
924         .fb_open        = ps3fb_open,
925         .fb_release     = ps3fb_release,
926         .fb_read        = fb_sys_read,
927         .fb_write       = fb_sys_write,
928         .fb_check_var   = ps3fb_check_var,
929         .fb_set_par     = ps3fb_set_par,
930         .fb_setcolreg   = ps3fb_setcolreg,
931         .fb_fillrect    = sys_fillrect,
932         .fb_copyarea    = sys_copyarea,
933         .fb_imageblit   = sys_imageblit,
934         .fb_mmap        = ps3fb_mmap,
935         .fb_blank       = ps3fb_blank,
936         .fb_ioctl       = ps3fb_ioctl,
937         .fb_compat_ioctl = ps3fb_ioctl
938 };
939
940 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
941         .id =           DEVICE_NAME,
942         .type =         FB_TYPE_PACKED_PIXELS,
943         .visual =       FB_VISUAL_TRUECOLOR,
944         .accel =        FB_ACCEL_NONE,
945 };
946
947 static int ps3fb_set_sync(struct device *dev)
948 {
949         int status;
950
951 #ifdef HEAD_A
952         status = lv1_gpu_context_attribute(0x0,
953                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
954                                            0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
955         if (status) {
956                 dev_err(dev,
957                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
958                         "%d\n",
959                         __func__, status);
960                 return -1;
961         }
962 #endif
963 #ifdef HEAD_B
964         status = lv1_gpu_context_attribute(0x0,
965                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
966                                            1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
967
968         if (status) {
969                 dev_err(dev,
970                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
971                         "%d\n",
972                         __func__, status);
973                 return -1;
974         }
975 #endif
976         return 0;
977 }
978
979 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
980 {
981         struct fb_info *info;
982         int retval = -ENOMEM;
983         u32 xres, yres;
984         u64 ddr_lpar = 0;
985         u64 lpar_dma_control = 0;
986         u64 lpar_driver_info = 0;
987         u64 lpar_reports = 0;
988         u64 lpar_reports_size = 0;
989         u64 xdr_lpar;
990         int status;
991         unsigned long offset;
992         struct task_struct *task;
993
994         status = ps3_open_hv_device(dev);
995         if (status) {
996                 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
997                         __func__);
998                 goto err;
999         }
1000
1001         if (!ps3fb_mode)
1002                 ps3fb_mode = ps3av_get_mode();
1003         dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
1004
1005         if (ps3fb_mode > 0 &&
1006             !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
1007                 ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1008                 dev_dbg(&dev->core, "res_index:%d\n", ps3fb.res_index);
1009         } else
1010                 ps3fb.res_index = GPU_RES_INDEX;
1011
1012         atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1013         atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1014         init_waitqueue_head(&ps3fb.wait_vsync);
1015         ps3fb.num_frames = 1;
1016
1017         ps3fb_set_sync(&dev->core);
1018
1019         /* get gpu context handle */
1020         status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
1021                                          &ps3fb.memory_handle, &ddr_lpar);
1022         if (status) {
1023                 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1024                         __func__, status);
1025                 goto err;
1026         }
1027         dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1028
1029         status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1030                                           &ps3fb.context_handle,
1031                                           &lpar_dma_control, &lpar_driver_info,
1032                                           &lpar_reports, &lpar_reports_size);
1033         if (status) {
1034                 dev_err(&dev->core,
1035                         "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1036                         status);
1037                 goto err_gpu_memory_free;
1038         }
1039
1040         /* vsync interrupt */
1041         ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1042         if (!ps3fb.dinfo) {
1043                 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1044                 goto err_gpu_context_free;
1045         }
1046
1047         retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1048         if (retval)
1049                 goto err_iounmap_dinfo;
1050
1051         /* xdr frame buffer */
1052         ps3fb.xdr_ea = ps3fb_videomemory.address;
1053         xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1054         retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1055         if (retval)
1056                 goto err_free_irq;
1057
1058         /*
1059          * ps3fb must clear memory to prevent kernel info
1060          * leakage into userspace
1061          */
1062         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1063         info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
1064         if (!info)
1065                 goto err_free_irq;
1066
1067         offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
1068         info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
1069         info->fbops = &ps3fb_ops;
1070
1071         info->fix = ps3fb_fix;
1072         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1073         info->fix.smem_len = ps3fb_videomemory.size - offset;
1074         info->pseudo_palette = info->par;
1075         info->par = NULL;
1076         info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
1077
1078         retval = fb_alloc_cmap(&info->cmap, 256, 0);
1079         if (retval < 0)
1080                 goto err_framebuffer_release;
1081
1082         if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1083                           ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
1084                 retval = -EINVAL;
1085                 goto err_fb_dealloc;
1086         }
1087
1088         fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1089                                  &info->modelist);
1090
1091         retval = register_framebuffer(info);
1092         if (retval < 0)
1093                 goto err_fb_dealloc;
1094
1095         dev->core.driver_data = info;
1096
1097         dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1098                  dev_driver_string(info->dev), info->dev->bus_id,
1099                  ps3fb_videomemory.size >> 10);
1100
1101         task = kthread_run(ps3fbd, info, DEVICE_NAME);
1102         if (IS_ERR(task)) {
1103                 retval = PTR_ERR(task);
1104                 goto err_unregister_framebuffer;
1105         }
1106
1107         ps3fb.task = task;
1108         ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1109
1110         return 0;
1111
1112 err_unregister_framebuffer:
1113         unregister_framebuffer(info);
1114 err_fb_dealloc:
1115         fb_dealloc_cmap(&info->cmap);
1116 err_framebuffer_release:
1117         framebuffer_release(info);
1118 err_free_irq:
1119         free_irq(ps3fb.irq_no, dev);
1120         ps3_irq_plug_destroy(ps3fb.irq_no);
1121 err_iounmap_dinfo:
1122         iounmap((u8 __iomem *)ps3fb.dinfo);
1123 err_gpu_context_free:
1124         lv1_gpu_context_free(ps3fb.context_handle);
1125 err_gpu_memory_free:
1126         lv1_gpu_memory_free(ps3fb.memory_handle);
1127 err:
1128         return retval;
1129 }
1130
1131 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1132 {
1133         int status;
1134         struct fb_info *info = dev->core.driver_data;
1135
1136         dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1137
1138         ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
1139         ps3fb.dinfo->irq.mask = 0;
1140
1141         if (info) {
1142                 unregister_framebuffer(info);
1143                 fb_dealloc_cmap(&info->cmap);
1144                 framebuffer_release(info);
1145         }
1146
1147         ps3av_register_flip_ctl(NULL, NULL);
1148         if (ps3fb.task) {
1149                 struct task_struct *task = ps3fb.task;
1150                 ps3fb.task = NULL;
1151                 kthread_stop(task);
1152         }
1153         if (ps3fb.irq_no) {
1154                 free_irq(ps3fb.irq_no, dev);
1155                 ps3_irq_plug_destroy(ps3fb.irq_no);
1156         }
1157         iounmap((u8 __iomem *)ps3fb.dinfo);
1158
1159         status = lv1_gpu_context_free(ps3fb.context_handle);
1160         if (status)
1161                 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1162                         status);
1163
1164         status = lv1_gpu_memory_free(ps3fb.memory_handle);
1165         if (status)
1166                 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1167                         status);
1168
1169         ps3_close_hv_device(dev);
1170         dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1171
1172         return 0;
1173 }
1174
1175 static struct ps3_system_bus_driver ps3fb_driver = {
1176         .match_id       = PS3_MATCH_ID_GRAPHICS,
1177         .core.name      = DEVICE_NAME,
1178         .core.owner     = THIS_MODULE,
1179         .probe          = ps3fb_probe,
1180         .remove         = ps3fb_shutdown,
1181         .shutdown       = ps3fb_shutdown,
1182 };
1183
1184 static int __init ps3fb_setup(void)
1185 {
1186         char *options;
1187
1188 #ifdef MODULE
1189         return 0;
1190 #endif
1191
1192         if (fb_get_options(DEVICE_NAME, &options))
1193                 return -ENXIO;
1194
1195         if (!options || !*options)
1196                 return 0;
1197
1198         while (1) {
1199                 char *this_opt = strsep(&options, ",");
1200
1201                 if (!this_opt)
1202                         break;
1203                 if (!*this_opt)
1204                         continue;
1205                 if (!strncmp(this_opt, "mode:", 5))
1206                         ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1207                 else
1208                         mode_option = this_opt;
1209         }
1210         return 0;
1211 }
1212
1213 static int __init ps3fb_init(void)
1214 {
1215         if (!ps3fb_videomemory.address ||  ps3fb_setup())
1216                 return -ENXIO;
1217
1218         return ps3_system_bus_driver_register(&ps3fb_driver);
1219 }
1220
1221 static void __exit ps3fb_exit(void)
1222 {
1223         pr_debug(" -> %s:%d\n", __func__, __LINE__);
1224         ps3_system_bus_driver_unregister(&ps3fb_driver);
1225         pr_debug(" <- %s:%d\n", __func__, __LINE__);
1226 }
1227
1228 module_init(ps3fb_init);
1229 module_exit(ps3fb_exit);
1230
1231 MODULE_LICENSE("GPL");
1232 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1233 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1234 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);