1 #define show_set_bit(a) show_set_mbit(alphatrack,a)
2 #define show_set_cmd(a) show_set_mcmd(alphatrack,a)
3 #define show_set_int(a) show_set_mint(alphatrack,a)
4 #define show_set_char(a) show_set_mchar(alphatrack,a)
5 #define show_set_light(a) show_set_ebit(alphatrack,LightID,lights,a)
6 #define show_set_button(a) show_set_ebit(alphatrack,ButtonID,button,a)
8 struct alphatrack_icmd {
12 struct alphatrack_ocmd {
42 static const char *Lightname[] = { "eq",
67 #define BUTTONMASK_BATTERY 0x00004000
68 #define BUTTONMASK_BACKLIGHT 0x00008000
69 #define BUTTONMASK_FASTFORWARD 0x04000000
70 #define BUTTONMASK_TRACKMUTE 0x00040000
71 #define BUTTONMASK_TRACKSOLO 0x00800000
72 #define BUTTONMASK_TRACKLEFT 0x80000000
73 #define BUTTONMASK_RECORD 0x02000000
74 #define BUTTONMASK_SHIFT 0x20000000
75 #define BUTTONMASK_PUNCH 0x00800000
76 #define BUTTONMASK_TRACKRIGHT 0x00020000
77 #define BUTTONMASK_REWIND 0x01000000
78 #define BUTTONMASK_STOP 0x10000000
79 #define BUTTONMASK_LOOP 0x00010000
80 #define BUTTONMASK_TRACKREC 0x00001000
81 #define BUTTONMASK_PLAY 0x08000000
82 #define BUTTONMASK_TOUCH1 0x00000008
83 #define BUTTONMASK_TOUCH2 0x00000010
84 #define BUTTONMASK_TOUCH3 0x00000020
86 #define BUTTONMASK_PRESS1 0x00000009
87 #define BUTTONMASK_PRESS2 0x00008010
88 #define BUTTONMASK_PRESS3 0x00002020
90 // last 3 bytes are the slider position
91 // 40 is the actual slider moving, the most sig bits, and 3 lsb
93 #define BUTTONMASK_FLIP 0x40000000
94 #define BUTTONMASK_F1 0x00100000
95 #define BUTTONMASK_F2 0x00400000
96 #define BUTTONMASK_F3 0x00200000
97 #define BUTTONMASK_F4 0x00080000
98 #define BUTTONMASK_PAN 0x00000200
99 #define BUTTONMASK_SEND 0x00000800
100 #define BUTTONMASK_EQ 0x00004000
101 #define BUTTONMASK_PLUGIN 0x00000400
102 #define BUTTONMASK_AUTO 0x00000100
105 // #define BUTTONMASK_FOOTSWITCH FIXME
107 // Lookup. name. midi out. midi in.
114 // void (*function) (buttonmap_t *);
115 void (*function) (void);