]> www.pilppa.org Git - linux-2.6-omap-h63xx.git/blob - drivers/video/ps3fb.c
1f982bd6cc177bf83042877c23bd292272893087
[linux-2.6-omap-h63xx.git] / drivers / video / ps3fb.c
1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *      Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *      Copyright (C) 2002 James Simmons
12  *
13  *      Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
38 #include <asm/ps3.h>
39
40
41 #define DEVICE_NAME             "ps3fb"
42
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
48
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
50
51 #define L1GPU_DISPLAY_SYNC_HSYNC                1
52 #define L1GPU_DISPLAY_SYNC_VSYNC                2
53
54 #define GPU_CMD_BUF_SIZE                        (2 * 1024 * 1024)
55 #define GPU_FB_START                            (64 * 1024)
56 #define GPU_IOIF                                (0x0d000000UL)
57 #define GPU_ALIGN_UP(x)                         _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH                     (65536 - 64)
59
60 #define PS3FB_FULL_MODE_BIT                     0x80
61
62 #define GPU_INTR_STATUS_VSYNC_0                 0       /* vsync on head A */
63 #define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
64 #define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
65 #define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
66 #define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
67 #define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
68
69 #define GPU_DRIVER_INFO_VERSION                 0x211
70
71 /* gpu internals */
72 struct display_head {
73         u64 be_time_stamp;
74         u32 status;
75         u32 offset;
76         u32 res1;
77         u32 res2;
78         u32 field;
79         u32 reserved1;
80
81         u64 res3;
82         u32 raster;
83
84         u64 vblank_count;
85         u32 field_vsync;
86         u32 reserved2;
87 };
88
89 struct gpu_irq {
90         u32 irq_outlet;
91         u32 status;
92         u32 mask;
93         u32 video_cause;
94         u32 graph_cause;
95         u32 user_cause;
96
97         u32 res1;
98         u64 res2;
99
100         u32 reserved[4];
101 };
102
103 struct gpu_driver_info {
104         u32 version_driver;
105         u32 version_gpu;
106         u32 memory_size;
107         u32 hardware_channel;
108
109         u32 nvcore_frequency;
110         u32 memory_frequency;
111
112         u32 reserved[1063];
113         struct display_head display_head[8];
114         struct gpu_irq irq;
115 };
116
117 struct ps3fb_priv {
118         unsigned int irq_no;
119
120         u64 context_handle, memory_handle;
121         void *xdr_ea;
122         size_t xdr_size;
123         struct gpu_driver_info *dinfo;
124
125         u64 vblank_count;       /* frame count */
126         wait_queue_head_t wait_vsync;
127
128         atomic_t ext_flip;      /* on/off flip with vsync */
129         atomic_t f_count;       /* fb_open count */
130         int is_blanked;
131         int is_kicked;
132         struct task_struct *task;
133 };
134 static struct ps3fb_priv ps3fb;
135
136 struct ps3fb_par {
137         u32 pseudo_palette[16];
138         int mode_id, new_mode_id;
139         int res_index;
140         unsigned int num_frames;        /* num of frame buffers */
141         unsigned int width;
142         unsigned int height;
143         unsigned long full_offset;      /* start of fullscreen DDR fb */
144         unsigned long fb_offset;        /* start of actual DDR fb */
145         unsigned long pan_offset;
146 };
147
148 struct ps3fb_res_table {
149         u32 xres;
150         u32 yres;
151         u32 xoff;
152         u32 yoff;
153         u32 type;
154 };
155 #define PS3FB_RES_FULL 1
156 static const struct ps3fb_res_table ps3fb_res[] = {
157         /* res_x,y   margin_x,y  full */
158         {  720,  480,  72,  48 , 0},
159         {  720,  576,  72,  58 , 0},
160         { 1280,  720,  78,  38 , 0},
161         { 1920, 1080, 116,  58 , 0},
162         /* full mode */
163         {  720,  480,   0,   0 , PS3FB_RES_FULL},
164         {  720,  576,   0,   0 , PS3FB_RES_FULL},
165         { 1280,  720,   0,   0 , PS3FB_RES_FULL},
166         { 1920, 1080,   0,   0 , PS3FB_RES_FULL},
167         /* vesa: normally full mode */
168         { 1280,  768,   0,   0 , 0},
169         { 1280, 1024,   0,   0 , 0},
170         { 1920, 1200,   0,   0 , 0},
171         {    0,    0,   0,   0 , 0} };
172
173 /* default resolution */
174 #define GPU_RES_INDEX   0               /* 720 x 480 */
175
176 static const struct fb_videomode ps3fb_modedb[] = {
177     /* 60 Hz broadcast modes (modes "1" to "5") */
178     {
179         /* 480i */
180         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
181         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
182     },    {
183         /* 480p */
184         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
185         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186     },    {
187         /* 720p */
188         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
189         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
190     },    {
191         /* 1080i */
192         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
193         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
194     },    {
195         /* 1080p */
196         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
197         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
198     },
199
200     /* 50 Hz broadcast modes (modes "6" to "10") */
201     {
202         /* 576i */
203         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
204         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
205     },    {
206         /* 576p */
207         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
208         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
209     },    {
210         /* 720p */
211         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
212         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
213     },    {
214         /* 1080 */
215         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
216         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
217     },    {
218         /* 1080p */
219         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
220         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
221     },
222
223     /* VESA modes (modes "11" to "13") */
224     {
225         /* WXGA */
226         "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
227         0, FB_VMODE_NONINTERLACED,
228         FB_MODE_IS_VESA
229     }, {
230         /* SXGA */
231         "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
232         FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
233         FB_MODE_IS_VESA
234     }, {
235         /* WUXGA */
236         "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
237         FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
238         FB_MODE_IS_VESA
239     },
240
241     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
242     {
243         /* 480if */
244         "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
245         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
246     }, {
247         /* 480pf */
248         "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
249         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
250     }, {
251         /* 720pf */
252         "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
253         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
254     }, {
255         /* 1080if */
256         "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
257         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
258     }, {
259         /* 1080pf */
260         "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
261         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
262     },
263
264     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
265     {
266         /* 576if */
267         "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
268         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
269     }, {
270         /* 576pf */
271         "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
272         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
273     }, {
274         /* 720pf */
275         "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
276         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
277     }, {
278         /* 1080if */
279         "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
280         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
281     }, {
282         /* 1080pf */
283         "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
284         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
285     }
286 };
287
288
289 #define HEAD_A
290 #define HEAD_B
291
292 #define X_OFF(i)        (ps3fb_res[i].xoff)     /* left/right margin (pixel) */
293 #define Y_OFF(i)        (ps3fb_res[i].yoff)     /* top/bottom margin (pixel) */
294 #define WIDTH(i)        (ps3fb_res[i].xres)     /* width of FB */
295 #define HEIGHT(i)       (ps3fb_res[i].yres)     /* height of FB */
296 #define BPP             4                       /* number of bytes per pixel */
297
298 /* Start of the virtual frame buffer (relative to fullscreen ) */
299 #define VP_OFF(i)       ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
300
301
302 static int ps3fb_mode;
303 module_param(ps3fb_mode, int, 0);
304
305 static char *mode_option __devinitdata;
306
307 static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
308 {
309         int full_mode;
310         unsigned int i;
311         u32 x, y, f;
312
313         full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
314         for (i = 0;; i++) {
315                 x = ps3fb_res[i].xres;
316                 y = ps3fb_res[i].yres;
317                 f = ps3fb_res[i].type;
318
319                 if (!x) {
320                         pr_debug("ERROR: ps3fb_get_res_table()\n");
321                         return -1;
322                 }
323
324                 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
325                         continue;
326
327                 if (x == xres && (yres == 0 || y == yres))
328                         break;
329
330                 x = x - 2 * ps3fb_res[i].xoff;
331                 y = y - 2 * ps3fb_res[i].yoff;
332                 if (x == xres && (yres == 0 || y == yres))
333                         break;
334         }
335         return i;
336 }
337
338 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
339                                     u32 *ddr_line_length, u32 *xdr_line_length)
340 {
341         unsigned int i, fi, mode;
342
343         for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
344                 if (var->xres == ps3fb_modedb[i].xres &&
345                     var->yres == ps3fb_modedb[i].yres &&
346                     var->pixclock == ps3fb_modedb[i].pixclock &&
347                     var->hsync_len == ps3fb_modedb[i].hsync_len &&
348                     var->vsync_len == ps3fb_modedb[i].vsync_len &&
349                     var->left_margin == ps3fb_modedb[i].left_margin &&
350                     var->right_margin == ps3fb_modedb[i].right_margin &&
351                     var->upper_margin == ps3fb_modedb[i].upper_margin &&
352                     var->lower_margin == ps3fb_modedb[i].lower_margin &&
353                     var->sync == ps3fb_modedb[i].sync &&
354                     (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
355                         goto found;
356
357         pr_debug("ps3fb_find_mode: mode not found\n");
358         return 0;
359
360 found:
361         /* Cropped broadcast modes use the full line length */
362         fi = i < PS3AV_MODE_1080P50 ? i + PS3AV_MODE_WUXGA : i;
363         *ddr_line_length = ps3fb_modedb[fi].xres * BPP;
364
365         if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
366                 *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
367                                                     var->xres_virtual) * BPP);
368                 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
369                         *xdr_line_length = GPU_MAX_LINE_LENGTH;
370         } else
371                 *xdr_line_length = *ddr_line_length;
372
373         /* Full broadcast modes have the full mode bit set */
374         mode = i+1;
375         if (mode > PS3AV_MODE_WUXGA)
376                 mode = (mode - PS3AV_MODE_WUXGA) | PS3FB_FULL_MODE_BIT;
377
378         pr_debug("ps3fb_find_mode: mode %u\n", mode);
379
380         return mode;
381 }
382
383 static const struct fb_videomode *ps3fb_default_mode(int id)
384 {
385         u32 mode = id & PS3AV_MODE_MASK;
386         u32 flags;
387
388         if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
389                 return NULL;
390
391         flags = id & ~PS3AV_MODE_MASK;
392
393         if (mode <= PS3AV_MODE_1080P50 && flags & PS3FB_FULL_MODE_BIT) {
394                 /* Full broadcast mode */
395                 return &ps3fb_modedb[mode + PS3AV_MODE_WUXGA - 1];
396         }
397
398         return &ps3fb_modedb[mode - 1];
399 }
400
401 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
402                              u64 dst_offset, u64 src_offset, u32 width,
403                              u32 height, u32 dst_line_length,
404                              u32 src_line_length)
405 {
406         int status;
407         u64 line_length;
408
409         line_length = dst_line_length;
410         if (src_line_length != dst_line_length)
411                 line_length |= (u64)src_line_length << 32;
412
413         src_offset += GPU_FB_START;
414         status = lv1_gpu_context_attribute(ps3fb.context_handle,
415                                            L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
416                                            dst_offset, GPU_IOIF + src_offset,
417                                            L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
418                                            (width << 16) | height,
419                                            line_length);
420         if (status)
421                 dev_err(dev,
422                         "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
423                         __func__, status);
424 #ifdef HEAD_A
425         status = lv1_gpu_context_attribute(ps3fb.context_handle,
426                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
427                                            0, frame_offset, 0, 0);
428         if (status)
429                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
430                         __func__, status);
431 #endif
432 #ifdef HEAD_B
433         status = lv1_gpu_context_attribute(ps3fb.context_handle,
434                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
435                                            1, frame_offset, 0, 0);
436         if (status)
437                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
438                         __func__, status);
439 #endif
440 }
441
442 static int ps3fb_sync(struct fb_info *info, u32 frame)
443 {
444         struct ps3fb_par *par = info->par;
445         int i, error = 0;
446         u32 ddr_line_length, xdr_line_length;
447         u64 ddr_base, xdr_base;
448
449         if (frame > par->num_frames - 1) {
450                 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
451                         __func__, frame);
452                 error = -EINVAL;
453                 goto out;
454         }
455
456         i = par->res_index;
457         xdr_line_length = info->fix.line_length;
458         ddr_line_length = ps3fb_res[i].xres * BPP;
459         xdr_base = frame * info->var.yres_virtual * xdr_line_length;
460         ddr_base = frame * ps3fb_res[i].yres * ddr_line_length;
461
462         ps3fb_sync_image(info->device, ddr_base + par->full_offset,
463                          ddr_base + par->fb_offset, xdr_base + par->pan_offset,
464                          par->width, par->height, ddr_line_length,
465                          xdr_line_length);
466
467 out:
468         return error;
469 }
470
471 static int ps3fb_open(struct fb_info *info, int user)
472 {
473         atomic_inc(&ps3fb.f_count);
474         return 0;
475 }
476
477 static int ps3fb_release(struct fb_info *info, int user)
478 {
479         if (atomic_dec_and_test(&ps3fb.f_count)) {
480                 if (atomic_read(&ps3fb.ext_flip)) {
481                         atomic_set(&ps3fb.ext_flip, 0);
482                         if (!try_acquire_console_sem()) {
483                                 ps3fb_sync(info, 0);    /* single buffer */
484                                 release_console_sem();
485                         }
486                 }
487         }
488         return 0;
489 }
490
491     /*
492      *  Setting the video mode has been split into two parts.
493      *  First part, xxxfb_check_var, must not write anything
494      *  to hardware, it should only verify and adjust var.
495      *  This means it doesn't alter par but it does use hardware
496      *  data from it to check this var.
497      */
498
499 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
500 {
501         u32 xdr_line_length, ddr_line_length;
502         int mode;
503
504         dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
505                 info->var.xres);
506         dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
507                 info->var.yres);
508
509         /* FIXME For now we do exact matches only */
510         mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
511         if (!mode)
512                 return -EINVAL;
513
514         /* Virtual screen */
515         if (var->xres_virtual < var->xres)
516                 var->xres_virtual = var->xres;
517         if (var->yres_virtual < var->yres)
518                 var->yres_virtual = var->yres;
519
520         if (var->xres_virtual > xdr_line_length / BPP) {
521                 dev_dbg(info->device,
522                         "Horizontal virtual screen size too large\n");
523                 return -EINVAL;
524         }
525
526         if (var->xoffset + var->xres > var->xres_virtual ||
527             var->yoffset + var->yres > var->yres_virtual) {
528                 dev_dbg(info->device, "panning out-of-range\n");
529                 return -EINVAL;
530         }
531
532         /* We support ARGB8888 only */
533         if (var->bits_per_pixel > 32 || var->grayscale ||
534             var->red.offset > 16 || var->green.offset > 8 ||
535             var->blue.offset > 0 || var->transp.offset > 24 ||
536             var->red.length > 8 || var->green.length > 8 ||
537             var->blue.length > 8 || var->transp.length > 8 ||
538             var->red.msb_right || var->green.msb_right ||
539             var->blue.msb_right || var->transp.msb_right || var->nonstd) {
540                 dev_dbg(info->device, "We support ARGB8888 only\n");
541                 return -EINVAL;
542         }
543
544         var->bits_per_pixel = 32;
545         var->red.offset = 16;
546         var->green.offset = 8;
547         var->blue.offset = 0;
548         var->transp.offset = 24;
549         var->red.length = 8;
550         var->green.length = 8;
551         var->blue.length = 8;
552         var->transp.length = 8;
553         var->red.msb_right = 0;
554         var->green.msb_right = 0;
555         var->blue.msb_right = 0;
556         var->transp.msb_right = 0;
557
558         /* Rotation is not supported */
559         if (var->rotate) {
560                 dev_dbg(info->device, "Rotation is not supported\n");
561                 return -EINVAL;
562         }
563
564         /* Memory limit */
565         if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
566                 dev_dbg(info->device, "Not enough memory\n");
567                 return -ENOMEM;
568         }
569
570         var->height = -1;
571         var->width = -1;
572
573         return 0;
574 }
575
576     /*
577      * This routine actually sets the video mode.
578      */
579
580 static int ps3fb_set_par(struct fb_info *info)
581 {
582         struct ps3fb_par *par = info->par;
583         unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
584         int i;
585         unsigned long offset;
586         u64 dst;
587
588         dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
589                 info->var.xres, info->var.xres_virtual,
590                 info->var.yres, info->var.yres_virtual, info->var.pixclock);
591
592         mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
593         if (!mode)
594                 return -EINVAL;
595
596         i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
597         par->res_index = i;
598
599         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
600         info->fix.smem_len = ps3fb.xdr_size;
601         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
602         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
603         info->fix.line_length = xdr_line_length;
604
605         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
606
607         par->num_frames = ps3fb.xdr_size /
608                           max(ps3fb_res[i].yres * ddr_line_length,
609                               info->var.yres_virtual * xdr_line_length);
610
611         /* Keep the special bits we cannot set using fb_var_screeninfo */
612         par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
613
614         par->width = info->var.xres;
615         par->height = info->var.yres;
616         offset = VP_OFF(i);
617         par->fb_offset = GPU_ALIGN_UP(offset);
618         par->full_offset = par->fb_offset - offset;
619         par->pan_offset = info->var.yoffset * xdr_line_length +
620                           info->var.xoffset * BPP;
621
622         if (par->new_mode_id != par->mode_id) {
623                 if (ps3av_set_video_mode(par->new_mode_id)) {
624                         par->new_mode_id = par->mode_id;
625                         return -EINVAL;
626                 }
627                 par->mode_id = par->new_mode_id;
628         }
629
630         /* Clear XDR frame buffer memory */
631         memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
632
633         /* Clear DDR frame buffer memory */
634         lines = ps3fb_res[i].yres * par->num_frames;
635         if (par->full_offset)
636                 lines++;
637         maxlines = ps3fb.xdr_size / ddr_line_length;
638         for (dst = 0; lines; dst += maxlines * ddr_line_length) {
639                 unsigned int l = min(lines, maxlines);
640                 ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
641                                  ddr_line_length, ddr_line_length);
642                 lines -= l;
643         }
644
645         return 0;
646 }
647
648     /*
649      *  Set a single color register. The values supplied are already
650      *  rounded down to the hardware's capabilities (according to the
651      *  entries in the var structure). Return != 0 for invalid regno.
652      */
653
654 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
655                            unsigned int green, unsigned int blue,
656                            unsigned int transp, struct fb_info *info)
657 {
658         if (regno >= 16)
659                 return 1;
660
661         red >>= 8;
662         green >>= 8;
663         blue >>= 8;
664         transp >>= 8;
665
666         ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
667                                                green << 8 | blue;
668         return 0;
669 }
670
671 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
672                              struct fb_info *info)
673 {
674         struct ps3fb_par *par = info->par;
675
676         par->pan_offset = var->yoffset * info->fix.line_length +
677                           var->xoffset * BPP;
678         return 0;
679 }
680
681     /*
682      *  As we have a virtual frame buffer, we need our own mmap function
683      */
684
685 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
686 {
687         unsigned long size, offset;
688
689         size = vma->vm_end - vma->vm_start;
690         offset = vma->vm_pgoff << PAGE_SHIFT;
691         if (offset + size > info->fix.smem_len)
692                 return -EINVAL;
693
694         offset += info->fix.smem_start;
695         if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
696                             size, vma->vm_page_prot))
697                 return -EAGAIN;
698
699         dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
700                 offset, vma->vm_start);
701         return 0;
702 }
703
704     /*
705      * Blank the display
706      */
707
708 static int ps3fb_blank(int blank, struct fb_info *info)
709 {
710         int retval;
711
712         dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
713         switch (blank) {
714         case FB_BLANK_POWERDOWN:
715         case FB_BLANK_HSYNC_SUSPEND:
716         case FB_BLANK_VSYNC_SUSPEND:
717         case FB_BLANK_NORMAL:
718                 retval = ps3av_video_mute(1);   /* mute on */
719                 if (!retval)
720                         ps3fb.is_blanked = 1;
721                 break;
722
723         default:                /* unblank */
724                 retval = ps3av_video_mute(0);   /* mute off */
725                 if (!retval)
726                         ps3fb.is_blanked = 0;
727                 break;
728         }
729         return retval;
730 }
731
732 static int ps3fb_get_vblank(struct fb_vblank *vblank)
733 {
734         memset(vblank, 0, sizeof(*vblank));
735         vblank->flags = FB_VBLANK_HAVE_VSYNC;
736         return 0;
737 }
738
739 static int ps3fb_wait_for_vsync(u32 crtc)
740 {
741         int ret;
742         u64 count;
743
744         count = ps3fb.vblank_count;
745         ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
746                                                count != ps3fb.vblank_count,
747                                                HZ / 10);
748         if (!ret)
749                 return -ETIMEDOUT;
750
751         return 0;
752 }
753
754 static void ps3fb_flip_ctl(int on, void *data)
755 {
756         struct ps3fb_priv *priv = data;
757         if (on)
758                 atomic_dec_if_positive(&priv->ext_flip);
759         else
760                 atomic_inc(&priv->ext_flip);
761 }
762
763
764     /*
765      * ioctl
766      */
767
768 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
769                        unsigned long arg)
770 {
771         void __user *argp = (void __user *)arg;
772         u32 val;
773         int retval = -EFAULT;
774
775         switch (cmd) {
776         case FBIOGET_VBLANK:
777                 {
778                         struct fb_vblank vblank;
779                         dev_dbg(info->device, "FBIOGET_VBLANK:\n");
780                         retval = ps3fb_get_vblank(&vblank);
781                         if (retval)
782                                 break;
783
784                         if (copy_to_user(argp, &vblank, sizeof(vblank)))
785                                 retval = -EFAULT;
786                         break;
787                 }
788
789         case FBIO_WAITFORVSYNC:
790                 {
791                         u32 crt;
792                         dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
793                         if (get_user(crt, (u32 __user *) arg))
794                                 break;
795
796                         retval = ps3fb_wait_for_vsync(crt);
797                         break;
798                 }
799
800         case PS3FB_IOCTL_SETMODE:
801                 {
802                         struct ps3fb_par *par = info->par;
803                         const struct fb_videomode *mode;
804                         struct fb_var_screeninfo var;
805
806                         if (copy_from_user(&val, argp, sizeof(val)))
807                                 break;
808
809                         if (!(val & PS3AV_MODE_MASK)) {
810                                 u32 id = ps3av_get_auto_mode();
811                                 if (id > 0)
812                                         val = (val & ~PS3AV_MODE_MASK) | id;
813                         }
814                         dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
815                         retval = -EINVAL;
816                         mode = ps3fb_default_mode(val);
817                         if (mode) {
818                                 var = info->var;
819                                 fb_videomode_to_var(&var, mode);
820                                 acquire_console_sem();
821                                 info->flags |= FBINFO_MISC_USEREVENT;
822                                 /* Force, in case only special bits changed */
823                                 var.activate |= FB_ACTIVATE_FORCE;
824                                 par->new_mode_id = val;
825                                 retval = fb_set_var(info, &var);
826                                 info->flags &= ~FBINFO_MISC_USEREVENT;
827                                 release_console_sem();
828                         }
829                         break;
830                 }
831
832         case PS3FB_IOCTL_GETMODE:
833                 val = ps3av_get_mode();
834                 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
835                 if (!copy_to_user(argp, &val, sizeof(val)))
836                         retval = 0;
837                 break;
838
839         case PS3FB_IOCTL_SCREENINFO:
840                 {
841                         struct ps3fb_par *par = info->par;
842                         struct ps3fb_ioctl_res res;
843                         dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
844                         res.xres = info->fix.line_length / BPP;
845                         res.yres = info->var.yres_virtual;
846                         res.xoff = (res.xres - info->var.xres) / 2;
847                         res.yoff = (res.yres - info->var.yres) / 2;
848                         res.num_frames = par->num_frames;
849                         if (!copy_to_user(argp, &res, sizeof(res)))
850                                 retval = 0;
851                         break;
852                 }
853
854         case PS3FB_IOCTL_ON:
855                 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
856                 atomic_inc(&ps3fb.ext_flip);
857                 retval = 0;
858                 break;
859
860         case PS3FB_IOCTL_OFF:
861                 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
862                 atomic_dec_if_positive(&ps3fb.ext_flip);
863                 retval = 0;
864                 break;
865
866         case PS3FB_IOCTL_FSEL:
867                 if (copy_from_user(&val, argp, sizeof(val)))
868                         break;
869
870                 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
871                 acquire_console_sem();
872                 retval = ps3fb_sync(info, val);
873                 release_console_sem();
874                 break;
875
876         default:
877                 retval = -ENOIOCTLCMD;
878                 break;
879         }
880         return retval;
881 }
882
883 static int ps3fbd(void *arg)
884 {
885         struct fb_info *info = arg;
886
887         set_freezable();
888         while (!kthread_should_stop()) {
889                 try_to_freeze();
890                 set_current_state(TASK_INTERRUPTIBLE);
891                 if (ps3fb.is_kicked) {
892                         ps3fb.is_kicked = 0;
893                         acquire_console_sem();
894                         ps3fb_sync(info, 0);    /* single buffer */
895                         release_console_sem();
896                 }
897                 schedule();
898         }
899         return 0;
900 }
901
902 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
903 {
904         struct device *dev = ptr;
905         u64 v1;
906         int status;
907         struct display_head *head = &ps3fb.dinfo->display_head[1];
908
909         status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
910         if (status) {
911                 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
912                         status);
913                 return IRQ_NONE;
914         }
915
916         if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
917                 /* VSYNC */
918                 ps3fb.vblank_count = head->vblank_count;
919                 if (ps3fb.task && !ps3fb.is_blanked &&
920                     !atomic_read(&ps3fb.ext_flip)) {
921                         ps3fb.is_kicked = 1;
922                         wake_up_process(ps3fb.task);
923                 }
924                 wake_up_interruptible(&ps3fb.wait_vsync);
925         }
926
927         return IRQ_HANDLED;
928 }
929
930
931 static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
932                                 struct device *dev)
933 {
934         int error;
935
936         dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
937         dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
938         dev_dbg(dev,
939                 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
940                 "mem_freq:%d\n",
941                 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
942                 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
943
944         if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
945                 dev_err(dev, "%s: version_driver err:%x\n", __func__,
946                         dinfo->version_driver);
947                 return -EINVAL;
948         }
949
950         error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
951                                    &ps3fb.irq_no);
952         if (error) {
953                 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
954                 return error;
955         }
956
957         error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
958                             DEVICE_NAME, dev);
959         if (error) {
960                 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
961                 ps3_irq_plug_destroy(ps3fb.irq_no);
962                 return error;
963         }
964
965         dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
966                           (1 << GPU_INTR_STATUS_FLIP_1);
967         return 0;
968 }
969
970 static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
971 {
972         int status;
973
974         status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
975                                        xdr_lpar, ps3fb_videomemory.size, 0);
976         if (status) {
977                 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
978                         __func__, status);
979                 return -ENXIO;
980         }
981         dev_dbg(dev,
982                 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
983                 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
984                 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
985
986         status = lv1_gpu_context_attribute(ps3fb.context_handle,
987                                            L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
988                                            xdr_lpar, GPU_CMD_BUF_SIZE,
989                                            GPU_IOIF, 0);
990         if (status) {
991                 dev_err(dev,
992                         "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
993                         __func__, status);
994                 return -ENXIO;
995         }
996         return 0;
997 }
998
999 static struct fb_ops ps3fb_ops = {
1000         .fb_open        = ps3fb_open,
1001         .fb_release     = ps3fb_release,
1002         .fb_read        = fb_sys_read,
1003         .fb_write       = fb_sys_write,
1004         .fb_check_var   = ps3fb_check_var,
1005         .fb_set_par     = ps3fb_set_par,
1006         .fb_setcolreg   = ps3fb_setcolreg,
1007         .fb_pan_display = ps3fb_pan_display,
1008         .fb_fillrect    = sys_fillrect,
1009         .fb_copyarea    = sys_copyarea,
1010         .fb_imageblit   = sys_imageblit,
1011         .fb_mmap        = ps3fb_mmap,
1012         .fb_blank       = ps3fb_blank,
1013         .fb_ioctl       = ps3fb_ioctl,
1014         .fb_compat_ioctl = ps3fb_ioctl
1015 };
1016
1017 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
1018         .id =           DEVICE_NAME,
1019         .type =         FB_TYPE_PACKED_PIXELS,
1020         .visual =       FB_VISUAL_TRUECOLOR,
1021         .accel =        FB_ACCEL_NONE,
1022 };
1023
1024 static int ps3fb_set_sync(struct device *dev)
1025 {
1026         int status;
1027
1028 #ifdef HEAD_A
1029         status = lv1_gpu_context_attribute(0x0,
1030                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1031                                            0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1032         if (status) {
1033                 dev_err(dev,
1034                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1035                         "%d\n",
1036                         __func__, status);
1037                 return -1;
1038         }
1039 #endif
1040 #ifdef HEAD_B
1041         status = lv1_gpu_context_attribute(0x0,
1042                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1043                                            1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1044
1045         if (status) {
1046                 dev_err(dev,
1047                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1048                         "%d\n",
1049                         __func__, status);
1050                 return -1;
1051         }
1052 #endif
1053         return 0;
1054 }
1055
1056 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1057 {
1058         struct fb_info *info;
1059         struct ps3fb_par *par;
1060         int retval = -ENOMEM;
1061         u32 xres, yres;
1062         u64 ddr_lpar = 0;
1063         u64 lpar_dma_control = 0;
1064         u64 lpar_driver_info = 0;
1065         u64 lpar_reports = 0;
1066         u64 lpar_reports_size = 0;
1067         u64 xdr_lpar;
1068         int status, res_index;
1069         struct task_struct *task;
1070         unsigned long max_ps3fb_size;
1071
1072         if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
1073                 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
1074                 return -ENOMEM;
1075         }
1076
1077         status = ps3_open_hv_device(dev);
1078         if (status) {
1079                 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1080                         __func__);
1081                 goto err;
1082         }
1083
1084         if (!ps3fb_mode)
1085                 ps3fb_mode = ps3av_get_mode();
1086         dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
1087
1088         if (ps3fb_mode > 0 &&
1089             !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
1090                 res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1091                 dev_dbg(&dev->core, "res_index:%d\n", res_index);
1092         } else
1093                 res_index = GPU_RES_INDEX;
1094
1095         atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1096         atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1097         init_waitqueue_head(&ps3fb.wait_vsync);
1098
1099         ps3fb_set_sync(&dev->core);
1100
1101         max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1102         if (ps3fb_videomemory.size > max_ps3fb_size) {
1103                 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1104                          max_ps3fb_size);
1105                 ps3fb_videomemory.size = max_ps3fb_size;
1106         }
1107
1108         /* get gpu context handle */
1109         status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1110                                          &ps3fb.memory_handle, &ddr_lpar);
1111         if (status) {
1112                 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1113                         __func__, status);
1114                 goto err;
1115         }
1116         dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1117
1118         status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1119                                           &ps3fb.context_handle,
1120                                           &lpar_dma_control, &lpar_driver_info,
1121                                           &lpar_reports, &lpar_reports_size);
1122         if (status) {
1123                 dev_err(&dev->core,
1124                         "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1125                         status);
1126                 goto err_gpu_memory_free;
1127         }
1128
1129         /* vsync interrupt */
1130         ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1131         if (!ps3fb.dinfo) {
1132                 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1133                 goto err_gpu_context_free;
1134         }
1135
1136         retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1137         if (retval)
1138                 goto err_iounmap_dinfo;
1139
1140         /* XDR frame buffer */
1141         ps3fb.xdr_ea = ps3fb_videomemory.address;
1142         xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1143
1144         /* Clear memory to prevent kernel info leakage into userspace */
1145         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1146
1147         /*
1148          * The GPU command buffer is at the start of video memory
1149          * As we don't use the full command buffer, we can put the actual
1150          * frame buffer at offset GPU_FB_START and save some precious XDR
1151          * memory
1152          */
1153         ps3fb.xdr_ea += GPU_FB_START;
1154         ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
1155
1156         retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1157         if (retval)
1158                 goto err_free_irq;
1159
1160         info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1161         if (!info)
1162                 goto err_free_irq;
1163
1164         par = info->par;
1165         par->mode_id = ~ps3fb_mode;     /* != ps3fb_mode, to trigger change */
1166         par->new_mode_id = ps3fb_mode;
1167         par->res_index = res_index;
1168         par->num_frames = 1;
1169
1170         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
1171         info->fbops = &ps3fb_ops;
1172
1173         info->fix = ps3fb_fix;
1174         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1175         info->fix.smem_len = ps3fb.xdr_size;
1176         info->pseudo_palette = par->pseudo_palette;
1177         info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1178                       FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1179
1180         retval = fb_alloc_cmap(&info->cmap, 256, 0);
1181         if (retval < 0)
1182                 goto err_framebuffer_release;
1183
1184         if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1185                           ARRAY_SIZE(ps3fb_modedb),
1186                           ps3fb_default_mode(par->new_mode_id), 32)) {
1187                 retval = -EINVAL;
1188                 goto err_fb_dealloc;
1189         }
1190
1191         fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1192                                  &info->modelist);
1193
1194         retval = register_framebuffer(info);
1195         if (retval < 0)
1196                 goto err_fb_dealloc;
1197
1198         dev->core.driver_data = info;
1199
1200         dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1201                  dev_driver_string(info->dev), info->dev->bus_id,
1202                  ps3fb.xdr_size >> 10);
1203
1204         task = kthread_run(ps3fbd, info, DEVICE_NAME);
1205         if (IS_ERR(task)) {
1206                 retval = PTR_ERR(task);
1207                 goto err_unregister_framebuffer;
1208         }
1209
1210         ps3fb.task = task;
1211         ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1212
1213         return 0;
1214
1215 err_unregister_framebuffer:
1216         unregister_framebuffer(info);
1217 err_fb_dealloc:
1218         fb_dealloc_cmap(&info->cmap);
1219 err_framebuffer_release:
1220         framebuffer_release(info);
1221 err_free_irq:
1222         free_irq(ps3fb.irq_no, &dev->core);
1223         ps3_irq_plug_destroy(ps3fb.irq_no);
1224 err_iounmap_dinfo:
1225         iounmap((u8 __iomem *)ps3fb.dinfo);
1226 err_gpu_context_free:
1227         lv1_gpu_context_free(ps3fb.context_handle);
1228 err_gpu_memory_free:
1229         lv1_gpu_memory_free(ps3fb.memory_handle);
1230 err:
1231         return retval;
1232 }
1233
1234 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1235 {
1236         int status;
1237         struct fb_info *info = dev->core.driver_data;
1238
1239         dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1240
1241         ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
1242         ps3fb.dinfo->irq.mask = 0;
1243
1244         ps3av_register_flip_ctl(NULL, NULL);
1245         if (ps3fb.task) {
1246                 struct task_struct *task = ps3fb.task;
1247                 ps3fb.task = NULL;
1248                 kthread_stop(task);
1249         }
1250         if (ps3fb.irq_no) {
1251                 free_irq(ps3fb.irq_no, &dev->core);
1252                 ps3_irq_plug_destroy(ps3fb.irq_no);
1253         }
1254         if (info) {
1255                 unregister_framebuffer(info);
1256                 fb_dealloc_cmap(&info->cmap);
1257                 framebuffer_release(info);
1258                 info = dev->core.driver_data = NULL;
1259         }
1260         iounmap((u8 __iomem *)ps3fb.dinfo);
1261
1262         status = lv1_gpu_context_free(ps3fb.context_handle);
1263         if (status)
1264                 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1265                         status);
1266
1267         status = lv1_gpu_memory_free(ps3fb.memory_handle);
1268         if (status)
1269                 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1270                         status);
1271
1272         ps3_close_hv_device(dev);
1273         dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1274
1275         return 0;
1276 }
1277
1278 static struct ps3_system_bus_driver ps3fb_driver = {
1279         .match_id       = PS3_MATCH_ID_GRAPHICS,
1280         .core.name      = DEVICE_NAME,
1281         .core.owner     = THIS_MODULE,
1282         .probe          = ps3fb_probe,
1283         .remove         = ps3fb_shutdown,
1284         .shutdown       = ps3fb_shutdown,
1285 };
1286
1287 static int __init ps3fb_setup(void)
1288 {
1289         char *options;
1290
1291 #ifdef MODULE
1292         return 0;
1293 #endif
1294
1295         if (fb_get_options(DEVICE_NAME, &options))
1296                 return -ENXIO;
1297
1298         if (!options || !*options)
1299                 return 0;
1300
1301         while (1) {
1302                 char *this_opt = strsep(&options, ",");
1303
1304                 if (!this_opt)
1305                         break;
1306                 if (!*this_opt)
1307                         continue;
1308                 if (!strncmp(this_opt, "mode:", 5))
1309                         ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1310                 else
1311                         mode_option = this_opt;
1312         }
1313         return 0;
1314 }
1315
1316 static int __init ps3fb_init(void)
1317 {
1318         if (!ps3fb_videomemory.address ||  ps3fb_setup())
1319                 return -ENXIO;
1320
1321         return ps3_system_bus_driver_register(&ps3fb_driver);
1322 }
1323
1324 static void __exit ps3fb_exit(void)
1325 {
1326         pr_debug(" -> %s:%d\n", __func__, __LINE__);
1327         ps3_system_bus_driver_unregister(&ps3fb_driver);
1328         pr_debug(" <- %s:%d\n", __func__, __LINE__);
1329 }
1330
1331 module_init(ps3fb_init);
1332 module_exit(ps3fb_exit);
1333
1334 MODULE_LICENSE("GPL");
1335 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1336 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1337 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);